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S-3 Carrier (Read 441 times)
Jan 16
th
, 2004 at 2:57pm
Hellhound
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The s-3 carrier, codenamed Hellhound is my latest project. it is about 204 meters long, and that's only about 75% of the entire thing. it has 192 guns in 96 pairs, 8 flight decks, and is basicly a giant steel blimp. ny s-2 is modeled for use on it, but it's not done yet (yes, i am doing 2 projects at once) and it is going to have around 200 guns of what i have now and about 100 anti-aircraft mounts (400 guns) it's enough to lay seige to a city! without it's aircraft!
&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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Reply #1 -
Jan 16
th
, 2004 at 3:04pm
Hellhound
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and here's a pic:
DAMMNIT! WORK ALREADY!
&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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Reply #2 -
Jan 16
th
, 2004 at 3:10pm
Hellhound
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GOOD! now would you want to mess with that?
&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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Reply #3 -
Jan 16
th
, 2004 at 3:33pm
Katahu
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First the cars made by me, than the tanks made by Hagar, NOW a giant steel blimb with nearly 200 guns made by Hellhound.
What's next?
LOL
I knew FS is very flexible.
BTW, I think it's a good addon to have and probably fun for FS. You can use FX files to make the bullets and such. And you can animate the guns by linking them to the controls or such.
Here's another idea.
Make one model to be used as scenery so that the flight decks can be used. Then make another model to be used as a flying aircraft.
It's possible to have a flying flight deck as scenery because in FS98, there use to be a scenery addon that places an alien ship over New York and it has a landable flight deck big enough for a 737 to land in. The alien ship is a replica from the ones seen in the movie Independance Day [starring Will Smith].
It's really fun to have a nice armored blimp flying around as scenery and landing on it.
I have my ideas about cars as well.
Hey, maybe my car ideas could work for your blimp ideas as well.
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Reply #4 -
Jan 16
th
, 2004 at 4:16pm
Felix/FFDS
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Okay - who'll be the first to make a Bolo Mk.XXV?
Felix/
FFDS
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Reply #5 -
Jan 16
th
, 2004 at 5:41pm
Hellhound
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bolo MK. XXV? can i have some pics?
&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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Reply #6 -
Jan 16
th
, 2004 at 8:25pm
Felix/FFDS
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Quote:
bolo MK. XXV? can i have some pics?
That's the rub - the Bolo series of self-aware tanks were developed from the late 20th century series of Main Battle Tanks. The first Bolo Mk.1 was developed from the Abrams, adding enough AI to allow it to be monitored by only two crew - basically a commander and a helper. The first fully automated Bolo was the Mk.V, developed in 2025 that had a limited self-programming AI to allow it slight tactical variations in a predetermined mission plan.
By the time of teh Mk. XXV, ca. 2315, it had developed into a planetary defense system, capable of being left alone in continents of the smaller planets...
As of yet, no reliable schemes/plans have been found for the Mk. XXV.
Felix/
FFDS
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Reply #7 -
Jan 16
th
, 2004 at 8:47pm
Hellhound
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what's that from? sounds kinda like fluff from Warhammer 40k..
&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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Reply #8 -
Jan 17
th
, 2004 at 12:08am
SilverFox441
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No drawings of a Bolo...nuts.
I've already built a Battle 'Mech so a Bolo (any Mk, but I like the higher #'s such as a Mk XXX) or one of Hammer's Panzers wouldn't be a stretch.
Found this though:
http://www.jade-leaves.com/kepper/bolo34/bolo34.html#
A side view of a Mk XXXIV
By one of the authors of the new Bolo stories...a reputable source I guess.
Steve
(Silver Fox)
Daly
&&
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Reply #9 -
Jan 17
th
, 2004 at 12:29am
TheBladeRoden
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I can contribute a 300 meter wingspan airborne assault staging platform.
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Reply #10 -
Jan 17
th
, 2004 at 9:46am
Felix/FFDS
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Quote:
what's that from? sounds kinda like fluff from Warhammer 40k..
I'll have to look in my science-fiction library, but the Bolos come from a series of very entertaining short stories.
Felix/
FFDS
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Reply #11 -
Jan 17
th
, 2004 at 12:41pm
Katahu
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Just like Hellhound, I have my own sci-fi favorite. This one is just made up.
The Battle Platform: 28 ASA Guns [Anti-Ship Artillary], 44 radio-controlled fighters, 4 medium-armor magna-plates, 2 heavy-armor magna-plates, upper flight deck, 2 lower [and concealed] flight decks.
The Manga-Plates [magnetically powered] are usefull against attacks from large bombs and missiles. They are not directly connected to the ship and they shift and change position so as to provide maximum protection.
However, the Magna-Plates are useless against heavy attacks from fighters because they move too slow to prevent the fast-moving enemy fighters. So, 28 ASA guns are used to provide enough protection against most fighter.
It hovering-capabilities of its powerplant makes it an even more dangerous weapon. When the ship hovers over land, its powerplant releases a fast and serious series of powerful pulses that enables the ship to hover. The Pulses are a weapon because they produce enormous crushing-pressure over anything the ship flies over.
Hehe. How our imaginations can run wild.
Hey hellhound, can that blimp of yours take on my Battle Platform? LOL
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Reply #12 -
Jan 17
th
, 2004 at 1:01pm
Hellhound
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if only i had cfs! then we could put them in that and have them go against each other. ine might be able to beat yours, because of it's fighters and almost 200 anti-everything guns and 200 anti-aircraft guns... but they arn't going to be shown on the model (they take up to much damn space!) and i think it could. the battle would be close though.
&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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Reply #13 -
Jan 18
th
, 2004 at 12:16am
Travis
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In CFS, is it possible to have weaponry fire at different angles on an aircraft? Such as having a gun turret on a bomber?
If so, several of you could design different aircraft that operate on a blimp airfile system and then play out wargames, like the navy does with submarines . . .
I think that would be really interesting, especially to see in screenshots or videos.
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Reply #14 -
Jan 18
th
, 2004 at 12:36am
SilverFox441
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For the edification of all, the Bolo series was started by Keith Laumer...who is no longer with us.
Mr Laumer is also responsible for the Reteif novels and stories.
Steve
(Silver Fox)
Daly
&&
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Reply #15 -
Jan 18
th
, 2004 at 11:19am
Hellhound
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i like ender's idea. and the guns on mine are going to be internal. that way it doesn't take up so many polys!
&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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Reply #16 -
Jan 19
th
, 2004 at 3:23am
Travis
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Okay, here's my (prototype) contender!
You'll have to excuse the colors, as I am still in the process of design.
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Reply #17 -
Jan 19
th
, 2004 at 1:44pm
Katahu
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Ok, Ender. Let me see if I can guess what kind of ship is that.
1. It doesn't have a flight deck. Therefore, it can't be ship carrier.
2. It does have some AAA gun of its own. So, it appears to be more than just a transport.
3. It does have some armor plates as well.
4. It also has an antenna array.
In conclusion, I think it's somewhere between a Troop Carrier and a Battle Platform.
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Reply #18 -
Jan 19
th
, 2004 at 5:39pm
Travis
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Actually, it does have a flight deck, now. I figured I might as well add one, seeing as everyone else's had one.
I guess you could classify mine as a dreadnaught, or maybe a battlecruiser of some kind.
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Reply #19 -
Jan 19
th
, 2004 at 9:01pm
Hellhound
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currently i'm making a superdreadnaught. and will yours have a drive at the aft? it looks rather funny
&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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Reply #20 -
Jan 19
th
, 2004 at 10:24pm
Travis
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Okay, here's an updated picture:
Does that make it look better? That thing at the back is not the drive system. That will extend back a little farther into four large jet engines.
It now has a landable deck of 500 meters and several gun turrets. The red squares along the sides are missile bays, and the large ovoids on the ends of the "wings" are hydrogen containers, with which the ship can steer. The two conterweights (the "wings") rotate around the center axis and the change in the center of gravity rolls the ship, which then makes a turn. They are also the fuel containers for the engines.
Probably more than anyone wanted to know, but oh well . . .
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Reply #21 -
Jan 19
th
, 2004 at 10:59pm
Katahu
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I'm planning to make my Battle Platform a little bit smaller. Besides, the massive size of the ship makes the ASA guns look like specs on a screen and the R/C fighters look like toys.
Not only that, a smaller ship moves better than a large one.
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Reply #22 -
Jan 20
th
, 2004 at 12:02am
Katahu
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I made some quick changes to the model. The Magna-Plates no longer hover. Instead, they are now directly bolted to the hull of the ship.
The platform is now much smaller to make more manuverable and can only up to 8 fighters onboard using each of the 8 squares as landing pads. Only 2 of the pads can be lowered so that the fighters can be repaired. The ship now has a camoflage scheme to make it harder to detect visually.
Since the ship is now small, it can move a whole lot faster along with it's pulse engines. It is now capable of underwater use thanks to its submarine-like design. The ship is still heavily armored with Titanium and Steel hulls.
It can only require a small number of people to maintain it and operate it. 3 officers [Captain, Communications, and Tactical], 20 enlisted crewmen [including pilots and gunners], 4 repair personel.
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