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fuselage thickness fsds2 (Read 263 times)
May 22
nd
, 2003 at 11:28am
skyhawk_1
Guest
is there someone out there that can explain a way of increasing thickness in an fsds2 fuselage as for example in window openings rather than the paper thin look so to make it a little more realistic.
thanks
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Reply #1 -
May 22
nd
, 2003 at 12:13pm
Felix/FFDS
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FINALLY an official Granddad!
Orlando, FL
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Posts: 1000000627
The quick and dirty....
#1 make a copy of your fuselage
#2 Invert all polygons
#3 Scale slightly (call it .98, .95 in x, y (leave z=1)
#4 at each opening, make a 1-section tube (your "frame") with the same number of points per section as your window (opening) outline.
#5 Snap the points on the "outside" section to the "outside" opening points,
#6 Snap the points on the "inside" section to the "inside" opening points,
#7 - *MAKE SURE* the polygons on your "frame" are pointing inwards.
-------------------
This is one way .... and best done after you've finished your "outside"
Felix/
FFDS
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Reply #2 -
May 23
rd
, 2003 at 11:08pm
skyhawk_1
Guest
Hi Felix,
Thank you for your help and I'm sure the way you explained it to me is the right way,but for the life in me I cant seem to get it right at all.I guess I have to keep at it.
skyhawk_1
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