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Piper Cub (Read 647 times)
May 6th, 2003 at 11:05pm

Ronnie   Offline
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I've decided that since I am now G-Max literate enough to design a simple plane, I'm going to do a Cub. Can anyone suggest a place where I can find good 3-views? I've looked here at Smviation, Flightsim, and AvSim, and haven't found decent 3-views yet.
 
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Reply #1 - May 6th, 2003 at 11:34pm

Oz   Offline
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Onnovanbraum's site. Its a great place for 3 -views of anything. Unfortunately i dont have the direct link to it (erased the cookies....darn they were yummy) but try searching Yahoo and Google and you're bound to find something, even if its not his site

Oh and ronnie, i think you're going a tad too fast on gmax. I know it may sound real easy but believe me its not. It will take several days, weeks, possibly months to fully comprehend the program. I suggest you go over every tute out there cause gmax is an extremely complex program...in time however you will eventually understand much of it  Wink
 
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Reply #2 - May 7th, 2003 at 5:19pm

Ronnie   Offline
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Even if i can't do it yet, there isn't any use not trying. I've done about six different tutorials, all of them focusing on a different aspect of design. It may take a while, but I'm willing to do it.
 
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Reply #3 - May 7th, 2003 at 5:29pm

Felix/FFDS   Offline
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The important thing is to play with the program, and if you're working on a specific plane - make sure you make frequent backups and rename the versions so you can go back to the point just before you decided to give that Cub a swept back wing...Smiley



Quote:
Even if i can't do it yet, there isn't any use not trying. I've done about six different tutorials, all of them focusing on a different aspect of design. It may take a while, but I'm willing to do it.

 

Felix/FFDS...
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Reply #4 - May 7th, 2003 at 5:29pm

Felix/FFDS   Offline
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Quote:
Even if i can't do it yet, there isn't any use not trying. I've done about six different tutorials, all of them focusing on a different aspect of design. It may take a while, but I'm willing to do it.

 

Felix/FFDS...
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Reply #5 - May 7th, 2003 at 6:05pm

Ronnie   Offline
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December 17, 1903. The
reason for FS.
Texas, USA

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Quote:
The important thing is to play with the program, and if you're working on a specific plane - make sure you make frequent backups and rename the versions so you can go back to the point just before you decided to give that Cub a swept back wing...


Lol. A cross between a 1940's bushplane and a 747, eh? It's so crazy that it just might work...*scrambles to open gMax*
 
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Reply #6 - May 7th, 2003 at 7:01pm

Felix/FFDS   Offline
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Now - have I ever told you about the first British Jet Bomber?  It looked kinda, sorta a Lancaster with podded jets underslung ...  or the infamous, Simviation -inspired 747floatplane  ....  Then there's the Neptoon....



Quote:
Lol. A cross between a 1940's bushplane and a 747, eh? It's so crazy that it just might work...*scrambles to open gMax*

 

Felix/FFDS...
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Reply #7 - May 7th, 2003 at 7:54pm

G-force237   Offline
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yeah I agree with Oz and felix. but my advice would be to pick a nice and simple plane and make it knowing that there is a possability that you are going to trash it and make a new one. I say this because you are going to make your first airplane and when you have worked on it for like a month you will realise that you could of done so many things a diferant, and a more effecient way. things that you cant exactly learn in a tutorial, but you find just through plain EXPERIENCE.

atleast thats what it was like for me Roll Eyes Grin

so the basic message is that the first plane you make functions as just a fun way to get used to g-max, and that way when you actualy go through the trouble of making a panel, cfg, and air file, you have a nice looking airplane. Wink

This is just my advice from things I found, it may not apply to you but I am just saying this from what I have found.

p.s Gl on your piper cub, and have fun! Wink
 
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Reply #8 - May 7th, 2003 at 8:59pm

Ronnie   Offline
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One question...the tutorials that i downloaded and used had 3 views included in .GIF format. How do i get regular pictures off of the internet and into gMax?
 
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Reply #9 - May 7th, 2003 at 9:07pm

G-force237   Offline
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OH yeah! I for got to tell you but www.suurland.com has good 3 ways, that is where I get all of mine, and I would recomend checking it out.

and the way you get it into g-max is you save the pic then in gmax go to views/viewportbackround and load it up into there. It may take a little while to get it how you like it Wink

P.S I just went there and if you go under blueprints/light aircrafts its right there, its not teribly detailed but its prity large Wink
 
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Reply #10 - May 7th, 2003 at 9:41pm

Felix/FFDS   Offline
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and if you go to the Simviation Design Resources page - it's got a listing and links to many good 3-views/plans sites...Smiley


 

Felix/FFDS...
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Reply #11 - May 7th, 2003 at 10:55pm

Ronnie   Offline
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December 17, 1903. The
reason for FS.
Texas, USA

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Well, I've got the 3-views and I am getting them ready to go. The 3-views themselves are hard to get right, but I will fix them. They require alot of editing and resizing to get them proportional to the aircraft. This is actually alot of fun when you understand it a bit. It's almost eleven o'clock here in East Texas and it is a school night, so I'm off to bed. I will post tomorrow to notify you guys of my progress, which I must say is slow at the moment, but it's my first try at it. Until tomorrow...
 
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Reply #12 - May 8th, 2003 at 12:05pm

X_eidos2   Offline
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I have some Matt Paul drawings of a Piper Cub. Much better than the outlines you'll find at the Suurland site.
Let me know if you're still interested and I'll e-mail you a copy (after I get my scanner working again - my yearly HD melt down happened again, right on schedule, and the scanner is one of the last things to get re-configured)

For getting the 3-views into Gmax to use as templates I'd recommend avoiding the background image method. Instead go to Felix's site and download the tutorials on applying the views as textures onto boxes.

Welcome to the world of 3d design. The learning never ends. As soon as you think you've mastered a technique, you'll discover there's 5 other ways of doing the same thing. You learn those 5 ways and then the publishers release a new version of the software.
 
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Reply #13 - May 8th, 2003 at 3:54pm

Ronnie   Offline
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December 17, 1903. The
reason for FS.
Texas, USA

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I wouldbe very much interested in your Cub drawigs as the ones I have are not to scale for use in gMax and require alot of editing. E-mail me at tumbug4@aol.com
 
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Reply #14 - May 8th, 2003 at 4:15pm

X_eidos2   Offline
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When starting a project it's not important that the drawings match the scale set-up in Gmax. What is important is that they are in scale with one another.

You can adjust the size of the mesh at the end of the project to get things to their proper scale.

 
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