In addition to what Katahu points out, another thing to consider is the static pitch value.
This is the [contact.points] section of the C-182 and I've high lighted the static_pitch value.
//0 Class //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type [contact_points] point.0 = 1, 0.48, 0.00, -3.58, 1500, 0, 0.5, 22.0, 0.3, 2.5, 0.7, 0.0, 0.0, 0 point.1 = 1, -5.02, -4.50, -3.33, 2500, 1, 0.5, 0.0, 0.3, 2.5, 0.7, 0.0, 0.0, 2 point.2 = 1, -5.02, 4.50, -3.33, 2500, 2, 0.5, 0.0, 0.3, 2.5, 0.7, 0.0, 0.0, 3 point.3 = 2, -3.60, -17.9, 2.08, 1574.8, 0, 0.000, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 5, 0.0, 0.0 point.4 = 2, -3.60, 17.9, 2.08, 1574.8, 0, 0.000, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 6, 0.0, 0.0 point.5 = 2, -19.93, 0.0, 0.83, 1574.8, 0, 0.000, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 9, 0.0, 0.0 point.6 = 2, 1.40, 0.0, -1.33, 1574.8, 0, 0.000, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 4, 0.0, 0.0 point.7 = 2, -19.93, 0.0, 6.83, 1574.8, 0, 0.000, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 7, 0.0, 0.0 point.8 = 2, -4.60, 0.0, -1.33, 1574.8, 0, 0.000, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 8, 0.0, 0.0
max_number_of_points = 21
static_pitch=3.82 //degrees, pitch when at rest on the ground (+=Up, -=Dn) static_cg_height=3.015 //feet, altitude of CG when at rest on the ground
IP Logged
|