Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Page Index Toggle Pages: 1
Send Topic Print
Weird AI landing approach (Read 158 times)
Sep 9th, 2003 at 10:48pm

xmit   Offline
Colonel
I love YaBB 1G - SP1!

Posts: 135
*****
 
I have a FSPainter 737-800 that I painted and when she kept over-flying the runway and doing missed approaches, etc. I supplemented the original .air & aircraft.cfg files with the defalult B734 she seemed to do fine in landing, so I then adjusted the contact points so she wouldn't be sunken into the ground. Well, today I watched the same aircraft bob up & down as she approached the runway. It would pull-up dramatically and then dive down and continue to do this. The first time it did a missed approach and when she came around again she did the exact same thing but this time she dove towards the runway and hit it and disappeared.  What is wrong with the aircraft? The weather was clear and winds calm..............I've never seen an AI act that way..............
 
IP Logged
 
Reply #1 - Sep 10th, 2003 at 7:22am
RollerBall   Ex Member

 
Smiley

Yeah I have loads of times. Esp with Dash 8s

Try another default aircraft or start messing around in the cfg or air file and adjust pitch stability
 
IP Logged
 
Reply #2 - Sep 10th, 2003 at 9:03am

xmit   Offline
Colonel
I love YaBB 1G - SP1!

Posts: 135
*****
 
Thanks Rollerball, I'll give it a shot..............
 
IP Logged
 
Reply #3 - Sep 10th, 2003 at 9:12am

Scottler   Offline
Colonel
Albany, New York USA

Gender: male
Posts: 5989
*****
 
Weird Al is a pilot?  I'd think he was too busy with all of those zany parodies. Wink
 

Great edit, Bob.&&&&&&Google it. &&&&www.google.com
IP Logged
 
Reply #4 - Sep 10th, 2003 at 12:01pm
RollerBall   Ex Member

 
Smiley

I was thinking about this again and I remembered that when I was doing the fde for the Mustang AI, just before it arrived I had a default Caravan amphibian approaching. I could watch it for several minutes and it did exactly what you said the whole way in from when it came into sight (something like 8 or 9 miles) until it turned finals.

So there ya go - even M$ programmers don't necessarily get it right!
 
IP Logged
 
Reply #5 - Sep 11th, 2003 at 6:24pm

xmit   Offline
Colonel
I love YaBB 1G - SP1!

Posts: 135
*****
 
Hey Rollerball,
I just read on Aardvarks site about their FDE's and they say they reduce the drag_scalar to help with AI aircraft porpising when approaching the landing threshold. What do think? Also sounds like the problem.........
 
IP Logged
 
Reply #6 - Sep 11th, 2003 at 6:59pm
Saratoga   Ex Member

 
Well most a/c on final on a straight in ILS approach will fly it good with nothing more than the typical hard landing of all AI aircraft, lol. But, the Cessnas, Caravans, Pipers, and the VFR turboprops will often fly too low around the corner of a 90degree approach, then turn hard right/left to land, shoot up to catch glidescope, overfly it, etc etc etc. Tongue
 
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print