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.mdl structure (Read 185 times)
Nov 13th, 2003 at 7:11am

lechouans   Offline
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I am  writing an editor and I 'd like to show the visual model so I am looking for the mdl file structure or (better) how to use the fs dll (g2d,g3d).
do you have some infos or links to help me

thanks in advance
 
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Reply #1 - Nov 13th, 2003 at 9:16am

Felix/FFDS   Offline
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The mdl structure is described in the Model structure SDK from Microsoft... check the link in my signature for the Microsoft SDK download location.

 

Felix/FFDS...
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Reply #2 - Nov 13th, 2003 at 10:35am

lechouans   Offline
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thanks Felix, in fact I need to know the BGL opcodes and format
 
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Reply #3 - Nov 13th, 2003 at 2:46pm

Travis   Offline
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What kind of editor? ???  Do you mean something that edits the model, or something that edits the textures, or something that edits the airfile.

I'm just curious.
 

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Reply #4 - Nov 13th, 2003 at 3:26pm

lechouans   Offline
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wysiwyg edition of simulation datas from aircraft.cfg, xx;air and xxx.mdl
 
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Reply #5 - Nov 13th, 2003 at 3:52pm

Felix/FFDS   Offline
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That sounds like what Aircraft Container Manager does - to a certain extent.  ACM includes an MDL viewer. with which you can graphically place/move the contact points, lights, fuel locations, and enter different aircraft.cfg parameters.

Note that the current SDKs show the FS2002 model.  It appears that the FS9 MDL structure is *slightly* different, enought that ACM doesn't read it, but other programs, like Abacus' FS Repaint, can.

 

Felix/FFDS...
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Reply #6 - Nov 13th, 2003 at 5:05pm

lechouans   Offline
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right, but I saw ACM many weeks after I began to develop so I  complete my work.
However, there is a little difference: I'll show the geometry corresponding to parameters (thoses that interact with simulator model) . It's sometimes very different from the visual model.
 
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Reply #7 - Nov 13th, 2003 at 8:39pm

Travis   Offline
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Will yours be freeware?
 

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