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GMAX to Ultimate Unwrap 3D (Read 303 times)
Mar 16th, 2004 at 2:56pm

Dusty019   Offline
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How do I get a GMAX file and import it into Ultimate Unwrap 3D?

(Ultimate Unwrap 3D has a trial version)
www.unwrap3d.com

Hugh Shoults references a tutorial by Finn Newick called "GMAX Dominator" in his "The Stupid Idiots' Guide to starting with gMax". www.simviation.com/gryphon/tutorials/gMax_00.htm

But the link gets me nowhere.
http://supadetail.gmaxsupport.com/

Can someone help me, or direct me to a good tutorial on importing gmax into Unwrap3D?

Thanks in advance
 

Dusty019.&&V-22 Osprey pic courtesy of Boeing.com
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Reply #1 - Mar 16th, 2004 at 3:19pm

Felix/FFDS   Offline
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Ultima 3D Unwrap supports the Quake MDL format. 

DOwnload the Tempest/Quake gamepack from the discreet site, export as a quake model.

 

Felix/FFDS...
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Reply #2 - Mar 16th, 2004 at 9:25pm

Dusty019   Offline
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Military and loving it.
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Jacksonville, NC

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I found the tempest gamepack at
www.gmaxsupport.com/html/download.asp

I hope that is the one you meant.

I can only export the file as one of:
.map
.md3
.p3d

Unwrap 3D only opens:
.u3d
.obj
.3ds
.asc
.x
.cob
.lwo
.dxf

Am I missing a step here?
Still no luck getting gmax into UnWrap 3D.
 

Dusty019.&&V-22 Osprey pic courtesy of Boeing.com
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Reply #3 - Mar 16th, 2004 at 9:54pm

Felix/FFDS   Offline
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Felix/FFDS...
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Reply #4 - Mar 17th, 2004 at 2:40am

Dusty019   Offline
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Jacksonville, NC

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Great.  Is it worth the $39.95 for the full version?
 

Dusty019.&&V-22 Osprey pic courtesy of Boeing.com
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Reply #5 - Mar 17th, 2004 at 6:20am

Felix/FFDS   Offline
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Quote:
Great.  Is it worth the $39.95 for the full version?


First of all, why do you want to do with an external program that which you can do in gmax?

Second:  How often will you use it?

You'll have to answer those questions for yourself.

 

Felix/FFDS...
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Reply #6 - Mar 17th, 2004 at 10:06am

Dusty019   Offline
Colonel
Military and loving it.
USMC!
Jacksonville, NC

Gender: male
Posts: 21
*****
 
Gmax doesn't "unwrap".  I'm interested in it for that explicit purpose.  I've read the tutorials on using "print screen" to copy wire frames into PSP or similar, but have not had much luck with making distortions work well.  I was anticipating that Unwrap 3D will be able to give me an accurate template to paint.  If it works as well as I would hope it would, I'd unwrap stuff for anyone.

I have one use in mind right now for it, but if I finish this project, and had fun doing it, I would make a hobby out of making, designing, and repainting aircraft for FS. Or anything else that may pull my curiosity.
 

Dusty019.&&V-22 Osprey pic courtesy of Boeing.com
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