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display problems (Read 1678 times)
Jan 29th, 2004 at 7:14am

Daz   Offline
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spec below..now that we got that clear heres my problem

i have had this card now for about a month or so and performance is fantastic just got a problem with the scenery in the distance wont keep still if ya know what i mean.. the buildings textures go wavy and stuff flickers like trees etc

i have tried numerous drivers for the cards and i am using the latest ones from nvidia at the moment

what i did was turn down the mip map level to 5 and its sorted it out but that affects the visual quality of the game...is there a way to have full mip map levels and keep the scenery still

i know i have worded that badly but any ideas??
 

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Reply #1 - Jan 29th, 2004 at 9:41am

JBaymore   Offline
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Daz,

This issue has been discussed here before.... and if I remember correctly there have been no sloutions suggested except turning mipmap level down.

If I turn mine up past 5 I get the same mess with both the ATI 9600 pro and also the 9800XT.

best,

..............john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #2 - Feb 27th, 2004 at 12:54pm

Ray_razer   Offline
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im having exactly the same problem with my geforce fx.Please let me know if you find a fix for this problem and i will do the same.Im in touch with microsoft  support site at the moment regarding this issue.Every bit of advice that they have give me hasnt worked yet.Microsoft hasnt contacted me now for 2 days and im beginning to wonder that not even microsoft know how to resolve this issue.I installed fs2002 to see if it had the same problem but,no it looked sweet. and ran fine.Fs2004 is just a mess.
 
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Reply #3 - Feb 27th, 2004 at 11:35pm

JVC_systems   Offline
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Sorry if this is a stupid question but how does mip mapping level affect the game? Do objects get blury or something if mip mapping level is below 5? ???
 
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Reply #4 - Feb 28th, 2004 at 8:06am

Ray_razer   Offline
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Exactly.Yes, mipp mapping does make the distant scenery more blurry.I guess its the equivalent to draw distance settings on other games.Turning the mipp mapping down does remove the shimmering but,its not the answer to the problem.I have 6 sheets of a4 paper of instructions off microsoft but,none of it has worked yet.Maybe these instructions would work on your system? If you provide me with an email address,i could send you all responses from microsoft.However,microsoft assured me that this problem will be fully resolved soon.
 
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