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REPAINT HELP (Read 326 times)
Feb 20th, 2004 at 11:41am

anthony   Offline
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LOST !!! Naaa NOT ME !!!
ENGLAND

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Hi

At the moment i am repainting a airbus aircraft and i am using paint shop pro8  can anybody tell how do i paint the main fuselage in a paint colour scheme i want without losing the textures like doors windows nuts and bolts , rivets that make up the detail of the plane i have tried many many ways with layers but i just end up covering the whole plane and loose all the detail  Undecided

can anybody take the the time to give me a few tips or point me in the right direction


many thanks


Anthony
 
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Reply #1 - Feb 20th, 2004 at 1:01pm

Stratobat   Offline
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Anthony,

Have you tried changing the opacity of the layers?

Change it to rougly 70 and see what happens. You should still be able to see the detail underneath the paint.

Regards,
Stratobat
 

...&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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Reply #2 - Feb 20th, 2004 at 1:25pm

anthony   Offline
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LOST !!! Naaa NOT ME !!!
ENGLAND

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Hi thanks very much for your help i am going to try what you said !!!!




Thanks

anthony
 
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Reply #3 - Mar 16th, 2004 at 12:40pm

Steve_Dra   Offline
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Hey Anthony,
Stratobat has a good idea when changing the opacity of a layer, but that also fades ot the top layer's details.

A very useful feature in itself, but there is a another way that will do the trick.

Since you are using PSP8 and I happen to also, you're in luck. I know my way around the program just a bit.  Grin  

The feature you're looking for deals with changing the type of layer you are working with.
When a layer is set to normal (as it is by default), it will, by design, cover up all the details in all layers below it.
Look at my example below:
With my Eastern stripe layer set to normal, it covers the fuse lines which are in a layer below it. (The windows and doors are in layers above the stripe, so they are displayed in full)
...

Now, in one of those moments where you hear the angles sing and wonder just how many neat tricks other painters know, I set the layer to multiply.

...

When you've finished picking your chin off the floor, you've probably noticed that there was an entire list of different layer types other than normal and multiply. (once you do this yourself in PSP8.)  They all have different functionality as you can imagine, but I use normal and multiply about 99% of the time.

Multiply multiplies (for a lack of better terms) all the layer's details thru the layer stack.  I can't get into the details in a post like this, but just play with the layer types and you'll begin to appreciate one of the most powerful features in any good paint program. Smiley
 

Regards,&&Steve Dra&&...&&...
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