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Project Have Blue (Read 3227 times)
Reply #120 -
Jun 17
th
, 2003 at 3:46pm
Katahu
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Colonel
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Posts: 6920
Alrighty then!!!
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Reply #121 -
Jun 17
th
, 2003 at 6:36pm
Oz
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Posts: 896
i sent you a Gmax pilot figure ive been working on. It should be better than the Freeflightdesign one. It has animation (visor) and have included a texture which was originally associated with it. the email will go into more detail
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Reply #122 -
Jun 18
th
, 2003 at 2:06pm
Katahu
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Posts: 6920
I posted these pics for the fun of it.
Pardon the wheel wells. I haven't textured those yet.
In one of the pics, you can clearly see Downtown Miami (in Florida) in the background (the tall building by the coast). I always like flying my planes over Miami.
Anyways, what does everyone here think?
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Reply #123 -
Jun 18
th
, 2003 at 2:37pm
Oz
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its looks nice. So thats what i saw in the sky.......
BTW post these pics in Raw screenshots to get more attention
«
Last Edit: Jun 18
th
, 2003 at 3:45pm by Oz
»
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Reply #124 -
Jun 19
th
, 2003 at 9:21am
Ivan
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Colonel
No, I'm NOT Russian, I
only like Russian aircraft
The netherlands
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Posts: 6058
bottom is too flat... look at the picture Oz posted in the beginning
but a good job for an aircraft of which there is only very scarce information
Russian planes:
IL-76 (all standard length ones)
,
Tu-154 and Il-62
,
Tu-134
and
An-24RV
&&&&AI flightplans and repaints can be found
here
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Reply #125 -
Jun 19
th
, 2003 at 3:13pm
Oz
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actually i think the bottom is just right now.when you see it sideways youll see the difference.
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Reply #126 -
Jun 19
th
, 2003 at 8:44pm
Oz
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Posts: 896
ok Katahu ive decided im gonna 'revise' my panel once more and add some more detail and all to make it look more realistic. Also im gonna try to send you some interior textures for use in the VC (including some realistic side-panel textures) So expect my email soon
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Reply #127 -
Jun 21
st
, 2003 at 8:33pm
Katahu
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Posts: 6920
I can't seem to find anyone who is willing to help with the flight dynamics.
Like you said, I will go to the Raw Screenshots forum for more info and possibly volunteers. I haven't recently been checking up at sim-outhouse. I'll visit the site once again.
This project cannot be near perfect without its need *.air file that is best suited for the F-117/A Have Blue.
I checked the *.air file on the previous F-117 NightHawk models that were posted long ago at simviation. Those files seem to only function for FS98 and 2000. The reason why I say that is that when I replaced the FS2002 air file with one that is suited for either FS98 or 2000, the aircraft did not want to show up on the FS2002 aircraft list. When I opened the Aircraft.cfg file with notepad, the layout of the text is unrecognizable. There are no sections for the flight dynamics. Not even for the contact points and eyepoint.
That's why I am in need for a custom *.air and Aircraft.cfg file that is made for both the Have Blue version and FS2002.
Oh and Oz, I have 2 accounts working on my computer for MSN8. I'll send you a PM in a moment.
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Reply #128 -
Jun 24
th
, 2003 at 5:42pm
Felix/FFDS
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FINALLY an official Granddad!
Orlando, FL
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Posts: 1000000627
I replied in the FFDS forum, but you shouldn't have had a problem with the flight dynamics files - *.air and aircraft.cfg
while the FS98 and FS2K aircraft.cfg don't have the added [contact.points] sections, these should be added by FS2002 as soon as you can open the model in the sim. I suspect that the aircraft.cfg and/or *.air file have some other mismatch.
Quote:
I can't seem to find anyone who is willing to help with the flight dynamics.
Like you said, I will go to the Raw Screenshots forum for more info and possibly volunteers. I haven't recently been checking up at sim-outhouse. I'll visit the site once again.
This project cannot be near perfect without its need *.air file that is best suited for the F-117/A Have Blue.
I checked the *.air file on the previous F-117 NightHawk models that were posted long ago at simviation. Those files seem to only function for FS98 and 2000. The reason why I say that is that when I replaced the FS2002 air file with one that is suited for either FS98 or 2000, the aircraft did not want to show up on the FS2002 aircraft list. When I opened the Aircraft.cfg file with notepad, the layout of the text is unrecognizable. There are no sections for the flight dynamics. Not even for the contact points and eyepoint.
That's why I am in need for a custom *.air and Aircraft.cfg file that is made for both the Have Blue version and FS2002.
Oh and Oz, I have 2 accounts working on my computer for MSN8. I'll send you a PM in a moment.
Felix/
FFDS
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Reply #129 -
Jun 24
th
, 2003 at 8:28pm
francois
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Colonel
I adore the ct 114 of
the snowbirds
Matane Qc
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Wow it be beautiful Katahu after Lockheed C-5 Galaxy please.
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Reply #130 -
Jun 27
th
, 2003 at 12:54pm
Katahu
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Posts: 6920
Now I'm having another problem.
I know the flight dynamics work well in Fs2002(from an F-117 NightHawk version). But when it comes to adjusting the wheel contacts and static height, it's a nightmare.
Every time I lower the contacts (the air file is from a different plane, so the wheels are floating on my model), the plane tends to sink into the ground and then bounce around.
The effect is still the same when I raise the contacts a bit after lowering them. Same is true with the static height.
I tried to use the Maxscript file ( I can't remember where I got it. Probably from simviation ) that allows me to set the contacts of the aircraft in GMAX instead of opening the Aircraft.cfg file in windows explorer.
However, the measurements tend to be TOO BIG (the contacts are measured in feet by the simulator). For example: The vertical distance for the gears are like 300ft, the longitudinal is like 177ft and the lateral is like 50ft. I tried to reduce the measurements by reducing the unit setup and preferances in GMAX. But still, after redoing the contacts, the distances are too big. I set the units setup to Feet w/fractional inches. Preferences: 1 unit = 0.1 Feet.
To give you idea of who made this maxscript (cause I can't remember that either. Not exactly sure), here is a little quote I got from the Read Me file that came with it.
The contents of this file and the accompanying MaxScript are Copyright ©2002 Finn Neuik (Newick). You are free to use this in your own projects, but please do not distribute it as it is still in development.
Does this ring a bell for anyone?
Can anyone help me on reducing the contact measurements?
As for the C-5 Galaxy, I'll see what I can do. It should be easy to make since it's not one of those secret planes like the Have Blue was.
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Reply #131 -
Jun 29
th
, 2003 at 5:05pm
Oz
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Posts: 896
you know some time ago i made a post here on contact points. Microlight told me lots of stuff relating to the digits but i dont remember though. Try searching for the post i made, i tink i called it flight dynamics or cfg problem or soemthing like that. Or you can just make a post here and state the problem
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Reply #132 -
Jun 29
th
, 2003 at 6:55pm
Katahu
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Posts: 6920
Thanks for the suggestion.
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