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› how do i make a prop spin fsds2
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how do i make a prop spin fsds2 (Read 187 times)
Mar 9
th
, 2004 at 4:00pm
waynelinda
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luft 46 for ever
new york
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Posts: 51
can anyone tell me the correct way to set up a prop in fsds two using the presets
the one i make with the slow or fast blurred just spins a few times and stops when i rev it up?
thank you for taking the time out to read
thanks again
wayne
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Mar 9
th
, 2004 at 7:01pm
Felix/FFDS
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Don't mess with presets - just tag the props prop_still, prop_slow prop_blurred (if only one prop, or prop0_still, prop0_slow, prop0_blurred, etc. if more than 1)
the propx_still/slow/blurred tags are default animations.
Felix/
FFDS
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Mar 18
th
, 2004 at 11:53am
Skittles
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N769JC: "Isn't simulating
stimulating?
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I just learned last night. I'm tinkering with a dual prop aircraft. Each engine/side needs two props and one disc. Label one prop "prop0_still" and one "prop0_slow" label the disc "prop0_blurred". do the same for the other side prop1_still, prop1_slow, etc. About the disc, after giving it color/texture there is a ALPHA variable that you can set to make the disc transparent. Hope this helped
Skittles
What do computers and air conditioners have in common?
They both will work perfectly, until you open windows.
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Mar 18
th
, 2004 at 12:39pm
Felix/FFDS
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Skittles - glad you figured it out.
On the prop disk, and this entirely optional and to your tastes, you may want to experiment with cutting some of the polygons making the disk so you have the effect of blurred blades...
Now,your next assignment, figure out an animation with which to use the lav_dump_valve part ...
Felix/
FFDS
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Reply #4 -
Mar 18
th
, 2004 at 2:39pm
Skittles
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N769JC: "Isn't simulating
stimulating?
JAQ: Westover Field, CA (O70)
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Posts: 837
Thanks for the idea of the blade. Lav_dump_valve? Is that what I think it is? Lavatory Dumping Valve? I need to work on the ailerons and basic stuff first. I just designed my first aircraft last night, got a very crude virt cockpit. I still have a long way to go.
Skittles
What do computers and air conditioners have in common?
They both will work perfectly, until you open windows.
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Reply #5 -
Mar 18
th
, 2004 at 4:34pm
Felix/FFDS
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FINALLY an official Granddad!
Orlando, FL
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Posts: 1000000627
Quote:
Thanks for the idea of the blade. Lav_dump_valve? Is that what I think it is? Lavatory Dumping Valve?
Skittles
A long time ago, when Hagar was in diapers, and people would request all sorts of eye candy (that are now normal in models, but with the Flightsim versions and tools of the time weren't possible) a standard response would be that the model wasn't complete without an LDV (Lavatory Dump Valve).
Louis Sinclair - who has quite a sense of humor - came up with the part as an additional keyframe animation.
Deep down, it's a glorified water_rudder part, so you need the corresponding aircraft.cfg entry, but it has been known to be used in lavatory seat/handle animations and other, more serious uses.
Until somebody gave out the secret, it was one thing that FSDS users could brag about over the gmaxers <G>
Felix/
FFDS
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Reply #6 -
Mar 18
th
, 2004 at 4:45pm
Skittles
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N769JC: "Isn't simulating
stimulating?
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Posts: 837
Too funny!
What do computers and air conditioners have in common?
They both will work perfectly, until you open windows.
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Reply #7 -
Mar 19
th
, 2004 at 1:40am
waynelinda
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luft 46 for ever
new york
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gee you think so?
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