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› How to make droping landing gear
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How to make droping landing gear (Read 91 times)
Dec 28
th
, 2003 at 10:18pm
Woodylepic
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Colonel
Quebec Canada
Posts: 330
Hi im making the Levasseur Pl8 of nungesser and coli
and i need a landing gear to be droped like the real plane
it is possible to simulate that ?
if yes please tel me how ?
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Reply #1 -
Dec 28
th
, 2003 at 10:41pm
Denso
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Posts: 14
you need to animate it
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Reply #2 -
Dec 28
th
, 2003 at 11:13pm
Travis
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Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
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There are several animation procedures you need to follow. For much more on this, check the FFDS site in my signature.
But here's the basics:
Center gear should be labled "c_gear"
Left gear should be labled "l_gear"
Right gear should be labled "r_gear"
Any components of the gear such as the shocks or wheel rims should be labled as above, with a suffix (c_gear_shock_strut, l_gear_wheel_rim)
Animations should be 200 frames instead of the default 100 frames. First 100 frames (0-100) should be the movement of the gear from the up position (flying) to the down position (landing). The last 100 frames (101-200) should be the compression of the shock absorbers on the gear.
That should get you started, but you really need to get the tutorials on the FFDS site; they are the best I have seen to date.
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