Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Aircraft & 3D Design
› Gmax errors
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages: 1
Gmax errors (Read 130 times)
Jan 23
rd
, 2004 at 3:42pm
Sterk
Offline
Colonel
Posts: 316
During this month since I started using Gmax I've had all possible kind of errors ever mentioned...
Such as:
collocated vertices,
1024units/meter
make mdl not found etc.,
So my conclusion,based on expierence of solving these troubles is that most of these error are
ABSOLUTE BULL...T,and only reason of this is buggyness of GMAX or makemdl or both...because I rip them off by just restarting Gmax or just trying to export again...
But now I have totaly new kind of error(for me at least)wich is:
"Application run out of memory and will be closed"
So...no other programs running on backround,no antivirus running,I even dont listen music or watching pornoclips while working in Gmax
Summary info says that my scene uses 190Mb of memory of 512Mb total,my model has only 7000 faces... so what daz Gmax want?!!!!!!!!!!!!
I tried to restart my mashine(did it twice)-no way-Gmax has no memory!!!
What is more strange that it happened when I added to my aircraft pilot figure wich is 70 faces only!
So,daz anybody have any idea about it?
&&&&
Back to top
IP Logged
Reply #1 -
Jan 23
rd
, 2004 at 5:09pm
Katahu
Offline
Colonel
Gender:
Posts: 6920
Case of the Collicated vertices:
This is something I have learned in Geometry class back at high school.
If three vertices are perfectly lined up to make a single edge of one side of a triangle. This mostly involves square polygons. If one corner of a square face is tucked in to make a triangle, it might cause some exporting problems called "collicated vertices".
Cure/Treatment:
Go back to the error text file that has the loooooooong list of objects that were involved. Next to the name of each object, it will tell you what's wrong with the object [collicated vertices, blah blah blah]. Select the object in Gmax and make sure there are no problems with the vertices by simply going to the object's vertex sublevel and select all the vertices. In the modify tab, scroll to where you first see the term WELD and click Selected. Keep clicking until a pop up window comes up saying "no more targets within threshold".
The Case of the Memory:
Sorry, I can't help you on this. There has to be someone here who knows.
Back to top
IP Logged
Pages: 1
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design ««
- Scenery & Panel Design
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.