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Tweaks?? (Read 9211 times)
Feb 10th, 2003 at 4:03am

asnamara   Offline
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Anyone know where Ramsa's tweaks are?
They used to be in a sticky post in the forum.

I kinda need them, coz i installed the patch, and for some reason the config file got reset Cry...

I can't judge performance now, coz without the tweaks it's darn slow.

But the No-Cd 3.1 seems to work fine with the patch.

Thanks for any help. Smiley
 

C152 - C172 - C172RG - C-182 - BE76 - C208
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Reply #1 - Feb 10th, 2003 at 11:33am

Mr. Bones   Offline
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i also like to find that tweak topic
 

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Reply #2 - Feb 10th, 2003 at 11:48am

corvette   Offline
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I'm with all of you, where did those tweaks go ? After having to install, uninstall, yadda, yadda, yadda, here I am without the tweaks and want to load them back up, but they are gone.Any help here is greatly appreciated

P.S.

The patch seems to work ok for me, but the tweaks will undoubtedly  help
« Last Edit: Feb 10th, 2003 at 5:30pm by corvette »  
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Reply #3 - Feb 10th, 2003 at 4:16pm

pete   Offline
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I'm right with you guys on this & am going to look into this right away.
 

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Reply #4 - Feb 10th, 2003 at 7:14pm

asnamara   Offline
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thanks a lot pete Smiley
 

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Reply #5 - Feb 10th, 2003 at 10:01pm

BFMF   Offline
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I wondered what happened to those tweaks....
 
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Reply #6 - Feb 11th, 2003 at 4:21am
SilverFox441   Ex Member

 
I've spent a fair bit of time looking through the archives myself today...no luck as yet.

Pete told me he is going to try a long shot and sift the backups. Everybody cross their fingers. Smiley
 
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Reply #7 - Feb 11th, 2003 at 6:39am

asnamara   Offline
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cool Smiley
hope it works Wink thanks for taking time to do that
 

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Reply #8 - Feb 11th, 2003 at 1:12pm

buddye1   Offline
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I have a Microsoft word version that I copied off the forum if that would help you.
Buddye
 

Buddye
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Reply #9 - Feb 11th, 2003 at 1:13pm

buddye1   Offline
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In response to those of you who asked me how to set-up Cfs3.

This will be quite a long post so get ready to read.

First I want everybody to understand that this post applies to people who use Nvidia video cards and Windows and will be of no use to others. 

Second everything you do should be done carefully and those of you with Win XP or Me should set restore points so that you can roll back if you have problems.

1) Do a complete scandisk and defrag before any work that you do.

2) Go to the Nvidia site and download the newest drivers 30.82

3) Download Riva Tuner from www.guru3d.com

4) Uninstall all your old Nvidia drivers. If you have XP do it from add-remove programs for all others do it from add remove programs than use detonator destroyer, also from guru3d, which will get rid of all your old drivers. If you don't know how to do this than study how at guru3d.

5) Install the new video drivers than install Riva tuner.

6) You don't need to do anything with Riva other than to install it. The default settings are fine and are what you need.

7) Install Cfs3 and make sure to do a custom and complete install.

Once Cfs3 is installed. Go to start, programs and find the Cfs3 folder in it you will see a utility called cfs3config.exe make a shortcut to your desktop.

9) open cfs3config.exe and go to file and than change display options set this as high as you can for your monitor. You don't need to use 32 bit color just 16 bit.

10) than go to custom settings and do the following:

1. Run cfs3config.exe
2. Click 'File', then 'Custom settings'
3. Make sure your terrain is set to 3, 4 or yes, even FIVE!
(in other words, change it back from 1 or 2 if that's what you had previously set)
4. Click 'Window', then 'Texture info'
5. Under 'Composite Terrain Texture Pool', select 'D3Dpool_systemmem'
6. Under 'Composite Aircraft Texture Pool', select 'D3Dpool_systemmem'
7. Load the game, play a bit, and see what happens.

From now on never change display settings inside the game always do it from your cfs3config.exe. This is very important!!!!!

11) Cfs3 installs Directx 8.2 which will be an extra bonus for those of you who use Fs2k2. From now on all you will need to do in Fs2k2 will be to check anti-aliasing in the sim and you will have better frame rates and textures. No more special tweaks like GTU are needed.

12) Here are some little extra tweaks which you can try if you feel like it.

<ZBiasBitsResolution val="15"/>
<ZBiasTerrainDecal val="0"/>
<ZBiasWaterPolyNear val="1"/>
<ZBiasWaterPolyFar val="28"/>
<ZBiasWaterLineNear val="1"/>
<ZBiasWaterLineFar val="32"/>
<ZBiasFlatEffects val="25"/>
<ZBiasShadow val="0"/>
<ZBiasTerrainAlphaNear val="0"/>
<ZBiasTerrainAlphaFar val="12"/>
<ZBiasObject val="0"/>
<ZBiasObjectFar val="18"/>
<ZBiasEffects val="1"/>
<ZBiasClouds val="1"/>
These are all done in cfs3config.exe.
 

Buddye
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Reply #10 - Feb 11th, 2003 at 8:29pm
SilverFox441   Ex Member

 
I made this sticky so that it will stay at the top. Smiley

Let's hope it doesn't go south on us like the last one did.
 
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Reply #11 - Feb 11th, 2003 at 11:19pm

corvette   Offline
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Right on guys, good job coming through with the stuff, now lets hope it doesn't go away like the last one did, well done boys
 
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Reply #12 - Feb 24th, 2003 at 12:44am

ZippyDan   Offline
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will this help with the stuttering problem?

~Zippy!
 
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Reply #13 - Feb 24th, 2003 at 2:40am

asnamara   Offline
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it should Wink

try it anyways.. you gonna see a big difference.
 

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Reply #14 - Feb 26th, 2003 at 3:57pm

loomex   Offline
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I have one tweek that may or may not work. I just got a PNY Gforce4 Ti 4200 and was unable to run a game on it. I contacted the game maker and this is what I got...BTW...the game kicks butt now!! Grin
__________________________________________________

You have recently submitted a question regarding NASCAR Racing 2003
Season having a Crash/GPF problem.  The following is the solution to your
issue.


If you have further issues regarding this product and issue, please
reply to the email and type your response between the lines below.  Any
text outside of the below lines will be discarded.

The response to your question:
----------------------------------------
Solution Added On 02/26/2003  8:18AM
1. Click on Start, then click Run.
2. Type dxdiag in the box and then click OK.
3. Click the Sound tab.
4. Move the slider to the left until it reads "Standard acceleration".
5. Click Exit, then try the game again.




Your original question:
----------------------------------------
Customer Submitted Question On: 02/23/2003  6:55AM
everytime I try to play NASCAR 2003 the system reboots by it self. I
have tried all the differnt set ups for the 3d. I unistalled the game
atleast 4 times, defraged, scan disk, turned off the antivirus. The intro
movie plays with no problem. The crash/reboot occurs when the intro is
completed and the game attempts to load. The 2002 season works great

 

Windows 7 Home Premium (x64) ,2.70 gigahertz AMD Phenom II X6 1045T(6-core), two HD (1TB and 500GB), 8gb RAM, ATI Radeon HD 5570,
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Reply #15 - Mar 2nd, 2003 at 2:24pm

GunnerMan   Offline
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THANKS SO MUCH. One more question can I have the No cd witht he update? ???
 

...
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Reply #16 - Mar 9th, 2003 at 11:12pm
Crazy Ivan   Guest

 
no cd patch seems to work fine for me with patch, just as well, was some shock seing how slow it was loading from cd again.
 
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Reply #17 - Mar 19th, 2003 at 12:31pm

Vblock5   Offline
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Hey Buddye 1;

Where did you get your tweak info from? Meaning what technical source?
 
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Reply #18 - Apr 23rd, 2003 at 11:50am

RAAF453_Shep   Offline
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I happen to have a zip file of tweaks available for anyone who wants them, complete with the basics of settings, and a set of pictures to show you what it'll look like. ( 715kb  in size ) but worth the effort in getting... email me
@ RAAF453-Shep@satx.rr.com  for them ... love the game , want to help all I can !

Cheers ! M8's

Shep Shocked
 
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Reply #19 - Jul 8th, 2003 at 5:07pm

1danny   Offline
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in windows of  cfs3 config i disabled rain and clouds helped alot cause i have shared mem.

it still stutters some time when lots of thing sare going on sound like sound is hanging it up.

the first couple of missions are fine then strobe city
i am installing more ram today hope it fixes problem
if not i'm sending this back to micro soft for money back

i really want it to work tho.

how come when i play multi play i have no problem
except constaly getting shot down.
AUFWIEDRSIEN
 
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Reply #20 - Jul 16th, 2003 at 1:58pm
danny workmna   Guest

 
Grinthe ram solved the problem i have graphic set to 4
i love this sim
 
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Reply #21 - Jul 23rd, 2003 at 6:31pm

Capt_Redneck   Offline
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Undecided Undecided Here are two tweaks that MS Support sent to me. That help with some of the stutter problem with CFS3.

1. Go to CFS3 Config/Custom Settings/ Window/Texture Info, then click on D3DPool_Managed (4 places)

2. Set up Hard Swap File size:
Go to Start/Control Panel/System/Advanced/ click Settings Button in Performance Section/click Advanced/ click Change in the Virtual Memory section. Write down the Initial Size (MB) and Maximum Size (MB) settings in case you want to go back to them.
Next, calculate your settings as follows:
(Your RAM in MB times 1.5) + 2 MB = your setting.
Type this value in both Initial Size (MB) and Maximum Size (MB). They must be the same. This will keep your swap file from fragmenting and eventually crawling.

And some other tweeks if found that help my game run smooth.
Issue: Improving Performance by Turning off In-Game Animations
Response: If you experience performance problems when using the game interface, quit the game and disable pre-flight animations. Note that this will disable your ability to preview aircraft before you fly. To disable pre-flight animations: but also loads faster and uses less resources.

Open Notepad. (Click Start on the Windows taskbar, click Programs, click Accessories, and then Notepad.)
On the File menu, click Open.
In the Open dialog box, navigate to game.xml and open the file.
NOTE: The location of this file depends on where you've installed the CFS3. The default location (and most likely it will be here) is C:\Program Files\Microsoft Games\CFS3\game.xml.
In game.xml, change "ShowUIWorld=true" to "ShowUIWorld=false".
Save game.xml, and then run CFS3.
Turn off Scenery and Terrain Lighting
Lower Terrain Detail and/or Scenery Detail but turn up Resolution
Turn down Clouds
Turn off Shadows
Turn off Dual Pass Rendering
Turn on High Resolution Z-Buffer
« Last Edit: Sep 5th, 2003 at 7:35pm by Capt_Redneck »  
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Reply #22 - Sep 5th, 2003 at 7:25pm

Capt_Redneck   Offline
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One addon that I found that really helped me out with the studder problem. Charles Simpson's CFS3Update v.1.4 u can get it at  http://www.sim-outhouse.com/index.php?loc=archive&page=info&FileUploadName=charl...;
Dont know what it is changed to make it studder/stop/lag less but it does, on my computer. Also I do not know how compatable it is with online playing.


Being that i have a lowend computer i only installed the effect file. Make sure you read the readme and make a backup of anything you go to change.
 
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Reply #23 - Sep 24th, 2003 at 3:09pm

big_guns   Offline
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To all who are looking to improve performance on CFS3;

1) at least have 256Mb of RAM

2) you don't have to turn anything down; all you need to do is add a small HD to your system. I recommend at least a 4 gig. Thats nothing today. What it does is if you install that and only run CFS3 off that aux HD it increases your swap file by 17x.

3) processor has to be at least a 850 Mhz

4) you need the right video card. I suggest nothing more than a 64Mb processor.Anything under 64Mb will run slow.

If you are running CFS3 then your system should be set for a slave HD

No disrespect to Ramsa, but all the tweaking is useless if the system fails at some level.
 
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Reply #24 - Sep 24th, 2003 at 3:28pm

big_guns   Offline
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I forgot to add a few things.

Capt Redneck: Microsoft dosen't know their bottom from a hole in the ground. They tell you what their engineers tell them. They are NOT game players on a daily basis. Just programers.

Microsoft addressed the open GL issue but there are still alot of holes there. Best bet is to upgrade to play what you want.

A seperate HD is a direct link to the game files without a lot of serching on the CPU's part. That is the key.

As far as fixes for systems; if you want to play the game bad enough you will upgrade as necessary. MS used a new engine and without getting into specifics, it was designed for a game platform system.
 
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Reply #25 - Oct 2nd, 2003 at 10:26am

JSR_DVM   Offline
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Hi, this is my first visit to this forum. My PC runs the game fine except for the intermittent stutter (hard drive lights up).

Question for big_guns about the slave drive:

Do you mean install CFS3 on the slave drive or put the swap file on the slave drive?
 
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Reply #26 - Oct 7th, 2003 at 2:50pm

big_guns   Offline
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Hey JSR_DVM, Sorry I didn't respond quickley.Been busy. What I am saying is install a small HD and load CFS3 program files to that only. Don't put anything else on the slave. I mentioned I suggest at least 4 G because of the swap file. When you access CFS3, it will create the swap file on the slave, provided you have the sys and tree logic there. Meaning your primary OS recognizes the slave and has written to it under the OS from the primary drive. I have to admit, there will still be a slight stutter problem with this set up from time to time.The reason for this is not any tweaking or hardware deficencies; it is pure and simple the program logic the game follows. It is weak with respect to logic and graphic loops. However, your game will run much better with the extra HD.I also have to revise my earlier comments: the game does not run well on anything less than 1.0 GHz CPU. This was discovered after extensive testing on systems with less than 1G. I hope this helps. Just for the record: I love CFS3 now that I have it up and running well. The down side; It took me six months to do it. You will hear from others on this site that they had no problems with just installig the game and playing it. I require quality out of my gaming experience and the game must run as close to perfect as possible. That's MY standard. CFS3 is a challange for that, but I have to admit getting better with MS patches and support. So, if you have any questions, let me know.
 
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Reply #27 - Oct 7th, 2003 at 3:55pm

JSR_DVM   Offline
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Thanks, big_guns.

I'll give that a try. I really have my doubts about this game being worth the trouble, at least for stand alone play. I haven't tried multiplayer yet, I imagine that is a whole new level of gameplay.

My setup is pretty decent, a 2.4GHz P4 with 512 MB PC2700 RAM, but I think the Intel MB is holding me back, as it only supports up to 4AGP. My video card is a ATI Radeon 9600 Pro and is capable of more.

I get framerates of 60-100 fps just cruising along, but these can plummet down to 15fps in heavy action. Very disappointing.
 
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Reply #28 - Oct 8th, 2003 at 2:58pm

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It's all up to you. Personally, flight simulators are an extreme hobby of mine. I am a Naval Academy grad, who hoped to be a naval aviator: however; I had an undiagniosed medical problem that will keep me from being a pilot forever. So, flight sims are my way to fulfill my ambitions. Thats why I try to get the sims to be as realistic as possible. My personal preference is WWII.  So for me, if I have to spend money to upgrade to get  a more realistic experience; I will. There are only 2 good WWII flight sims out there, in my opinion, CFS3 and IL-2 (org. or FB).

As far as you;it sounds like you have the hardware, except the aux HD, to run the game quite well.
Two things: check your FSB on the main. Your graphics card may not be getting everything it could. #2) CFS3 is a hog for mem and attention. You should run this alone. As far as multiplay; the servers out there are not that great, you may have better play experiences at a less graphic quality than you would with single player.


FYI- I run a 4.8GHz cpu with a 1:1 FIC 1st main, 2.048G RAM, 160G HD + 4G HD aux, 256Mb DDR ,16x , AGP ATI. Also , I run 6 Sony 4ft speaker stacks with an Audigy 3500 surround sound  5.1 digitally enhanced sound system, and a 27 inch HD TV off of a S-video connection. I still have problems from time to time with CFS3. Look at my earlier post, some of the problems are inherent in the logic.

If you really want to play the game you will. If it's not that important to you, it's not worth the money to play this game that well.

 
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Reply #29 - Oct 9th, 2003 at 10:40am

JSR_DVM   Offline
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Canoe U grad, huh? Smiley

I was in NROTC at Ga Tech for 2 years way back when, then I dropped out and joined the Army National Guard. I did go to the first 2 summer "camps", so I did get to make the indoctrination flights at Corpus Christi.  The Scooter was a blast. 

That sounds like some computer setup. While I won't go quite that far, I'll keep plugging away.
 
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Reply #30 - Oct 9th, 2003 at 1:07pm

nickle   Offline
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CFS3 Configuration reference:

http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/dire...

Descriptions of Pool and Usage terms and compatability.
Lacks a comprehensive matrix on compatability Pool and Usage.  Much useful information Search on MSDN.  Excellent resource for D3D.

My objective was to use system memory for some of the functions and free up card memory.  DirectX is about card access to system memory or other devices without a call to the CPU.

Vertex and Index Buffer pool is set to Systemmem and associated sliders were maxed.  The buffers are in RAM and less than 150kB so not a big hit on system memory.  The cache is very small and is in card memory.  It is only a start point and is set dynamically.

If Systemmem is selected then Texture/Aircraft Pool must be Default.  If Default then Rendertarget which are the "normal" settings.

I researched "flip" and "discard" and decided that discard was better.

You can play with the Pool/User settings and if not compatable, at worst the system will hang on app boot or will default to the desktop.  Just reset the settings. I havent found any combination that will use Texture/Aircraft Systemmem.

In CFS3 I note some stutter in the first few dogfight turns and then is smooth.  May be the driver setting indexes and vertexes.

My opinion is that the ATI driver does not fully exploit CFS 3 Configuration.
 
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Reply #31 - Oct 15th, 2003 at 1:42am

Capt_Redneck   Offline
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I think if you update the drivers and catalyst on that ATI card ya will be mighty happy. Know i am. new drivers came out a few days ago  http://mirror.ati.com/products/catalyst/dx9demos.html
 
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Reply #32 - Oct 25th, 2003 at 12:12am

1danny   Offline
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Shockedi have found better frame rates also by fly ing without virtual cockpit. less relistic but hardley any stutter now(i mean with just gauges and gunsite) Tongue
 
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Reply #33 - Nov 12th, 2003 at 8:16pm

nickle   Offline
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CFS3 is a disappointment in terms of rendering more interesting and diverse objects.  MS had a vision of more and better but it wasn't realized. Despite using advanced graphics techniques. Don't know why we should disable and scale down many of the CFS3 display categories such as the HUD so the program will run without stutter.  The "fixes" recommended by MS are an admission of poor programming. Either MS failed or ATI/NVIDIA have not provided adequate drivers.  I tend to lean toward ATI/NVIDIA not providing drivers for, in their view, a smaller community than the gamer community.  I don't think we have seen a driver effort from either of them for CFS3.
BTW: ATI cards 8500 or less should review ATI recommendations on Graphics Aperture.  Not a solution to the basic problem but may help. Marginal stuff.
 
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Reply #34 - Dec 29th, 2003 at 4:57pm

bobc1   Offline
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Hi Nickle,

When I first got CFS3 I needed to wait a little while for a set of 9700 Pro drivers just to get CFS3 to start up. I was getting that oh too common "graphic card incompatibility error".  Then a set of "unofficial" Catalyst drivers were released at Rage3D (I think it was) and CFS3 finally ran on my video card.

Since then, in the Catalyst versions 3.2, 3.3 and 3.4 there were CFS3 specific issues resolved so ATI was keeping an eye on us CFS3 simmers. You can see them in the "Release Notes/Fixed in this version" at the ATI archived drivers webpages.

Now just what ATI has done (and done lately) to optimize the drivers to improve framerates and the ability of the drivers to more efficiently render the graphics and effects specifically for CFS3 I don't know. I wish there was a set of drivers that would double my framerates while at the same time keeping the graphics at a high quality but I don't think that's gonna happen anytime soon. Maybe a few FPS at the edges but it won't be until we buy some new and expensive hardware that we'll see any marked improvement. And since nVidia and ATI alike follow the marketing strategy of "nickel and diming" us to death with negligible performance improvements with each of their latest releases while hawking it as the best thing since sliced bread, they'll be charging us $500.00 for it!

Whatja gonna do?  ???



 

Bob
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Reply #35 - Feb 17th, 2004 at 6:47pm

Pcyco   Offline
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Over at Sim-outhouse.com they have a section for all the CFS3 tweaks that have been found. That would be a good place to start.
 
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Reply #36 - Feb 17th, 2004 at 6:49pm

Pcyco   Offline
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In the downloads also over at Sim-outhouse there are also files called 128K and 64K and 256K which also help out alot on performance. Theres another download at that site called sound preload that really helps out on performance hits.
 
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Reply #37 - Jan 13th, 2005 at 10:12am

Stark   Offline
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I'm not sure if this is what you're looking for but i found it on another site and thought i'd post it just in case.
http://www.com-central.net/nphpbb/phpBB2new/viewtopic.php?t=7219
 
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