Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Old Flight Simulator Series
›
FS 2002
› Engine troubles and tribulations
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages: 1
Engine troubles and tribulations (Read 393 times)
Mar 18
th
, 2003 at 5:04pm
Travis
Offline
Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
Well . . .
I started messing around with my downloaded V-22s config file, and I decided to change the engines from turbine to prop, but I couldn't get them to run when I started the simulator.
I ended up copying the engines from the Beechcraft Kingair into the V22 file (engines, prop and all) and then switching the fuel type, but still nothing happened.
Does anyone know why this won't work? Is there something in the file I might have missed, or does it have something to do with the *.air file or the *.mdl file? I'm at a total loss here, anything will help . . .
Back to top
IP Logged
Reply #1 -
Mar 18
th
, 2003 at 5:10pm
FSTipster
Offline
Colonel
There are no stupid questions,
only stupid answers
U.K.
Gender:
Posts: 1514
It's almost certainly the gauges in the panel.
The engine gauges tend to be engine-type specific. If you've successfully changed the engine type in the aircrft.cfg (you won't need to access the .air file under normal circumstances), then some of the gauges, which can include starter switches, simply won't work.
You'd need to install a prop panel to fly it.
&&
Click the banner to visit the site
Back to top
IP Logged
Reply #2 -
Mar 19
th
, 2003 at 4:38pm
Travis
Offline
Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
Okay, I did what was suggested: replaced the engines with the ones from the Kingair and then took the panel from the same aircraft and copied it into the V22 folder, but still nothing happened--the aircraft was DOA.
Now what? ???
Back to top
IP Logged
Reply #3 -
Mar 19
th
, 2003 at 10:14pm
Brett_Henderson
Ex Member
EVERY OUTER MARKER SHOULD
BE AN NDB
Gender:
I believe you can eliminate any panel problems by hitting Ctrl+E
That turns everything on and starts the engines redardless of any gauges or switches you have (or don't)
You can use a copy of just about any .air file (almost) to get the engines running... All the meaningful parameters (that you're likey to notice or even care about) are defined or redefined by the aircraft.cfg file.
Back to top
IP Logged
Reply #4 -
Mar 19
th
, 2003 at 11:29pm
FSTipster
Offline
Colonel
There are no stupid questions,
only stupid answers
U.K.
Gender:
Posts: 1514
When you say you "copied the engines", you do mean you amended the enties in the aircraft.cfg file do you?
If you do, and you've copied the entire panel, you need to make sure you'v changed
everything
in the way of engine parameters in the aircraft.cfg for it to work. The likely culprit is the electrical system which may be running on a different voltage (and yes - all this is taken into account in the gauges).
&&
Click the banner to visit the site
Back to top
IP Logged
Reply #5 -
Mar 20
th
, 2003 at 10:48am
Travis
Offline
Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
Okay, I've tracked down the problem--its the .air file.
The aircraft wouldn't work even when I changed all the electrical systems, so I took the process a step further and copied the .air file from the Kingair to the V22. That got me past the engine problem (they work now) but it gave me another issue.
The engines on the V22 rotate to vertical by the use of the flaps and spoilers. The problem is that when I switched the .air files, it also overwrote the ability for the engines to register the rotation. They still move on the model, but there is no upward lift. I don't know of any way to fix this, so I'm thinking of abandoning the project until I can find a good resource for editing the .air files themselves, but I would still appreciate any suggestions.
Anyone?
Back to top
IP Logged
Reply #6 -
Mar 20
th
, 2003 at 10:57am
IanK
Offline
Colonel
Honey, where'd you park
my Harrier?
Posts: 124
Hello Ender_Baron,
there is a good .air file resource here with links to a discussion board.
Air File Editors
http://perso.wanadoo.fr/hsors/FS_Soft/fsairfile.html
Air File Board, post March 2003
http://www.avhistory.org/scripts/MegaBBS/logon.asp
Ian
Back to top
IP Logged
Pages: 1
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design
- Scenery & Panel Design
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002 ««
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.