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Anyone create animations? (Read 227 times)
Aug 22nd, 2003 at 12:10pm

Paz   Offline
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USA

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  I have been playing around with JASC's animation shop 3.04 and was wondering if anyone could answer some questions I have about creating my own animations and GIF's?

  The problem I am having at this point (I'm extremely new to this, like today is the first time I've tried it new)
I have created some drawings in PSP7, just simple stick drawings until I get the hang of this, and attempted to animate them in AS, but when I run the frames together the animation is not smooth, and when I go frame to frame, there are lots of empty frames that I assume are causing the delay in the animation.

  I used the animation wizard to do this, I thought it would be a good way to start, so why is it that one of my drawings for example is in frame 1, and the next one isn't until frame 4?
How can I change this?
Right now when I run my little clip, it looks like a slideshow no matter what I set the speed at.

  Any suggestions will be appreciated.
 

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Reply #1 - Aug 22nd, 2003 at 12:47pm

Hagar   Offline
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I've only messed around editing existing animations. I think you can delete selected frames as you wish. Try the right-click options.
 

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Reply #2 - Aug 22nd, 2003 at 1:12pm

Paz   Offline
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  I'll try that.
Thanks Hagar
 

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Reply #3 - Aug 22nd, 2003 at 1:17pm

deadnight   Offline
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I suggest using macromedia flash mx.  Has kind of a big learning curve but once you get through the tutorials you'll be animating like crazy. I'm not an artist in any way and I've made quite a bit of animation in it.
 

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Reply #4 - Aug 22nd, 2003 at 2:47pm

Fozzer   Offline
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An elderly FS 2004 addict!
Hereford. England. EGBS.

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Have a peek here...

http://www.freedownloadcenter.com/Multimedia_and_Graphics/Animated_GIF_Editors/A...

"Animagic" animation program, download for free, around 440 kb

I use it for all my animation mods... Grin...!
(Works in conjunction with Paint Shop Pro, MS Paint, etc and includes a comprehensice instruction manual).

Cheers... Grin...!
Paul.
(England).
 

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Reply #5 - Aug 22nd, 2003 at 2:57pm

Craig.   Offline
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Birmingham

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i used to create wrestling animations, and it was a b**ch to do, you'd start with a SNES emulator and fire pro wrestling which allowed you to hide all the surroundings except the characters, you'd do you move, and take snap shots of it as quick as possible you'd end up with almost 10 frames for a 2 second thing litterally, when you do that you get your background and whatever else i used to have breaking tables included you have to make sure you get everything in exact order and position need to be dead on, use the co-ordinates it gives in the bottom corner, its not easy and def not quick, a simple 5 second animation with say breaking table took me almost an hour to complete.
i'll try and find an example. but basically time and patients is whats best here and use as many frames as possible.
 
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Reply #6 - Aug 22nd, 2003 at 5:45pm

Paz   Offline
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USA

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 Well, I finished my little animation, it turned out okay for a first try, it's actually funny as hell, very cheap looking but that's okay, I was just playing around.
 I still don't understand why the animation wizard adds like 40 empty frames, sometimes 6-7 in a row, I drew 19 frames and put them in the sequence I wanted, some of the same frames repeating where I saw fit, for a total of 32 frames, after running the wizard I had around 60+ frames, it duplicated frames and put them in wherever, when you watched it the way the wizard created it, it made no sense.
Once I went through and edited out all the blank frames and duplicates it was fine, I guess I need to work on building the animation without the help of the wizard.

 Thanks for all your tips and suggestions.
 

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