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Vc panel dont sho up at night ??? (Read 123 times)
Feb 20th, 2004 at 5:39pm

Woodylepic   Offline
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Quebec Canada

Posts: 330
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Hi
i have finaly got a vc cockpit working at day (hall vc gauges sho ok ) but whene the night come up  no vc ??? Sad

i know that for  making a night vc i have to put a self eluminating on my $vc texture in Gmax

i have no texture for the vc in the panel folder (have  one for 2d)

hall is draw on the invisible $vs01 texture 
i have check the square self iluminating and put texture  black

what i have made wrong  ?  the vc sho only at day  Sad

pls help
 

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Reply #1 - Feb 20th, 2004 at 8:49pm

Milton   Offline
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I replied in the other thread ... but here is the text for the night time question.

You must have assigned a self-illumination map to the $texture in gmax.  To make that map, do the following.

To light up the night vc panel, you need a texture named the same as the day texture except end name with _L.  (Like vcbackground_L.bmp)

This texture can be created by copying the day texture.   Now darken the texture alot, where the gauge holes are, replace with light shades of gray or off-white, then invert the texture so it is upside down, then add a black (0,0,0,) alpha to it and save as a DXT3 in the texture folder.

See the example from this link.  

http://www.flightsimonline.com/tutorials/Image29.jpg

And, revisit the link I posted in the other thread.
 

Milton&&Dash 7, Aero Commanders, Howard 500, D18S, Spartan, XP47J, Beechcraft A28 (Grizzly)
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Reply #2 - Feb 20th, 2004 at 10:03pm

Woodylepic   Offline
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Quebec Canada

Posts: 330
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ok but is you not have a texturebut  only a $vc texture like my panel what do we do  ???
 

There is a 100pixle wide, and 10kb large, size limits on Avatars.&&&&Thank you for doing your part to make this a better place for all who visit by observing these guidelines. Smiley
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Reply #3 - Feb 21st, 2004 at 8:55am

Milton   Offline
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Props forever!

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Woody,

The $texture is used only to identify the projection planar's coordinates to FSim.  You must use the File=texturename parameter in the panel.cfg vcockpit section to name the panel texture you wish to have displayed there.  Smiley

You can use  a copy of the 2D texture to make the 3D texture.  Just put a copy in the panel folder, and name it in the panel.cfg in the File= parameter.  Then make your night light map the same name with the _L. 
 

Milton&&Dash 7, Aero Commanders, Howard 500, D18S, Spartan, XP47J, Beechcraft A28 (Grizzly)
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