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› kodiak in acof
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kodiak in acof (Read 491 times)
Aug 9
th
, 2003 at 2:57am
ruekesj
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Colonel
contemplate reality.
michigan
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Posts: 195
approaching kodiak municipal at dusk.
still working out the fuzziness, my screen looks much sharper than these shots.
P4 2.4, 1gb ram, geforce 4 4200ti 128 mb w/8x AGP, 80gig drive.&&&&saitek X-45, CH pro pedals,TIR2&&&&&&if you seek peace and calm, search from within.
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Reply #1 -
Aug 9
th
, 2003 at 8:34am
ysteinbuch
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A little turbulence doesn't
hurt!
Croton-on-Hudson, NY
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Very nice. Can't beat those DC-3's.
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Reply #2 -
Aug 9
th
, 2003 at 9:45am
ruekesj
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Colonel
contemplate reality.
michigan
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Posts: 195
thanks, it's nice to hear some input. i've been flying the default planes more because my add on's seem to be lossing their textures! ???
P4 2.4, 1gb ram, geforce 4 4200ti 128 mb w/8x AGP, 80gig drive.&&&&saitek X-45, CH pro pedals,TIR2&&&&&&if you seek peace and calm, search from within.
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Reply #3 -
Aug 9
th
, 2003 at 9:56am
Threadkiller
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gah!
London, Ontario
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nice!! both of them, really nice pics!!
im no texture expert, but r u loosing them or they just look blury???
happy landings!
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Reply #4 -
Aug 9
th
, 2003 at 7:28pm
ruekesj
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Colonel
contemplate reality.
michigan
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Posts: 195
space ace, this will explain what i mean.
has anyone else seen this?
P4 2.4, 1gb ram, geforce 4 4200ti 128 mb w/8x AGP, 80gig drive.&&&&saitek X-45, CH pro pedals,TIR2&&&&&&if you seek peace and calm, search from within.
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Reply #5 -
Aug 9
th
, 2003 at 8:52pm
Iroquois
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Colonel
Happy Halloween
Ontario Canada
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Posts: 3244
Nice shots. I love the DC-3.
The missing textures are a bizzare problem. I had no problem moving my FS2002 addons to FS2004.
I only pretend to know what I'm talking about. Heck, that's what lawyers, car mechanics, and IT professionals do everyday.
&&The Rig: &&AMD Athlon XP2000+ Palomino, ECS K7S5A 3.1, 1GB PC2700 DDR, Geforce FX5200 128mb, SB Live Platinum, 16xDVD, 16x10x40x CDRW, 40/60gb 7200rpm HDD, 325w Power, Windows XP Home SP1, Directx 9.0c with 66.81 Beta gfx drivers
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Reply #6 -
Aug 10
th
, 2003 at 12:12am
ruekesj
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Colonel
contemplate reality.
michigan
Gender:
Posts: 195
it's not just my add ons that this happens too. both those pics are default planes. when i start the sim all is normal, but if i change aircraft or end the flight to start a new one, or make any change for that matter, this is what happens. i have to close 2004 and restart to get things normal again.
P4 2.4, 1gb ram, geforce 4 4200ti 128 mb w/8x AGP, 80gig drive.&&&&saitek X-45, CH pro pedals,TIR2&&&&&&if you seek peace and calm, search from within.
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Reply #7 -
Aug 10
th
, 2003 at 5:07am
Mr. Bones
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Posts: 4304
strange problem dude...but your shots are awesome! the second one looks like a preview shot M$ gave us...(but i'm sure it's another one)
Raw power...the J-58.&&
&&&&
My Anet collection.
&&
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Reply #8 -
Aug 10
th
, 2003 at 10:01pm
Wing Nut
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Hoy-Hoy!
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I get the same problem, but they always load after a few seconds. Sometimes it takes as much as 10 or 15 depending on where and what I'm flying.
HP p7-1300w
AMD Athlon II X4 650 Quad-core 3.2 Ghz
23" HP Widescreen monitor/19" Dell monitor
Windows 7 Home Premium
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1 TB RAID Drives
If you want to see the most beautiful girl in the world, CLICK HERE!
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Reply #9 -
Aug 11
th
, 2003 at 11:38am
Threadkiller
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gah!
London, Ontario
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Posts: 2463
ya, that does look weird....
and Pippin is right, maybe u should let them sit a while on the runway, while u do the run ups and checkl;iists..... and maybe call home to tell'em u r going to miss supper
no joke, u should let'em sit a while, i somtimes experience taht in CFS2, i let them sit and mayby apply a little power so the plane moves a bit, after like 30 secs (the most, ususally when i have the WMP on
) the texture appears, if not try doing it from the inside, set the view as Cockpit view, apply power and move around a bit, then take a peek aout the window so see how things are coming
btw, do u have that second shot on 1024x768 ressolution???
happy landings!
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Reply #10 -
Aug 11
th
, 2003 at 6:17pm
ruekesj
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contemplate reality.
michigan
Gender:
Posts: 195
yeah, i've tried letting it sit for a while, a long while, the only way to get them back is to restartthe sim, and space it's 1024x 768x32
P4 2.4, 1gb ram, geforce 4 4200ti 128 mb w/8x AGP, 80gig drive.&&&&saitek X-45, CH pro pedals,TIR2&&&&&&if you seek peace and calm, search from within.
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Reply #11 -
Aug 12
th
, 2003 at 11:26am
Threadkiller
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gah!
London, Ontario
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Posts: 2463
Quote:
and space it's 1024x 768x32
i know, i was asking if u had that shot in a 1024x768 for a desktop wallpaper
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Reply #12 -
Aug 12
th
, 2003 at 4:58pm
ruekesj
Offline
Colonel
contemplate reality.
michigan
Gender:
Posts: 195
i found out that these texture issues were caused by the MSBLAST worm.
P4 2.4, 1gb ram, geforce 4 4200ti 128 mb w/8x AGP, 80gig drive.&&&&saitek X-45, CH pro pedals,TIR2&&&&&&if you seek peace and calm, search from within.
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Reply #13 -
Aug 12
th
, 2003 at 9:41pm
Daz
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Colonel
in the morning im making
WAFFLES!
Leeds, UK
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Posts: 1171
fantastic it looks better than real in first photo espec the sky...well done wish i had a comp that could produce those pics
AMD athlon XP2800+ @2.34ghz&&Epox 8RDA3G 400 fsb, 8x AGP&&1024MB DDR400 PC3200&&XFX 256MB FX5950 Ultra (oc 525/1.04)&&40 gig maxtor 7200rpm&&80 gig seagate baracuda 7200rpm&&
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