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› Nose Problems
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
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Nose Problems (Read 255 times)
Jul 2
nd
, 2003 at 10:12am
MCH
Guest
This is a problem I really need help with because I cant get my nose to get that closed curved shape on it and I really need help with this. IF it would help any Im working on a B744
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Reply #1 -
Jul 2
nd
, 2003 at 10:15am
MCH
Guest
http://server2.fs2002.com/uploaded_images/hole.JPG
look here on this link
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Reply #2 -
Jul 2
nd
, 2003 at 11:11am
Felix/FFDS
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FINALLY an official Granddad!
Orlando, FL
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the quick and dirty way to close it up is to select those end points and scale x,y=0, z=1 this closes it to a point.
Another method I sometimes use to close up a (relatively) rounded nose is to make the nose tip a sphere and scale, nudge into place.
It looks like your nose section there is somewhat "flattened" so before closing it you may wany to scale in those nose vertices in the x direction only, to 'round out' the shape.
Felix/
FFDS
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Reply #3 -
Jul 2
nd
, 2003 at 11:28am
MCH
Guest
thanks BTW what is x= suppose to be you didnt put that?
Thanks
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Reply #4 -
Jul 2
nd
, 2003 at 12:41pm
Felix/FFDS
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FINALLY an official Granddad!
Orlando, FL
Gender:
Posts: 1000000627
I guess I think faster than I type...
x,y=0 means x=0, y=0
in the second case, do a drag scale constrained to the x-axis only.
Quote:
thanks BTW what is x= suppose to be you didnt put that?
Thanks
Felix/
FFDS
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Reply #5 -
Jul 2
nd
, 2003 at 1:56pm
pete
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'That would be a network
issue'
Cloud Cuckoo Land
Posts: 8500
Quote:
I guess I think faster than I type...
Not convinced ....
Think Global. It's the world we live in.
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Reply #6 -
Jul 2
nd
, 2003 at 2:46pm
Felix/FFDS
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Admin
FINALLY an official Granddad!
Orlando, FL
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That I can think, or that I can type?
Quote:
Not convinced ....
Felix/
FFDS
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Reply #7 -
Jul 2
nd
, 2003 at 5:05pm
MCH
Guest
that still didnt work for me. I completely restarted the plane from the beginning and it still doesnt work very good.
Real good questions when I went to
Part>Add>Tube was I suppose to check the boxes:
Close Left/Bottom/Front
Close Right/Top/Back
P.S. the only one that was checked was the default close right/top/back.
Please help me this stuff has got me stumped
Thanks
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Reply #8 -
Jul 2
nd
, 2003 at 6:54pm
Felix/FFDS
Offline
Admin
FINALLY an official Granddad!
Orlando, FL
Gender:
Posts: 1000000627
I usually uncheck the "close ends" because if I start adding sections, etc., it usually moves the end polygons in ...
When you scale the end points to x=0 and y=0, you close all the points - and the tip becomes a point. you have to add sections and scale that section "out" to "soften" the tip....
Quote:
that still didnt work for me. I completely restarted the plane from the beginning and it still doesnt work very good.
Real good questions when I went to
Part>Add>Tube was I suppose to check the boxes:
Close Left/Bottom/Front
Close Right/Top/Back
P.S. the only one that was checked was the default close right/top/back.
Please help me this stuff has got me stumped
Thanks
Felix/
FFDS
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