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How does this apply to floats on water? Below are the contact point entries from two floatplanes. The first turns well on water (DHC-2 Beaver), the second doesn't (DHC-3 Otter). I've noticed the first one has entries which end in "left water rudder" and "right water rudder". I tried copy and pasting them into the second, but this didn't work. Any ideas?
[contact_points] //0 Class //1 Longitudinal Position (feet, + = fwd) //2 Lateral Position (feet, + = right) //3 Vertical Position (feet, + = above) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet, 0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type //14 Airspeed limit for retraction (KIAS) //15 Airspeed that gear gets damage at (KIAS) // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 point.0=4, 9.5, -5.1, -6.75, 1600, 0, 0.0, 25.0, 0.4, 2.2, 0.75, 0.0, 0.0, 2, 0.0, 0.0 point.1=4, 9.5, 5.1, -6.75, 1600, 0, 0.0, 25.0, 0.4, 2.2, 0.75, 0.0, 0.0, 3, 0.0, 0.0 point.2=4, -6.5, -5.1, -6.55, 1600, 0, 0.0, 0.0, 0.4, 2.2, 0.75, 0.0, 0.0, 2, 0.0, 0.0 point.3=4, -6.5, 5.1, -6.55, 1600, 0, 0.0, 0.0, 0.4, 2.2, 0.75, 0.0, 0.0, 3, 0.0, 0.0 // Scrapes point.4=2, 0.0, -24.0, 4.0, 308.5, 0, 0.00, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 5, 0.0, 0.0 //left wing point.5=2, 0.0, 24.0, 4.0, 308.5, 0, 0.00, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 6, 0.0, 0.0 //right wing point.6=2, -22.0, 0.0, 0.3, 916.5, 0, 0.00, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 9, 0.0, 0.0 //tail cone point.7=2, 6.5, 0.0, -2.2, 1274.5, 0, 0.00, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 4, 0.0, 0.0 //nose point.8=2, -19.6, 0.0, 7.5, 308.5, 0, 0.00, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 7, 0.0, 0.0 //tail //point.9=5, -12.5, -5.1, -6.75, 1600, 0, 0.00, 40.0, 0.0, 0.0, 1.0, 1.0, 1.2, 0, 0.0, 0.0 //left water rudder //point.10=5, -12.5, 5.1, -6.75, 1600, 0, 0.00, 40.0, 0.0, 0.0, 1.0, 1.1, 1.5, 0, 0.0, 0.0 //right water rudder
//-------------------------------------------------------- [contact_points] static_pitch=0 static_cg_height=11.4 max_number_of_points=15 point.0=1, 17.568, -7.4, -11.5, 2200, 0, 1.4, 45, 0.3, 2.5, 0.9, 4, 4, 0, 0, 0 point.1=1, 17.6, 7.4, -11.5, 2200, 0, 1.4, 45, 0.3, 2.5, 0.9, 4, 4, 0, 0, 0 point.2=1, -6, -7.4, -11.5, 2300, 1, 1.5, 0, 0.4, 2.5, 0.9, 4, 4, 2, 0, 0 point.3=1, -6, 7.4, -11.5, 2300, 2, 1.5, 0, 0.4, 2.5, 0.9, 4, 4, 3, 0, 0 point.4=4.000, 15.700, -7.400, -9.100, 1600.000, 0.000, 0.000, 0.000, 0.950, 2.500, 0.950, 0.000, 0.000, 0.000, 0.000, 0.000 point.5=4.000, 15.700, 7.400, -9.100, 1600.000, 0.000, 0.000, 0.000, 0.950, 2.500, 0.950, 0.000, 0.000, 1.000, 0.000, 0.000 point.6=4.000, -15.400, -7.400, -8.500, 1600.000, 0.000, 0.000, 0.000, 0.850, 2.500, 0.950, 0.000, 0.000, 2.000, 0.000, 0.000 point.7=4.000, -15.400, 7.400, -8.500, 1600.000, 0.000, 0.000, 0.000, 0.850, 2.500, 0.950, 0.000, 0.000, 3.000, 0.000, 0.000 point.8=2.000, 1.500, -29.500, 4.500, 1800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000 point.9=2.000, 1.500, 29.500, 4.500, 1800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000 point.10=2.000, -23.800, 0.000, -2.800, 1800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000 point.11=2.000, 0.000, 0.000, -3.300, 1800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000 point.12=2.000, -27.500, 0.000, -1.000, 1800.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9.000, 0.000, 0.000 point.13=5, -15.4, -7.4, -9.2, 1600, 0, 0, 45, 0.4, 2.5, 1, 1.2, 1.2, 4, 0, 0 point.14=5, -15.4, 7.4, -9.2, 1600, 0, 0, 45, 0.4, 2.5, 1, 1.2, 1.2, 4, 0, 0
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