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Hey Hagar (Read 315 times)
May 6
th
, 2003 at 4:49am
Glitch
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aka IRAF_Paddy
Birmingham, Alabama
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Posts: 464
Just an update on the FSDS macro design. I exported a Macro, animated and fairly complex to cfs1 and it showed up as just a line going straight up. My guess is that there is a limit to what can be designed as a macro for cfs1, using FSDS. The problem could however be the animations. I was using the game clock to drive them.
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Reply #1 -
May 6
th
, 2003 at 5:39am
Hagar
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Colonel
My Spitfire Girl
Costa Geriatrica
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Glitch. Thanks for the update. I'm sure you're right about the limit to what's possible with FSDS in CFS1. I was pleasantly surprised to find the macros work at all.
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