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FS 2002
› Map visible?
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Poll
Question:
Can you see the map itself in the interactive map link?
Yes
8 (100.0%)
No
0 (0.0%)
Total votes: 8
« Created by:
FSTipster
on: May 12
th
, 2003 at 5:02am »
Pages: 1
Map visible? (Read 466 times)
May 12
th
, 2003 at 5:02am
FSTipster
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I recently changed the map in the interactive map link on my RTW site to bmp format.
I know it now takes an age to load in, but I need to verify that it does eventually display.
If you're on dial-up (as I am) you can expect a wait of over 3 minutes if you haven't opened the map link before.
If you could click the link in my sig and the interactive map link that appears when you get there, and let me know if it is visible, I'd appreciate it. Thanks.
&&
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Reply #1 -
May 12
th
, 2003 at 5:36am
ross607
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I love YaBB 1G - SP1!
Near Leeds, United Kingdom
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Hi John,
Yep.... the maps there and you're right does take an ages to load.... even with the ADSL connection I'm on at the moment!
Looks good though - when can we expect to see Leg 14?
Ross
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Reply #2 -
May 12
th
, 2003 at 7:30am
packercolinl
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be asleep!
Posts: 1049
It finally appeared! At least this time I didn't get a blank with a cross in the corner and it showed a loading message continually so I let it run. It appeared to reload once but after nearly 9mins. I had a map!!
White on White fly all night.&&&&Red on White you're alright.&&&&Red on Red you'll soon be dead.
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Reply #3 -
May 12
th
, 2003 at 8:13am
cbxmaint
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Yup, it's there
took me about 1 and 1/2 minutes but worth it.
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Reply #4 -
May 12
th
, 2003 at 9:11am
Cherokee_6
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Calgary, Alberta, Canada
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Loaded up no problem...
Even with a T1 connection it took about 30 seconds...
P4 2.6 Ghz w/ 800Mhz FSB & HT Technology, XP Home, 512MB Dual Channel DDR SDRAM at 333 Mhz, 128MB GeForce FX 5200 Video Card, 80GB Ultra ATA/100 HD, Sound Blaster Live! 5.1 w/ Dolby Digital Sound Card.
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Reply #5 -
May 12
th
, 2003 at 9:19am
fisharno
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I see it. But, I'm on DSL.
HTML wasn't ment to display .bmp images. Usually site builders specify .jpg or .gif images only. It takes so long because the .bmp image is WAY huge. (1000x600).
Maybe try using a .jpg or .gif image instead. The clarity of the pic will be much clearer and the file size will be smaller, so it will load a lot faster. A Java applet would be cool to use there. You could write it so when your visitors click on a specific waypoint, they can read your report for that leg. Or whatever you want it to do.
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Reply #6 -
May 12
th
, 2003 at 11:48am
FSTipster
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Quote:
I see it. But, I'm on DSL.
HTML wasn't ment to display .bmp images. Usually site builders specify .jpg or .gif images only. It takes so long because the .bmp image is WAY huge. (1000x600).
Maybe try using a .jpg or .gif image instead. The clarity of the pic will be much clearer and the file size will be smaller, so it will load a lot faster. A Java applet would be cool to use there. You could write it so when your visitors click on a specific waypoint, they can read your report for that leg. Or whatever you want it to do.
Thanks for the feedback everyone
The reason I'm using a .bmp file is that the map colours kept deteriorating with other formats and fisharno, click the red route lines - they take you to the relevant leg reports.
(Or if they don't, there's something wrong there... ???)
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Reply #7 -
May 12
th
, 2003 at 10:15pm
MattNW
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Indiana
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It's there. Just takes a while. Why don't you keep a master copy in .bmp format and when a leg is done you can paint in the relevant info and then save it under a different name in .jpg, move it to another folder and rename it back to the original before uploading. That should keep the quality OK (only ond generation copy) and be quick to load.
In Memory of John Consterdine (FS Tipster)1962-2003
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Reply #8 -
May 12
th
, 2003 at 10:40pm
FSTipster
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Colonel
There are no stupid questions,
only stupid answers
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Quote:
It's there. Just takes a while. Why don't you keep a master copy in .bmp format and when a leg is done you can paint in the relevant info and then save it under a different name in .jpg, move it to another folder and rename it back to the original before uploading. That should keep the quality OK (only ond generation copy) and be quick to load.
That's not a bad idea. The only problem is that the colours deteriorate on the first save (badly). I'm not entirely sure why this is. I know jpeg format was designed for photographs and doesn't handle standard colouring well, but I'm sure it shouldn't lose colour definition as rapidly as it does.
I've tried with 100% quality in the save options in PSP 7 and it still happens.
Any suggestions would be welcome - I know the size of the current bmp format file is ridiculous.
&&
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Reply #9 -
May 12
th
, 2003 at 11:03pm
MattNW
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Indiana
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Have you tried converting them with a different application. I had a photo editor that saved .jpg files horribly so I saved them in .bmp with that one and used IrfanView to convert them. It's a viewing and conversion only (not much editing function) program and seemed to handle it better. The quality was vastly improved. You shouldn't get much quality loss with a single conversion. It usually takes several to loose enough to really mess it up. I haven't worked with PSP 7 but it's a top quality program so it shouldn't cause that much problem.
In Memory of John Consterdine (FS Tipster)1962-2003
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Reply #10 -
May 12
th
, 2003 at 11:13pm
FSTipster
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I've got Photoshop 6 - I'll try it with that. Thanks for the help.
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Reply #11 -
May 13
th
, 2003 at 12:22am
MattNW
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Indiana
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If that doesn't work give IrfanView a try. I just experimented with I Photo and IrfanView and IrfanView converts with almost no visible degradation. It's a freebie too.
In Memory of John Consterdine (FS Tipster)1962-2003
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