Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Graphic Gallery
›
Simviation Screenshots Showcase
› ****Project Porsche****
(Moderators: Mitch., ozzy72, beaky, Fly2e, CHUCK79, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Poll
Question:
When released, how would you use this car?
Race online against those with the Mercedes.
3 (15.8%)
Make a road trip.
8 (42.1%)
You're making a what? SWEET!!!
8 (42.1%)
Race another Porsche.
0 (0.0%)
Total votes: 19
« Created by:
Katahu
on: Dec 15
th
, 2003 at 11:45pm »
Pages:
1
2
****Project Porsche**** (Read 883 times)
Reply #15 -
Dec 17
th
, 2003 at 10:59pm
Hellhound
Offline
Colonel
somewhere
Gender:
Posts: 305
sweeeeeeeeeeet! one thing though: if you need help with the cars, go to
www.nfscars.com
it's for another game... but it's a 3d modeling place for just cars. and you can get zmodeler, which can import nfs4 cars (but you have to get an extractor, also free, just forget the name, te get the cars from the files) and convert them to .3ds, and then import them into gmax, then to flight simulator! and there are converting programs for nfs3, and there are lugins for all the ones higher. i've made a few cars there, mostly nfs 3, but i did convert one to nfs4. it's the dune buggy by andon. if you could import that to flightsim, i would be so glad. but that's just me. just offering a litle help. cheers, and good luck. that car is looking damn good! just make sure no one does anything to it. and be sure to back it up, because that is the best car i have seen! at least one made in 3d
&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
Back to top
IP Logged
Reply #16 -
Dec 18
th
, 2003 at 12:46am
Katahu
Offline
Colonel
Gender:
Posts: 6920
Quote:
better programs. . .and he also probably does this for a living
He probably has nothing else to do.
j/k
Well, I can easily use those cars to improve my work. However, I rather make this Porsche from scratch so that I can build up my modeling skills on my own. I mean, look how far I went with Project Mercedes. And I did the modeling all on my own.
I was reading a small post in the onnovanbraam website regarding how the Porsche was made in 3Ds Max.
The person said that if I want to make the seams for the car [the small gaps between each piece], I will have to detach certain parts of the car-body and then extrude those detached parts just slightly to give it some depth.
Then I will have to chamfer [very carefully] the outer edges of the detached part to give it that smooth effect.
But first, I have to finish the body before doing this.
Back to top
IP Logged
Reply #17 -
Dec 18
th
, 2003 at 1:11am
Katahu
Offline
Colonel
Gender:
Posts: 6920
Meet my new driver.
8)
She's gonna have a change of clothes soon.
Back to top
IP Logged
Reply #18 -
Dec 18
th
, 2003 at 6:36am
d0mokun
Offline
Colonel
What's cooler than cool?
Ice cold!
Staffs, UK
Gender:
Posts: 1165
Why do the eyes make it look like an alien...and whats bigger, the speed bumps or her...
Regards,&& Dano&&&&Daniel Dunn&&
Studio
TwentyOne design team&&&&Formerly known as Moomin_dan ...
Back to top
IP Logged
Reply #19 -
Dec 18
th
, 2003 at 10:53am
Katahu
Offline
Colonel
Gender:
Posts: 6920
Well, I used a 3-view image of a character that has slightly-cartoony eyes.
I'll make a different one. The eyes are one of the hardest things to make for a 3D charactor. If you think you can do better, how about you give it a try.
I can just save time and redo the entire head instead of the whole thing.
3D characters are made by using a low-poly modeling technique that utilizes "boxes" rather than "splines". Splines are very useful for making cars, while the boxes are useful for making characters and such.
Once the low-poly character has been finished, a Meshsmooth modifier is then applied to give it that smooth effect.
Quote:
...and whats bigger, the speed bumps or her...
Her...
...she'll be scaled down soon.
Back to top
IP Logged
Reply #20 -
Dec 18
th
, 2003 at 1:34pm
d0mokun
Offline
Colonel
What's cooler than cool?
Ice cold!
Staffs, UK
Gender:
Posts: 1165
hehe i used to use 3ds max to create character models for the fps.. half life
right from german soldiers thru to aliens from the movie of the same name.
but now i forgot the talent for that. planes are my deal.
heyy i even made cars for M$'s midtown 2 once.
anyway, looking good nonetheless. any progress on the car itself?
dano.
Regards,&& Dano&&&&Daniel Dunn&&
Studio
TwentyOne design team&&&&Formerly known as Moomin_dan ...
Back to top
IP Logged
Reply #21 -
Dec 18
th
, 2003 at 9:00pm
Hellhound
Offline
Colonel
somewhere
Gender:
Posts: 305
hey, i was just saying it could give some help on some futer cars (three views, ect)
&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
Back to top
IP Logged
Pages:
1
2
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase ««
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design
- Scenery & Panel Design
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.