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**Project Porsche Update** (Read 3193 times)
Reply #45 - Jan 17th, 2004 at 7:15pm

BMan1113VR   Offline
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Sincerely,&&Me&&...&&SimV NFL 2006-2007 Season Pool Co-Champion (157-99; 9-2)&&SimV NFL 2005-2006 Season Pool Co-Champion (163-93)&&SimV NFL 2004-2005 Season Pool Champion (166-90) &&
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Reply #46 - Jan 17th, 2004 at 7:34pm

Katahu   Offline
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How the h377 can you find those pics so fast?
 
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Reply #47 - Jan 17th, 2004 at 9:10pm

Daz   Offline
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in the morning im making
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maybe he has one lol
 

AMD athlon XP2800+ @2.34ghz&&Epox 8RDA3G 400 fsb, 8x AGP&&1024MB DDR400 PC3200&&XFX 256MB FX5950 Ultra (oc 525/1.04)&&40 gig maxtor 7200rpm&&80 gig seagate baracuda 7200rpm&&
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Reply #48 - Jan 18th, 2004 at 3:45pm

BMan1113VR   Offline
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nope i own an rx-7, and i don't own a digital camera or scanner so no those aren't mine Grin

i had a friend who owned a 97 993 Turbo S, that i can "interview", but i don't know anyone (that i can think of) who currently owns a 993 GT2

i guess i am a good researcher
 

Sincerely,&&Me&&...&&SimV NFL 2006-2007 Season Pool Co-Champion (157-99; 9-2)&&SimV NFL 2005-2006 Season Pool Co-Champion (163-93)&&SimV NFL 2004-2005 Season Pool Champion (166-90) &&
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Reply #49 - Jan 19th, 2004 at 1:01am

Katahu   Offline
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Bman, I like the pic that shows the whole steering wheel and guages. It's realy awsome.

It would be even more awsome if I had all the pieces of it to make a perfect photo-realistic panel.

I estimate that this project will take at least up to nearly September because of the following factors:

1. I'm interested to learn how to make custom effects files.
2. I'm interested to learn more about properly programing the sound files.
3. I'm also interested in making my own custom gauges.

But before that, I'll be making these:

1. Further animations for interior and exterior models.
2. Custom *.air file and Aircraft.cfg file.
3. Organized texture files.
4. Side and rear-view mirrors.

The rear interior was difficult to make. But after a series of tweaks, it looks a h377 lot better.
 
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Reply #50 - Jan 19th, 2004 at 3:04am

BMan1113VR   Offline
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sounds good, and i bet you can get most of your answers somewhere on the forum

as for a problem you might see are the custom gauges, unless you know C++ i suggest you get in contact with a gauge specialist
as for custom fx, you can mix and match current ones, or even create your own, not quite as hard as gauges Grin

please let me know if you need help with anything
 

Sincerely,&&Me&&...&&SimV NFL 2006-2007 Season Pool Co-Champion (157-99; 9-2)&&SimV NFL 2005-2006 Season Pool Co-Champion (163-93)&&SimV NFL 2004-2005 Season Pool Champion (166-90) &&
&&Click for Assistance
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Reply #51 - Jan 20th, 2004 at 11:27pm

PSW   Offline
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Project SkyWorks - Just
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Hey Katahu,

That Porsche is looking Xcellent. Keep it up !

James
 

[size=2]&&James Jaw&&President & Founder&&Project SkyWorks&&
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Reply #52 - Jan 21st, 2004 at 12:40am

Katahu   Offline
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Quote:
sounds good, and i bet you can get most of your answers somewhere on the forum

as for a problem you might see are the custom gauges, unless you know C++ i suggest you get in contact with a gauge specialist
as for custom fx, you can mix and match current ones, or even create your own, not quite as hard as gauges Grin

please let me know if you need help with anything


Can you provide a link that can show me where I can find the SDK's for the FX files?
 
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Reply #53 - Jan 21st, 2004 at 4:11pm

BMan1113VR   Offline
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Los Angeles, California

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Sincerely,&&Me&&...&&SimV NFL 2006-2007 Season Pool Co-Champion (157-99; 9-2)&&SimV NFL 2005-2006 Season Pool Co-Champion (163-93)&&SimV NFL 2004-2005 Season Pool Champion (166-90) &&
&&Click for Assistance
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Reply #54 - Jan 22nd, 2004 at 7:07am

Mike Thurman   Offline
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wow!!! Awsome Car Jessy!!!!!! I assume that you made it with spline moddeling techniques Smiley
 
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Reply #55 - Jan 22nd, 2004 at 11:21am

Katahu   Offline
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The Spline is the only tool that allows me to make those curves. Try making those out of a box. Grin
 
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Reply #56 - Jan 22nd, 2004 at 7:54pm

Katahu   Offline
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Latest Updates:

It took me some time to figure out how to model such a spoiler by using a primitive box. I finally got it. I set the iterations at 2 for good effect. But if you like, I can reduce the iterations so that it can be a little more frame-rate friendly.

...

...

...

I have also carefully made the inner parts of the door.

All this work with a primitive 3-view image and a load of photos.
 
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Reply #57 - Jan 23rd, 2004 at 9:41am

Katahu   Offline
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All that's needed now are the tires and soon I'll start on the aircraft.cfg and *.air files.
 
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