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› HOW DO I ADD BRAKING PARTS?
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HOW DO I ADD BRAKING PARTS? (Read 264 times)
Jul 12
th
, 2003 at 8:34pm
Threadkiller
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gah!
London, Ontario
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hey! uhmm im using FSDS1 and i want to add braking parts and damaged textures to my new plane....is it possible for me to do that??? i already did what i could with the DP file so when i get shot up pieces will fly out of nowhere...but i want things like the whole wing to break, or the tail or...you know.... any help is appreciated
here are some pix of the project
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Reply #1 -
Jul 13
th
, 2003 at 2:00am
Hagar
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My Spitfire Girl
Costa Geriatrica
Posts: 33159
Unless you want to get involved in the dubious delights of SCASM editing it would be better getting yourself FSDS2. IMHO
Corrado's SCASM editing tutes here.
http://www.isoliti4gatti.com/scasm.htm
Mind you, in my experience, FSDS2 will take a while to get used to. Thanks to my friend & Fox Four colleague Hayden, creating breaking parts models with FSDS2 is quite straightforward once you get the hang of it.
http://www.simviation.com/lair/cfs2korea.htm
PS. I haven't messed with the damage textures yet. That would involve a little more work.
«
Last Edit: Jul 13
th
, 2003 at 7:14am by Hagar
»
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Reply #2 -
Jul 13
th
, 2003 at 7:08pm
Threadkiller
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gah!
London, Ontario
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Quote:
in my experience, FSDS2 will take a while to get used to. Thanks to my friend & Fox Four colleague Hayden, creating breaking parts models with FSDS2 is quite straightforward once you get the hang of it.
http://www.simviation.com/lair/cfs2korea.htm
well i have FSDS2, but i have not being able to figure out the animation process
i looked it up in the help menu but it talks about aircraft animator and other stuff is not used anymore, so i was wondering maybe u could point me in the right direction, or if u or someone else do the braking parts, i have no knowledge of programing whatsoever :p
please:)
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Reply #3 -
Jul 14
th
, 2003 at 4:14am
Hagar
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My Spitfire Girl
Costa Geriatrica
Posts: 33159
Quote:
well i have FSDS2, but i have not being able to figure out the animation process
i looked it up in the help menu but it talks about aircraft animator and other stuff is not used anymore, so i was wondering maybe u could point me in the right direction, or if u or someone else do the braking parts, i have no knowledge of programing whatsoever :p
please:)
OK. First I suggest you download the FS2002 MakeMDL SDK.
http://zone.msn.com/flightsim/FS02DevDeskSDK00.asp
You should find it a useful reference as FSDS2 uses the same part name animation conventions as Gmax. It's easier in FSDS2 as the correct part names are selectable from a list - from FSDS2 Part Properties\Part Name. Some parts will be animated simply by using the correct part names. You will usually need to move/realign the Part Axis to make it look right. Other named parts like the gear require extra keyframe animation. This can be defined & set from FSDS2 Animation mode. All this is better explained in the Quick Tips section of FSDS2 Help.
For the breaking parts read Hayden's tute entitled HOW TO BREAK YOUR PLANE IN CFS2 (WITH A LITTLE HELP FROM FSDS 2.1) posted at FFDS.
http://www.freeflightdesign.com/tips.htm
Other specific tutes & tips on various subjects are posted on this & the Tutorials pages.
You might like to download & install the latest FSDS2 update here.
http://www.abacuspub.com/fsds2/fsdsmain.htm
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Reply #4 -
Jul 14
th
, 2003 at 8:53pm
Threadkiller
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thanx
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Reply #5 -
Jul 15
th
, 2003 at 9:43pm
Threadkiller
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gah!
London, Ontario
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THANX HAGAR!!!!
i folowed the tut, now im just fine tunning, here is a pic
dont mind who's hitting me, i had it on random enemies
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Reply #6 -
Jul 16
th
, 2003 at 2:37am
Hagar
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My Spitfire Girl
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LOL That's great - well done..........!
Have fun.
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