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Reply #15 - May 16th, 2011 at 4:44pm

Polar_Lion   Offline
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Du Doch Nicht!!!- Ernst
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Maine, USA

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now the scout works fine for me. i flew it for about 10min or so. what do you run for an OS is it XP or Win7? i have directX 9.0c and i know the DirectX 11 is for Win7, but is there a DirectX 10? just grabbing at straws more or less i know but i keep hopeing to get past this easly. well short of redoing the MDLs im just going to have to run with what i have.

Thank you Hagar for following along and helping me hash this out.
 

"Courage is the discovery that you may not win, and trying when you know you can lose."

-Tom Krause
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Reply #16 - May 16th, 2011 at 5:18pm

Hagar   Offline
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I just checked those 3rd party aircraft. All are different in some way.
The Bristol Scout is a Gmax model with  512 x 512 main textures in DXT1 Extended BMP format.
The Roland CII is an FSDS1 model with 1024 x 1024  8-bit standard BMP main textures.
The RE8 is the Alphasim CFS2 version. AF99 model with 256 x 256 8-bit textures in RAW format (basically an FS98 model).
The Roland & RE8 would have been animated with Aircraft Animator.

I'm on WinXP SP3  as I suspect you are. DirectX 9.0c is the correct version for this OS.

Quote:
Thank you Hagar for following along and helping me hash this out.

I don't like mysteries but I'm just about out of ideas on this one.
 

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Reply #17 - May 17th, 2011 at 1:03am

Polar_Lion   Offline
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Du Doch Nicht!!!- Ernst
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Maine, USA

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just for fun lets try a different plane that uses the same animator. cuz the scout works but the other 2 dont (properly that is). any ideas which one to try. doent have to be a WWI. if every plane that doesnt work right was made with the same animator than thats my problem. or atleast a something to point at.

maybe the ATI graphics isn't completely compatable with windows XP. or not backwards compatable enough. though i do run alot of old games on this, who knows.

oh yeah, we have the same operating system. thank you again Hagar.
 

"Courage is the discovery that you may not win, and trying when you know you can lose."

-Tom Krause
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Reply #18 - May 17th, 2011 at 2:34am

Hagar   Offline
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Polar_Lion wrote on May 17th, 2011 at 1:03am:
just for fun lets try a different plane that uses the same animator. cuz the scout works but the other 2 dont (properly that is).

From what I can make out this applies to all the aircraft that don't work on your CFS2. For example; Alphasim freeware (Combat Aces) & PJ Walker WWI models.

Quote:
any ideas which one to try. doent have to be a WWI. if every plane that doesnt work right was made with the same animator than thats my problem. or atleast a something to point at.

You could take your pick from almost every file (except defaults) posted in the FS2000 sections. You would need to re-alias panel and/or sound for them to work in CFS2. These are all early models created with either AF99 or FSDS1 before FSDS2 was released. I can't figure out why they would cause problems.

Quote:
maybe the ATI graphics isn't completely compatable with windows XP. or not backwards compatable enough. though i do run alot of old games on this, who knows.

The compatibility of the graphics card depends on the drivers. Not sure if you can update the drivers on your integrated card.

PS. You could try this. It's a very basic unanimated AF99 model. http://simviation.com/1/search?submit=1&keywords=BlackRoger.zip&categoryId=&file...
 

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