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Reassigning textures.. (Read 96 times)
Sep 28th, 2003 at 8:45pm

Wing Nut   Offline
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Posts: 14173
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I'm trying to reassign the textures from the Thunderbird F-16 to the Viper F-16 (same plane, different textures) and all I'm getting is the blank model.  Can someone tell me what I'm missing?

First, the orginal plane is 1-4, just like this...

[fltsim.4]
title=VIPER jdam
sim=VIPER
model=jdam
panel=
sound=
texture=
checklists=
description=F-16 Fighting Falcon
      
ui_manufacturer=Lockheed Martin
ui_type=F-16 viper (USAF) 
ui_variation=JDAM's
atc_heavy=0
atc_id=94
atc_airline=Air Force
atc_flight_number=
atc_type=LOCKHEED
atc_model=F16

then the F-16 looks like this...

[fltsim.5]
title=thunder vc 
sim=Viper
model=1
panel=
sound=
texture=texture.2
checklists=
description=    F-16 Fighting Falcon    

      
ui_manufacturer=Lockheed Martin   
ui_type=F-16 (Thunderbird #1)   
ui_variation=Virtual Cockpit Friendly
atc_heavy=0
atc_id=1
atc_airline=Air Force
atc_flight_number=
atc_type=LOCKHEED
atc_model=F16

 

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Reply #1 - Sep 28th, 2003 at 9:14pm

Felix/FFDS   Offline
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Posts: 1000000627
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try
instead of:
texture=texture.2 

write
texture=2 

 

Felix/FFDS...
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