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Can I Animate a part in relation to speed? (Read 240 times)
Jan 31st, 2004 at 9:18pm

loomex   Offline
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I am tring to assist in improving an XB-70 for FS2004. You can guess the question. Right now the outer wings "drooping" are tied to the flap settings. What I want to do is have the wings drooping down as the speed increases.
any ideas?

Chris
 

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Reply #1 - Jan 31st, 2004 at 9:57pm

Travis   Offline
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I have never used these before, but you could use the "concorde_nose" or "visor" keyframe animations.  For the concorde_nose, 0% is up.  For more on this, check the MakeMDL SDK found here:

http://www.microsoft.com/games/flightsimulator/fs2002_downloads_sdk.asp
 

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Reply #2 - Jan 31st, 2004 at 10:38pm

loomex   Offline
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I forgot to mention that I am using FSDS2
 

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Reply #3 - Feb 3rd, 2004 at 2:36am

Ivan   Offline
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concorde nose is manually operated
 

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Reply #4 - Feb 11th, 2004 at 11:51am

Travis   Offline
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I had an idea on this early this morning, so forgive the resurrection of an older topic.

Try coupling the angle of the winglets to the throttle control.  It will make them droop when the aircraft is in high-powered flight and takeoff, and they will be horizontal during landing and cruise.
 

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Reply #5 - Feb 12th, 2004 at 8:08am

loomex   Offline
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That unforunatly wont work. The XB-70's wings drooped the faster it was going. I guess it will just have to stay tied in to the flap system and be operated manualy.
Thanks anyways Cheesy
 

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