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MS Announces New Flight! (Read 25295 times)
Aug 17th, 2010 at 12:30pm
SeanTK   Ex Member

 
Check it out. Looks like they dropped the word "Simulation" from the title....not sure if it's just for styling, or if it is a cause for more worry.

http://www.pcworld.com/article/203440/microsoft_flight_announced.html?tk=rss_new...
« Last Edit: Sep 22nd, 2010 at 11:17am by Fly2e »  
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Reply #1 - Aug 17th, 2010 at 12:54pm

B-Valvs   Offline
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There's already a post in the FSX section. I made the same mistake. Looks like mine was removed.

Cool





 

...
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Reply #2 - Aug 17th, 2010 at 12:55pm

gtirob01   Offline
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Hmmmm, too soon to tell. But that water looks amazing!
 

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Reply #3 - Aug 17th, 2010 at 1:45pm

MIKE JG   Offline
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It'll be for a gaming console, not a PC.   Roll Eyes
 

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Reply #4 - Aug 17th, 2010 at 1:58pm
SeanTK   Ex Member

 
There was a different press announcement from anther source confirming that this will be for the PC.
I'll see if I can find it later.
Also, it's using at least the Windows Live marketplace for content, but who knows at this point how much else it will use of the Live environment.

EDIT: Maybe a mod can merge the threads. There are bound to be more about this subject scattered throughout the forum in the coming days.
 
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Reply #5 - Aug 17th, 2010 at 2:14pm

MIKE JG   Offline
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Has anyone tried the Google Earth flight simulator recently?  It's getting better and better with each release.  They've got the makings of the environment component already and with Google Sketchup coming along, wouldn't be surprised if Google had a go at a realistic flight simulator.
 

-Mike G.

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Reply #6 - Aug 17th, 2010 at 4:24pm

machineman9   Offline
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MIKE JG wrote on Aug 17th, 2010 at 1:45pm:
It'll be for a gaming console, not a PC.   Roll Eyes

It does say 'Games for Windows Live' in the credits, so maybe not.
 

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Reply #7 - Aug 17th, 2010 at 4:34pm

JBaymore   Offline
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The following postings were merged into this thread from the FSX section.  This discussion fits better here than in FSX.
 

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Reply #8 - Aug 17th, 2010 at 2:42am

Ragapot12   Offline
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Has anyone else seen this?


Click on news.
« Last Edit: Aug 17th, 2010 at 10:54am by Fly2e »  

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Reply #9 - Aug 17th, 2010 at 5:04am

SamYeager   Offline
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Ragapot12 wrote on Aug 17th, 2010 at 4:15am:
It should be for PC, it's on the Games for Windows page, but I am not really sure.


Reading the announcement about this and the other two games announced I found these bits interesting:

Quote:
All three titles are designed with Games for Windows – LIVE at the core, delivering a seamless online gaming experience from start to finish.

Quote:
Games for Windows – LIVE is a free online gaming service that lets you connect and play with your friends and more than 25 million global Xbox LIVE members.


So maybe not XBox exclusive but it does seem geared to online playing although hopefully offline play is still allowed.   Undecided

EDIT:  Excerpt from press release:

Quote:
COLOGNE, Germany — Aug. 17, 2009 — On the eve of gamescom 2010, the world’s largest consumer-oriented games showcase, Microsoft Corp. unveiled the newest addition to the famed “Age of Empires” franchise, “Age of Empires Online.” Microsoft also announced the development of “Microsoft Flight,” a new entry inspired by the best-selling “Microsoft Flight Simulator” franchise. Published by Microsoft Game Studios, these new titles, along with the previously announced “Fable III,” fully integrate the free* Games for Windows – LIVE online service to deliver compelling socially connected gameplay experiences.

“Today, we’re bringing powerful, inventive gaming experiences to the Windows-based PC,” said Phil Spencer, corporate vice president of Microsoft Game Studios. “Over the years, our PC heritage captured the hearts and minds of millions of players. Reinventing these iconic franchises with social, shared experiences at their core marks the beginning of our return to PC gaming in bold new ways.”


Definitely looks oriented to on-line play.  Cry
 
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Reply #10 - Aug 17th, 2010 at 6:18am

ShaneG   Offline
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If it looks anything like that video portrays,
can you imagine how long it will be before anyone can run it?
Undecided

A lot of people are still having issues getting FSX & FS9 to run,
I can't possibly imagine why they would push the envelope even further,
unless of course they've gone the route of dumbing down the game engine to allow it to run smoothly,
and putting the real burden on the graphics card,
instead of the CPU.

I really hope this isn't some cheap 'video game' of flight.
It's bad enough that it appears to be online based.

Seeing as how the majority of MSFS supporters still feel abandoned by MS,
I see this one falling on it's face,
and being supported only by the trendiest of 'gotta have the best' types.

Won't hold my breath on this one.  Wink
 
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Reply #11 - Aug 17th, 2010 at 8:54am

usapatriot   Offline
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Hmmm...
 

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Reply #12 - Aug 17th, 2010 at 10:57am

Ragapot12   Offline
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Well the word "Simulator" is not in the title so one can only assume this will be a dumbed down version for the average gamer. I guess we will find out in time what it's really about. Undecided
 

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Reply #13 - Aug 17th, 2010 at 11:29am

B-Valvs   Offline
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Ragapot12 wrote on Aug 17th, 2010 at 10:57am:
Well the word "Simulator" is not in the title so one can only assume this will be a dumbed down version for the average gamer. I guess we will find out in time what it's really about. Undecided


I'm worried about that too. Especially since it's on the LIVE platform. I have two games that use that right now, and I can't stand it.

Cool
 

...
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Reply #14 - Aug 17th, 2010 at 1:14pm

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They should have just kept the MSFS series! Probably got a little ahead of their self and had to start a new series while dropping the word "Simulator" so they wouldn't be pressured!  Roll Eyes
 

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Reply #15 - Aug 17th, 2010 at 1:43pm

Al_Fallujah   Ex Member

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Ragapot12 wrote on Aug 17th, 2010 at 2:42am:
Has anyone else seen this?


Click on news.


Is it just me, or does the video in the center of the page not work?
 
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Reply #16 - Aug 17th, 2010 at 2:35pm

Al_Fallujah   Ex Member

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If the Mods want to get together and decide to name me the official Simviation Press Agent for a Newly formed Simviation News Bureau, I will contact the lady on that page for questions.

Her contact info says "Press Only"

Grin
 
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Reply #17 - Aug 17th, 2010 at 2:45pm

Al_Fallujah   Ex Member

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ShaneG wrote on Aug 17th, 2010 at 6:18am:
If it looks anything like that video portrays,
can you imagine how long it will be before anyone can run it?
Undecided

A lot of people are still having issues getting FSX & FS9 to run,
I can't possibly imagine why they would push the envelope even further,
unless of course they've gone the route of dumbing down the game engine to allow it to run smoothly,
and putting the real burden on the graphics card,
instead of the CPU.

I really hope this isn't some cheap 'video game' of flight.
It's bad enough that it appears to be online based.

Seeing as how the majority of MSFS supporters still feel abandoned by MS,
I see this one falling on it's face,
and being supported only by the trendiest of 'gotta have the best' types.

Won't hold my breath on this one.  Wink


I was thinking, if its online based, their servers are doing all the CPU work. Your bandwidth would determine how pretty it looks?

And anyone that has ever played any online game is familiar with the word LAG.
 
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Reply #18 - Aug 17th, 2010 at 3:36pm

XxRazgrizxX   Offline
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Quote:
Is it just me, or does the video in the center of the page not work?



I have video problems too but if you go here it works

http://kotaku.com/5614491/flight-simulator-returns

Smiley
 
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Reply #19 - Aug 17th, 2010 at 4:29pm

JBaymore   Offline
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I'm trying to decide if this thread stays here, gets shifted to "other software"  ........ or rightfully goes straight to "Multiplayer"?   Grin Grin Grin

Folks... much as we all love flight SIMULATION... the $$$ are in the casual flier gamer market.  Microsoft is not stupid. 

However, with this release ...they are trying to have their cake and eat it too, I think.  Mistake.

I like my FS2004.  Wink

best,

.............john
 

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Reply #20 - Aug 17th, 2010 at 8:09pm

yancovitch   Offline
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whatever they do ...yes...i bet they'll design it so nobody else will be able to profit by addons etc....
 

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Reply #21 - Aug 17th, 2010 at 8:27pm

machineman9   Offline
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yancovitch wrote on Aug 17th, 2010 at 8:09pm:
whatever they do ...yes...i bet they'll design it so nobody else will be able to profit by addons etc....

Well they definately promote user made addons (they did give away GMax and SDK software with previous releases) but I don't know why they would stop others from profiteering. Unless they were going to release a lot of addons themselves, they wouldn't be losing any revenue, thus no point in it.
 

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Reply #22 - Aug 17th, 2010 at 8:28pm

machineman9   Offline
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Quote:
I was thinking, if its online based, their servers are doing all the CPU work. Your bandwidth would determine how pretty it looks?

And anyone that has ever played any online game is familiar with the word LAG.

L...L...L...OnLive?  Grin

(Or MAG would do too)
 

...
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Reply #23 - Aug 17th, 2010 at 10:12pm

BrandonF   Offline
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I'm not getting my hopes up about this either. If that video was taken from in-game, I can't imagine what the actual simulator would do to our poor, defenseless computers!  Grin Shocked

I'm sticking with FSX (and occasionally FS9  Cheesy) and just sitting back to watch all the problems with the sim when people get it.  Cheesy
 
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Reply #24 - Aug 18th, 2010 at 12:48am

Fr. Bill   Offline
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JC on a Crutch! I've haven't read so much rampant, paranoid and utter BS since the months before FSX was released...

...or the months before FS9 was released...

...or the months before FS2k2 was released...

...or...

Is anyone else seeing a pattern here?  Smiley

One hundred and thirty-three carefully chosen words in an official "MS Press Release" have already generated well in excess of 1,000,000,000 words of -mostly- BS across the internet in less than 24 hours!

From the trail of "breadcrumbs" I've carefully gathered up over the past two years, here is my forecast:

1. It will be for PCs, not X-Box.

2. FS9 - pretty decent and stable platform

3. FSX - many improvements, but many "performance issues," only some of which new hardware has managed to overcome, and despite two full service releases.

4. FSvNext - ACES continued improvements, but were moving in a direction contrary to the desires of their "bosses" at MS GAME Studios, the results of which were the nearly complete sacking of the ACES team.

5. Microsoft Flight - new "in-house" team working from the previous codebase (FS9) but now focused on streamlining the platform into the MS LIVE for Windows paradigm, and using the latest DX11 APIs and tools.

6. MS Live will replace the really lame "Gamespy" as the online social environment, and will remain FREE of charge.

7. All add-on content will be veted by MS and available exclusively through the online LIVE store. Some addons will be freeware, the rest certified payware.

8. Off-line play will remain a viable option for everyone.

9. The platform will be scalable, allowing everthing from the most casual to the most difficult (i.e., realistic) flying experience.

Considering in retrospect that my predictions for FSX long before I was invited into the beta program was ~96% accurate, I maintain a high confidence level with these predictions...  Grin
 

Bill
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Reply #25 - Aug 18th, 2010 at 4:48am
NNNG   Ex Member

 
Hopefully it does not have an outdated, slow, decade old engine like FSX that still runs badly on midrange computers. I'm glad they're doing something new, because I think most would agree that another release like FSX would be disappointing in pretty much every way possible. The only thing that remains to be seen is how well they pull it off. I also, hope, that it's still a simulator, but we'll see when more information comes out. I wonder if they dropped the 'simulator' from the title because it's no longer a simulator, or because they want to differentiate it with the previous flight simulators from some reason? Besides, a "Microsoft Flight Simulator XI" would sound boring.

"Twenty-eight years after the debut of "Microsoft Flight Simulator 1.0," Microsoft Game Studios also announced the internal development of "Microsoft Flight," a new Windows exclusive. "Microsoft Flight" will bring a new perspective to the long-standing genre, welcoming everyone, including long-time fans, to experience the magic of flight."

So it's definitely something new.... I am happy, but also cautious!

Here's a higher resolution video that looks damn sweet:

http://content4.catalog.video.msn.com/e2/ds/99d6370e-0e60-4f1c-8a26-2055ee71c269...

I'm not going to condemn it until more information comes out! Also, it might be pre-rendered, meaning it's may not be the actual game, or the actual graphics! Anyone else remember the DX10 pictures of FSX, that were later found out to be concept art? Come to think of it, it looks like it may be pre-rendered.

If anyone remembers this blog by P-12C? He posted again:

http://paul-flightsimguy.spaces.live.com/default.aspx


"Cough, cough...
Just dusting off the cobwebs a bit. I might actually need to do something with this blog in the future."
which was like 1 day before the annauncement

too early to tell what it will be like imo


pretty much all we know is:
1. The video was probably pre-rendered
2. it will use windows live
3. it will not be developed by ACES
4. it's probably going to be significantly different to MSFS.
5 . it may / may not be a simulator



As far as Windows live goes, it's probably like GTAIV, or Dirt 2. You pretty much only log into Windows live for copy protection (verifies your cd-key and account bascially) and if you want to play online. You can also join friends servers, and message them.... which is great. also, windows live is a free service, I find it HIGHLY doubtful, even impossible to beleive that there will be a subscription free.

I agree with Bill 99%, although I think that it will likely be using a whole new engine, which is great. It will not be ACES developing this like FS9 / FSX, so I doubt they'd use the same engine...

P.S:

http://www.microsoft.com/games/flight/CloudBgnd.jpg

Cool photo. It's the background for the site. KSEA. Obviously not an in-game photo, but just thought I'd point it out.

P.P.S

http://www.microsoft.com/games/flight/

Notice the picture of the pilot on the right is a Women. And also the woman in the video saying, 'when I was young, I dreamed I could fly'. Wonder if they're connected?

P.P.P.S

Quote:
If it looks anything like that video portrays,
can you imagine how long it will be before anyone can run it?


A lot of people are still having issues getting FSX & FS9 to run,
I can't possibly imagine why they would push the envelope even further,
unless of course they've gone the route of dumbing down the game engine to allow it to run smoothly,
and putting the real burden on the graphics card,
instead of the CPU.

I really hope this isn't some cheap 'video game' of flight.
It's bad enough that it appears to be online based.

Seeing as how the majority of MSFS supporters still feel abandoned by MS,
I see this one falling on it's face,
and being supported only by the trendiest of 'gotta have the best' types.

Won't hold my breath on this one. 

Considering there's only been a 5 second video, and a press release. I think you're jumping the gun. We'll see.

Also, water on high 2.0x in FSX pretty much halves fps, in modern games you get no such hit because they use newer technology, and they're also much better optimized.... and a modern flight 'simulator' (?) should be more multithreaded, too. Besides, they should be loading the GPU more. With FSX my graphics card is practically idling. Load the CPU & GPU so no processing power is left to waste.

Also, I'm not sure why you would want graphics done by the CPU, anyway.

Quote:
I was thinking, if its online based, their servers are doing all the CPU work.

It uses Windows Live, but that doesn't imply that it's online based, or online only (although it may need an internet connection to run, for verification). To my knowledge, very few games offload any significant portion of the work to the sever.
« Last Edit: Aug 18th, 2010 at 7:11am by N/A »  
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Reply #26 - Aug 18th, 2010 at 6:39am

pete   Offline
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What made the original BAO/MSFS 'Flight Simulator' series what it became was the input of 1000's of enthusiastic, self driven  developers all over the planet - doing their thing - uncontrolled by anyone but themselves.

If this is what it seems to be -- log in and play - addons, if they are available, controlled by MS - I predict it will be no where near as popular as the classic Flight Simulator series.

This site will continue to support and be a hub for open structure Flight and other travel simulators. I can only see our users being interested in this new MS Flight - in the long term - if user/ developer input is possible and not controlled by any corporate bozos ....

Otherwise there are plenty of other, non M$, gems on the horizon ...  Smiley
« Last Edit: Aug 18th, 2010 at 8:57am by pete »  

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Reply #27 - Aug 18th, 2010 at 10:36am

tcco94   Offline
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I would be excited but theres no point to get excited when i dont even have a computer that can run FSX so it wont be able to run this.
 
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Reply #28 - Aug 18th, 2010 at 11:25am

Fozzer   Offline
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I'll see it, when I see it... Roll Eyes...!

Without getting over excited...

Like all my other "games" when they come out, I'll study it, and if I think I like it, and my computer will run it, I will buy it...

..otherwise, I wont...

Its that simple!... Smiley...!

Paul.

...at the moment, I'm not holding my breath... Wink...!
 

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Reply #29 - Aug 18th, 2010 at 11:28am

JBaymore   Offline
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Quote:
Notice the picture of the pilot on the right is a Women. And also the woman in the video saying, 'when I was young, I dreamed I could fly'. Wonder if they're connected?


Of course, they are connected.  This is the beginning of the marketing campaign for this offering. 

The target audience is likely the gaming market that FSX started to move toward.... and everything that is offically posted aboit "Flight" seems to be also pointing toward.

What is the prime target audience demographic in that sector,........... teen aged / young adult boys.  How do you "sell" with subliminal messaging to that audience and catch their attention? 

Think about it.   Wink

Notice the formal elements of composition used on that image.  What draws your attention on that young lady?  Notice the use of the clouds, and how that affects things there a bit.   Look at the discrepancies in the lighting shadows to notice some stuff is retouched for "effect". 

And add in a nice young female voice on the voice over.

Perfect!

The choices used in this kind of "teaser" are not coincidences.  High paid marketing folks are all over this kind of stuff.  It is what they DO.  Roll Eyes

One more message about what MS is probably thinking.

best,

..................john
 

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Reply #30 - Aug 18th, 2010 at 12:15pm

ShaneG   Offline
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Quote:
Considering there's only been a 5 second video, and a press release. I think you're jumping the gun. We'll see.




I don't understand why you posted this, especially considering that you agreed with, and reinforced just about every aspect of my post. 

So what exactly am I 'jumping the gun' on?  Huh



 
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Reply #31 - Aug 18th, 2010 at 12:48pm

machineman9   Offline
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Something also tells me that if it were ported to console (and I highly doubt it... The video only says Windows, not Xbox 360) they would make it very Kinect compatible.

Still. A flight simulator game like that needs a keyboard and actual controls. I doubt they will let a repeat of 'Steel Batallion' happen.


I reckon they'll put the game off for 2 years and try to bring in customers on a 30th anniversary kind of marketing scheme. A 2012 release seems most likely in my eyes. November 2012 would make it a 30th anniversary.
 

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Reply #32 - Aug 18th, 2010 at 3:31pm

Keep It Simple   Offline
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ShaneG wrote on Aug 17th, 2010 at 6:18am:
If it looks anything like that video portrays,
can you imagine how long it will be before anyone can run it?
Undecided

A lot of people are still having issues getting FSX & FS9 to run,
I can't possibly imagine why they would push the envelope even further,
unless of course they've gone the route of dumbing down the game engine to allow it to run smoothly,
and putting the real burden on the graphics card,
instead of the CPU.

I really hope this isn't some cheap 'video game' of flight.
It's bad enough that it appears to be online based.

Seeing as how the majority of MSFS supporters still feel abandoned by MS,
I see this one falling on it's face,
and being supported only by the trendiest of 'gotta have the best' types.

Won't hold my breath on this one.  Wink


Let's not loose sight of the fact that FSX is based on an old code that is very ineffecient and does no even take any significant advantage of milti cores for example.

Hopefully it  is now based on new code and will take more advantage of todyays CPU  architecture.
Wasn't MS working on new code when it was mothballed?

Also, I assume it will take fuul advantage of DX10.

There would be no point in MS releasing a title with such dated code otherwise.

As far as "MS live"is concerned, we have to find out exactly what area of MSL will be used for it. Perhaps it wiil just be for MP?

Anyway, much more info about it is obviously needed. Smiley
 
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Reply #33 - Aug 18th, 2010 at 4:20pm

Al_Fallujah   Ex Member

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Fr. Bill wrote on Aug 18th, 2010 at 12:48am:
JC on a Crutch! I've haven't read so much rampant, paranoid and utter BS...


I think the polite word you are looking for is speculation.

And being that we are all engaging in it, and you have predictions you wanna add that you state are based on bread crumbs, please share your sources. Would love to see what you got.
 
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Reply #34 - Aug 18th, 2010 at 4:47pm

Solid   Offline
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I have many apprehensions but I hope it will be PC based, accept add ons from others and look forward not backward. The FS9 and FSX technology is totally out of date, even if I love them both....they are the history of sims.....if new tech is used both hard and soft we could see the New Era of Flight Sims...I hope we do.
 

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Reply #35 - Aug 18th, 2010 at 5:49pm

Keep It Simple   Offline
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Solid wrote on Aug 18th, 2010 at 4:47pm:
I have many apprehensions but I hope it will be PC based, accept add ons from others and look forward not backward. The FS9 and FSX technology is totally out of date, even if I love them both....they are the history of sims.....if new tech is used both hard and soft we could see the New Era of Flight Sims...I hope we do.


MS has said it will be for the PC Smiley

I agree that it's time we move foreward.

I suspect that MS is changing the title to more accurately reflect the direction FS is going which is a bit more game oriented.
IMO this is no a bad idea as long as it still remains a simulation at heart.
Personally, I would wecome an aspect of "Flight" that would make such things as air racing and formation flying, etc more accesssable and realistic. As it stands now, it's too contrived and limited IMO.

I would also welcome  a combat sim base on the new  code.

As I already staded, we need more info before we condem it.
We might be pleasently surprised.

In any event MSFS as we know it is history so lets move on.
 
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Reply #36 - Aug 18th, 2010 at 5:58pm

ShaneG   Offline
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Keep It Simple wrote on Aug 18th, 2010 at 5:49pm:
As I already staded, we need more info before we condem it.


M$ condemned it for me, when they fired the Aces crew, instead of the idiots who made Vista.  Grin




Keep It Simple wrote on Aug 18th, 2010 at 5:49pm:
We might be pleasently surprised.


Only if it runs, this is M$ we're talking about.  Wink



Keep It Simple wrote on Aug 18th, 2010 at 5:49pm:
In any event MSFS as we know it is history so lets move on.


This is my #1 issue with it.  Smiley



I'll wait to see what Aerosoft, and the former Aces crew comes up with, you know, the people who are most qualified for this kind of venture.

Until then, I have FS9, FSX, IL-2, FlightGear and Xplane to keep me satisfied,
along with the MILLIONS of addons made for them by the wonderful community that kept the FS hobby alive,
and made it what it is today.  Cool

M$ can........  Lips Sealed


 
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Reply #37 - Aug 18th, 2010 at 7:18pm

machineman9   Offline
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ShaneG wrote on Aug 18th, 2010 at 5:58pm:
M$ condemned it for me, when they fired the Aces crew, instead of the idiots who made Vista.  Grin

Vista was so 'bad' that they kept it on for another go and turned it into Windows 7. Try Windows Mojave for a bit and see if you like it Wink

I've never ever ever had a bad Vista experience and I've had for quite a while... Not long after the release actually. It's probably my favourite OS to date... Any issues whilst using Vista were down to the 3rd party companies.


I would love to know what they could do to the series to take it anywhere. Besides from a huge realism increase (lets face it, the weather and physics aren't great) there isn't much left. Modernise the airport list and improve the terrain in the lesser known areas (Port Angeles is such a lovely to fly around, but the terrain doesn't do it much justice as the towns look a mess from the satellite imaging). Just little addons. It would be FSX v2.
 

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Reply #38 - Aug 18th, 2010 at 7:40pm

FuturePilot   Offline
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machineman9 wrote on Aug 18th, 2010 at 7:18pm:
ShaneG wrote on Aug 18th, 2010 at 5:58pm:
M$ condemned it for me, when they fired the Aces crew, instead of the idiots who made Vista.  Grin

Vista was so 'bad' that they kept it on for another go and turned it into Windows 7. Try Windows Mojave for a bit and see if you like it Wink

I've never ever ever had a bad Vista experience and I've had for quite a while... Not long after the release actually. It's probably my favourite OS to date... Any issues whilst using Vista were down to the 3rd party companies.


I would love to know what they could do to the series to take it anywhere. Besides from a huge realism increase (lets face it, the weather and physics aren't great) there isn't much left. Modernise the airport list and improve the terrain in the lesser known areas (Port Angeles is such a lovely to fly around, but the terrain doesn't do it much justice as the towns look a mess from the satellite imaging). Just little addons. It would be FSX v2.


+1!!!

I have Vista and I have only had a few problems... and I had problems with xp and 2000!

I think it would be hard to make a FS11 because of how complex it is already!! If they tried to rewrite the script FSX uses they would run into so much trouble and people would be mad so I think they just stopped and started over for that reason!  Wink

With that said...  I'm keeping FSX for a while yet! Smiley
 

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Reply #39 - Aug 18th, 2010 at 8:07pm

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Here is the thing, due to the ACES team being fired approx. 2 years ago; the ACES team did not make this game, the original Microsoft designers made this game. It is going to be a game not a simulator. Undecided None the less it does look like a great game!!  Cool


BUT!!! There is a rumor that Microsoft is willing to higher a new ACES team, or re-higher the old ACES team to make a new flight simulator. **thats just a rumor** Wink
 

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Reply #40 - Aug 18th, 2010 at 8:16pm

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machineman9 wrote on Aug 18th, 2010 at 7:18pm:
I've never ever ever had a bad Vista experience and I've had for quite a while... Not long after the release actually. It's probably my favourite OS to date...



Same here. I'm not sure why it got such a bad reputation.

Cool
 

...
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Reply #41 - Aug 18th, 2010 at 9:32pm

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I prefer not to say that a game series is moving in the wrong direction when all we have is some vague marketing BS and a non-gameplay video. Wait till we actually see the game.
 

......
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Reply #42 - Aug 19th, 2010 at 12:07am
SeanTK   Ex Member

 
Copying from a post I made on another forum...............

It will certainly be interesting to see how this develops in the coming months and years.

My take on it?

Echoing a few others here and elsewhere, I believe that the "LIVE" elements will simply involve the ability to get addons (free or pay) through MS's marketplace system, and not much else. While MS did bin the ACES team, I find it hard to believe that they would revert FS....oh wait...I guess it's just "F" now Grin to an "arcade game".

If anything, it could result in what is basically a bare bones FSX starting platform, and the LIVE elements come into play with anything that you want to add. While this may mean things such as "want something besides the included Cessna? ...pay us money" I believe that in the long run...the exposure that addon developers receive from this, including the free and payware developers here, will outweigh any extra "certification hoops" that one must deal with.
Basically, I'm imaging FSX with a completely different GUI when not in the flying environment. Of course, everything is going to be speculation right now, so we'll all just have to remember to "chill out" and wait until we receive more info.



Side note: On the other forum, there was speculation that this new program could lead to a required MS certification process for freeware and payware addons. While this may be a bit of a PITA initially...I think the ultimate benefits of increased public exposure will outweigh the bother of the approval process. Of course, this whole statement is made on a whole bunch of speculation, so what I am saying may not have any relevance at all!
 
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Reply #43 - Aug 19th, 2010 at 12:14am

FuturePilot   Offline
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Quote:
"chill out" and wait until we receive more info.


Best advice I've heard yet!  Cool

We haven't seen or heard hardly anything at all! This is almost like a gossip thread!  Grin Lips Sealed Roll Eyes
 

...
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Reply #44 - Aug 19th, 2010 at 12:23am

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i think we should get everyone here and in every other site to totally ignore this ...pretend it isn't and never was....that's the response they deserve for this.... pull the strings and make people jump up and down...for what....cheap promotional gimmick ......
« Last Edit: Aug 19th, 2010 at 10:56pm by yancovitch »  

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Reply #45 - Aug 19th, 2010 at 12:33am

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FuturePilot wrote on Aug 19th, 2010 at 12:14am:
This is almost like a gossip thread!  Grin Lips Sealed Roll Eyes

This IS a gossip thread. Grin
 

......

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Reply #46 - Aug 19th, 2010 at 2:45am
NNNG   Ex Member

 
iirc, some people who worked on FS9 or FSX still work at Microsoft.... I beleive one person who worked on FS9 was rehired on a 'Microsoft project' earlier this year.
 
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Reply #47 - Aug 19th, 2010 at 2:57am
NNNG   Ex Member

 
"How do I install this aircraft?"

"I downloaded 'the' 767, how do I install it?"

"Where can I find such and such?"

"What's the best payware aircraft?"

We get these questions way too often. I bet you the majority of FSX users have never heard of PMDG.

I think it would be a great idea to have a feature integrated within MSFS, where every single payware or freeware addon for MSFS can be downloaded, and installed without the user having to follow instructions. Just point and click. It would add greater exposure to mods anyway. I don't think it's a bad thing if it's true.
 
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Reply #48 - Aug 19th, 2010 at 6:03am

machineman9   Offline
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Quote:
I think it would be a great idea to have a feature integrated within MSFS, where every single payware or freeware addon for MSFS can be downloaded, and installed without the user having to follow instructions. Just point and click. It would add greater exposure to mods anyway. I don't think it's a bad thing if it's true.

That's mostly down to developer standards. MSFS would have to uncompress the ZIP, work out which folder is the actual archive for the aircraft (sometimes developers put other folders in the way) and then extract the right folders and place them correctly.

I mean, I understand how to add them perfectly... But if the developer just made a README or made the entire addon a self installer, it would save time too.


So yeah, I think that idea is a good one, but the solution should have already existed in the way that developers package their own works.
 

...
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Reply #49 - Aug 19th, 2010 at 8:45am

DaveSims   Offline
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machineman9 wrote on Aug 19th, 2010 at 6:03am:
Quote:
I think it would be a great idea to have a feature integrated within MSFS, where every single payware or freeware addon for MSFS can be downloaded, and installed without the user having to follow instructions. Just point and click. It would add greater exposure to mods anyway. I don't think it's a bad thing if it's true.

That's mostly down to developer standards. MSFS would have to uncompress the ZIP, work out which folder is the actual archive for the aircraft (sometimes developers put other folders in the way) and then extract the right folders and place them correctly.

I mean, I understand how to add them perfectly... But if the developer just made a README or made the entire addon a self installer, it would save time too.


So yeah, I think that idea is a good one, but the solution should have already existed in the way that developers package their own works.


You hit the nail on the head, some developers do make it very simple (some even use .exe files to auto install), yet others do crazy things with the file structures.  I once downloaded an aircraft where there were .zip files in each of the model/panel/sound/texture folders that also had to be unzipped to function.  Or another couple of large freeware providers where you have to download model, panel, sound, textures separately and assemble it after download.
 
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Reply #50 - Aug 19th, 2010 at 11:15am

JBaymore   Offline
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machineman9 wrote on Aug 19th, 2010 at 6:03am:
I mean, I understand how to add them perfectly... But if the developer just made a README or made the entire addon a self installer, it would save time too.



DaveSims wrote on Aug 19th, 2010 at 8:45am:
I once downloaded an aircraft where there were .zip files in each of the model/panel/sound/texture folders that also had to be unzipped to function.  Or another couple of large freeware providers where you have to download model, panel, sound, textures separately and assemble it after download.


Please remember as you bite the hand that feeds you...... you are getting all this work for FREE.  Roll Eyes

best,

......................john

 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #51 - Aug 19th, 2010 at 12:56pm

machineman9   Offline
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JBaymore wrote on Aug 19th, 2010 at 11:15am:
Please remember as you bite the hand that feeds you...... you are getting all this work for FREE.  Roll Eyes

best,

......................john


I'm not complaining about the quality, I am merely concious of those who might not understand the file structure quite so well.

There are freeware autoinstallers around. I'm sure they don't take too long to set up. For the sake of those who don't know the file structure quite so well, it would be nice to have a standardised way of packaging the addons.

If MF had SDK software which packs and unpacks the files, that would do the same task. Just select the plane, it searches for the related media (textures, files, sounds, etc) which are linked to it, and bundles them up a proprietary file type. Then unpackages them and adds them. It's a better standard and it wouldn't be much more effort for devs to do.
 

...
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Reply #52 - Aug 19th, 2010 at 3:39pm

Keep It Simple   Offline
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yancovitch wrote on Aug 19th, 2010 at 12:23am:
i think we should get everyone here and in every other site to totally ignore this ...pretend it isn't and never was....that's the response they deserve


Why? MS disbaned ACES an put a hold os FS purely for economic reasons.
I hope you are not  nieve and think that MS was ever developing FS for any other reason than monitary gain. Wink

Now, they evdently believe the time is right to resume developement on it and want to insure a good monitay return by adding aspects to the sim to make it more attractive to the masses.
As long as they keep it a "sim" at heart, I personally welcome them expanding it.

When all is said and done MSFS has always been just  a glorified computer game It's a damn good one but, still.......Smiley

 
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Reply #53 - Aug 19th, 2010 at 5:19pm

Mistro   Offline
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So THIS is what it's like in the FS world before a new release huh? I didn't get FSX until Nov.08 when I finally got a rig that can run it past the splash screen so I missed the past few "here comes the next version" seasons. I've read through many pre-release discussions of video games. But this I know is a different and more mature crowd. I will be following this with popcorn in my hand.

I hope the FS community is treated better than the train and city building sim crowd has been treated lately with the direction companies been taking the past couple years.
 

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Reply #54 - Aug 19th, 2010 at 7:24pm

Keep It Simple   Offline
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Mistro wrote on Aug 19th, 2010 at 5:19pm:
So THIS is what it's like in the FS world before a new release huh? I didn't get FSX until Nov.08 when I finally got a rig that can run it past the splash screen so I missed the past few "here comes the next version" seasons. I've read through many pre-release discussions of video games. But this I know is a different and more mature crowd. I will be following this with popcorn in my hand.

I hope the FS community is treated better than the train and city building sim crowd has been treated lately with the direction companies been taking the past couple years.


Popcorn is good. Smiley
A bullet proof ego is also  prudent at times. Grin
 
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Reply #55 - Aug 19th, 2010 at 7:32pm

Keep It Simple   Offline
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A bit more info.......
http://uk.pc.ign.com/articles/111/1114324p1.html

One key line from the article is, ".....Unangst described the plan as akin to what JJ Abrams did with Star Trek – simultaneously be respectful of the hardcore fans while injecting new life into the games.....".
 
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Reply #56 - Aug 19th, 2010 at 8:34pm

Steve M   Offline
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Keep It Simple wrote on Aug 19th, 2010 at 7:32pm:
A bit more info.......
http://uk.pc.ign.com/articles/111/1114324p1.html

One key line from the article is, ".....Unangst described the plan as akin to what JJ Abrams did with Star Trek – simultaneously be respectful of the hardcore fans while injecting new life into the games.....".




I like to hear that MS is rethinking PC gaming. I hope it is truth!
 

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Reply #57 - Aug 19th, 2010 at 11:23pm

yancovitch   Offline
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i kinda feel it's still a cheap promotional gimmick.....showing little respect to the loyal simmers by throwing that little sardine, just enough to pull the strings to make everyone jump up and down, left and right.........................makes me feel sad for some reason.....
 

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Reply #58 - Aug 19th, 2010 at 11:43pm

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Well, after a day or so I've calmed down enough from my initial freak-out about my spectulations that I can join the discussion. Grin

I at first thought that this would be an unrealistic video game that could only be run with a monthly subscription and having addons only through MS. Then I started to bang my head repeatedly against the wall.

As for the standardizing of all add-ons and having MS install them for you, I really hate that idea. I am a very DIY person with flight sim and I like to mess with everything myself.
 

...
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Reply #59 - Aug 20th, 2010 at 6:59am

Flying Trucker   Offline
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Goodly morning all... Smiley

This Topic like Aircraft Crashes in the Real Aviation Forum I find for myself with limited knowledge is best to keep quiet and wait for the HOLLYWOOD MOVIE to come out... Wink      Roll Eyes      Lips Sealed

Cheers...Happy Landings...Doug
« Last Edit: Aug 20th, 2010 at 6:53pm by Flying Trucker »  

Cheers...Happy Landings...Doug
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Reply #60 - Aug 20th, 2010 at 10:28am

JBaymore   Offline
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I personally feel that while this kind of thread certainly takes on a "gossip" quality, it is important for the things that the "public" are thinking to actually be MADE public.  The good, the bad, and the ugly of the reactions to what is communicated about the new product. 

I am darn sure that Microsoft will be watching the various flight sim forums via search bots for topics and comments relative to "Flight".  They've done that for fs2004 and FSX; no reason to change now.  If there is ANY chance of possibly influencing future development of this sim ....offering .... this kind of thread is a certain portion of from where it will come.

As a simpit owner, I see any moves away from increased modeling of accurate aircraft systems amd realism in flight dynamics and such as a move in the wrong direction.  And I NEED an open architecture so as to allow the interfacing into those modeled systems into a simpit.  BUT... I fully realize that I am in a tiny, teeny, miniscule minority as far as the flight software market is concerned.  Making a sim for ME would be a sure way to economic disaster.  Unfortunately. 

So while I can lobby as strongly as I can for that stuff.... I do not have high hopes of Microsoft listening to that as any kind of driving concern.  Maybe, just maybe... if it is easy... they will add a few things that appeal to my needs.

For me, I want a "PMDG 747 Queen of the Skies" level of systems accuracy for every aircraft available in the sim.  There can be a "dumb it down" button for every one of them..... but they have to have that kind of potential.   But ALSO with easy external hardware interfacing control into all of the switches and controls for those systems.  Nothing is "on-screen" in a simpit except outside views.  And I don't mind paying more for that kind of accuracy and access.

So all we have until this product is released is how our individual approaches to simming and abilities to parse official communications create impressions.  Those impressions are not wrong... they are just our individual thoughts on the subject. 

Sometimes listening to how others have interpreted the same information causes us to think and to digest and to refine our own thoughts.  Sometimes this causes us to change.  Sometimes this further cements our own impressions.

All in all.... it is a good discussion as long as it is kept civil.


best,

...............john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #61 - Aug 20th, 2010 at 10:54am
NNNG   Ex Member

 
In my opinion, Microsoft should work on improving the core of the simulation itself, allowing for better flight dynamics, weather, scenery engine, graphics, realism (like sloped runways) and especially performance (and also immersion). Add missions to capture a broader audience would be cool. I don't really care about the default aircraft, I don't think too much time should be wasted on them to have features that only 0.01% of the market would use. It must be modifiable, preferably with links to simviation, avsim (etc) in the readme or something so interested users can download add-ons. I don't think too much time should be spent on improved scenery (i.e. the scenery complexity slider) because it's fine how it is and most people can't max that out anyways. Basically, I want a better simulator (or game whatever you want to call it), not a FSX with some new missions, better aircraft, and even crappier performance with pointless graphics options that 0.01% of the market can use.
 
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Reply #62 - Aug 20th, 2010 at 1:13pm

DaveSims   Offline
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JBaymore wrote on Aug 19th, 2010 at 11:15am:
machineman9 wrote on Aug 19th, 2010 at 6:03am:
I mean, I understand how to add them perfectly... But if the developer just made a README or made the entire addon a self installer, it would save time too.



DaveSims wrote on Aug 19th, 2010 at 8:45am:
I once downloaded an aircraft where there were .zip files in each of the model/panel/sound/texture folders that also had to be unzipped to function.  Or another couple of large freeware providers where you have to download model, panel, sound, textures separately and assemble it after download.


Please remember as you bite the hand that feeds you...... you are getting all this work for FREE.  Roll Eyes

best,

......................john



I am aware, and very grateful to all the developers out there.  All I am saying is there is so much variation in the packaging of aircraft for download, someone not as computer and flight sim literate may have a very difficult time getting the aircraft to work and be able to enjoy the fruits of that developer's labor.
 
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Reply #63 - Aug 20th, 2010 at 1:47pm

Keep It Simple   Offline
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FWIW......
Is it too early to have a dedicated "MS Flight" forum?

At least a couple of FS forums already have one.

For one thing, if MS is monitering the forums, perhpaps it would be prudent to have a dedicated one early on?

Besides, isn't this the premier FS site?  Smiley
 
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Reply #64 - Aug 20th, 2010 at 2:39pm

JBaymore   Offline
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Keep It Simple wrote on Aug 20th, 2010 at 1:47pm:
FWIW......
Is it too early to have a dedicated "MS Flight" forum?

At least a couple of FS forums already have one.

For one thing, if MS is monitering the forums, perhpaps it would be prudent to have a dedicated one early on?

Besides, isn't this the premier FS site?  Smiley



Yes it is way, WAY too early.  "Flight" is merely a glimmer in the developer's eyes.  Creating that now would be like sending out a High School graduation announcement when a woman was less than a week pregnant.


Why would it be "prudent"?  SimV is not a subsidiary of Microsoft.  It is an independent site.


And Yes!...... it is the Premier FS site........ but flight simulation is NOT synonomous with Microsoft.  At the moment, "Flight" does not exist.   Other than some absurd "we got there first" bragging rights...... no reason to have a new section yet.  A thread or two about it in "General" covers it pretty well for now.  If anything new comes along soon in the way of sections.... it might be an "X-Plane" section.

best,

............john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #65 - Aug 20th, 2010 at 3:51pm

Keep It Simple   Offline
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If underrstand what I have been reading from various sources, "Flight" has ben in developement  since the first of the year using the mothballed FS code,
So it is hardly a glimmer is someones eye and there are definate plans to releases it.

Anyway, a dedicated forum would make posting about Flight easier for everyone concerned.
As time goes on, the "Flight" posts are bound to increase substantially.

Of couse simV is not subsidiary of Microsoft. However, I believe we all can agree that we want MS to hear (and pay attention to) what we have to say. Smiley
 
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Reply #66 - Aug 20th, 2010 at 3:58pm

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I would say it is way too early to get excited about this.  All we have is a 5 second shot, that probably is not the actual graphics from the game (like most ads for games, it is just an animation more than an actual screenshot).  Wait until MS releases some ACTUAL screenshots or video, or any kind of detail what so ever, because right now they have not.
 
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Reply #67 - Aug 20th, 2010 at 4:19pm

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I think the FSX forum only really got opened when the demo was out, or atleast when there was a massive amount of detail about it. I don't see another forum coming along soon until there's actually something to be excited about.
 

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Reply #68 - Aug 20th, 2010 at 7:00pm

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You know, I remember there being a lot of teeth knashing over how FSX was going to be more like a game. Look how that turned out. Wink
 

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Reply #69 - Aug 20th, 2010 at 7:42pm

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specter177 wrote on Aug 20th, 2010 at 7:00pm:
You know, I remember there being a lot of teeth knashing over how FSX was going to be more like a game. Look how that turned out. Wink



Yeah...... they were right.   Wink

best,

.........john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #70 - Aug 20th, 2010 at 7:42pm

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machineman9 wrote on Aug 20th, 2010 at 4:19pm:
I think the FSX forum only really got opened when the demo was out, or atleast when there was a massive amount of detail about it.


Correct.
 

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Reply #71 - Aug 21st, 2010 at 1:15pm

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Quote:
I think the polite word you are looking for is speculation.

And being that we are all engaging in it, and you have predictions you wanna add that you state are based on bread crumbs, please share your sources. Would love to see what you got.


BS = Blatant Speculation...  Wink

Would that I could. However, I've been collecting snippits and hints for over two years, some of which have been words casually "dropped" during phone conversations. Those would be rather tough to document...

...and I never bothered to maintain a list of "links" to posts and such.

I invest at least three hours of my day (365) to following threads on over a hundred sim-related websites, blogs, newsgroups, and such. I read a lot of information, and remember the most salient bits of it.  Grin
 

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Reply #72 - Aug 21st, 2010 at 7:09pm

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We know nothing about it yet so this is all speculation.


to me it looks like its a step away from realistic simulators into a LOOK AT ME IM FLYING MAH AEROPLANES simulator.

Looks pretty atleast  Cheesy
 
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Reply #73 - Aug 21st, 2010 at 11:58pm

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I doubt that preview video is even real. Probably an artist's rendering.  Wink
 
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Reply #74 - Aug 22nd, 2010 at 9:45am

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I hope it is going to be a story based version of FS. I always thought that would be cool.
Start out in flight school and get job offers once it is completed. Jobs based on your success in the game. Like after flight school if you passed everything within certain scores, you would get different job offers. Like maybe crop dusting, bush flying or flight instructor. Then after gaining points in that job, new offers come in.
I would want it to have sim physics though.
Really just a career story built upon FS. That would be terrific to me.

If it proves too much of an arcade game, I would likely pass on it. However, if it still supports all sim equipment I could live with arcade physics as long as the story and gameplay was good.
I'm a simmer at heart, but I enjoyed Test Drive Unlimited and Wings of Prey. The reason they were enjoyable to me was that 'sim' equipment works in them. Silly physics in TDU, but I didn't approach it as a 'sim' (rFactor, netKar Pro, etc). I played it as a fun freeroamiing arcade racer. I got a kick out of it. WoP isn't IL-2, but it is fun if not taken too seriously. I have room for both sim and arcade, but arcade must have the support for the right gear or I don't want to play it. TDU and WoP both did support all the right things (TrackIR, near full manual controls).

But really, if MS Flight is Flight Simulator (Next) only story based, I will love it.
I believe if they are going for the average gamer, it will have a story whether it is 'sim' or 'arcade'. If that proves true chances are I will be all over it. But I don't want to have to fly my Stearman through a tornado to deliver a tractor part to a farmer in Kansas. That would be going a bit over the top for me  Grin

We'll see, but I am certainly going to be keeping an eye on it.
 

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Reply #75 - Aug 22nd, 2010 at 10:26am

machineman9   Offline
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Formula_1 wrote on Aug 22nd, 2010 at 9:45am:
I hope it is going to be a story based version of FS. I always thought that would be cool.
Start out in flight school and get job offers once it is completed. Jobs based on your success in the game. Like after flight school if you passed everything within certain scores, you would get different job offers. Like maybe crop dusting, bush flying or flight instructor. Then after gaining points in that job, new offers come in.
I would want it to have sim physics though.
Really just a career story built upon FS. That would be terrific to me.

[...]

But really, if MS Flight is Flight Simulator (Next) only story based, I will love it.
I believe if they are going for the average gamer, it will have a story whether it is 'sim' or 'arcade'. If that proves true chances are I will be all over it. But I don't want to have to fly my Stearman through a tornado to deliver a tractor part to a farmer in Kansas. That would be going a bit over the top for me  Grin

We'll see, but I am certainly going to be keeping an eye on it.


I'm sure if they were going to try to appeal to the huge market they would add levels of control. IL2 Sturmovik: Birds of Prey let you choose the realism settings. From easy up to 'realistic'. And the controls, physics and gameplay was affected from those choices. Other games let you select the individual aspects of the game you want to make harder. A lot of racing games let you turn off the racing line, ABS, traction control, etc, all independently of one another. MSFS have forever been doing this, but it will probably come under names for difficulty levels, then you can develop your own 'custom' difficulty level thereafter.

Atleast, that is how I can imagine it would be if this were a game for all generations and all persons.

P.S, I do like the story mode option. I am sure they would have 'free flight' and 'career mode' or something like that. That would be brilliant. Reckon money would affect it? Or bursaries/scholarships, etc. E.G earning $100 for a crop dust or something, but then get met by Red Bull and asked to fly a time trial to win flight training and a Red Bull Air Race passs.


Also... What about some kind of character progression? Change how your pilot looks, but also, change how the controls handle depending on your experience. A newbie pilot might have the controls a bit more shakey whilst they get to grips, but a more experienced pilot might have perfect control over the aircraft... Or is that going too far?

I think I'm just coming up with ideas instead of working with what we've been given.  Grin
 

...
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Reply #76 - Aug 22nd, 2010 at 10:37am

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Well since MS has dropped "sim" from the title, we might as well remove the "sim" from the site name and call it "viation." Shocked Grin

I am wondering if MS wants to set up something like apple has for their app store and sell add ons(remember there are free apps too) from their site to make a profit?

Also with the mention of Windows live, I wonder if they are trying to replace VATSIM and have a "live" massively multiplayer sim/game?

On an unrelated note, does anyone know wy te "h" on my keyboard wouldn't be working?  I copied an "h" from an earlier post and have been pasting it as I go along.  Its tiresome and I ate it!
 

"If you would not be forgotten, as soon as you are dead and rotten, either write things worth reading, or do things worth the writing" -Ben Franklin&&&&"Man must rise above the Earth to the top of the atmosphere and beyond, for only thus will he fully understand the world in which he lives." - Socrates&&&&" Flying is a religion. A religion that asymilates all who get a taste of it." - Me&&&&"Make the most out of yourself, for that is all there is of you"- Ralf Waldo Emerson&&
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Reply #77 - Aug 22nd, 2010 at 12:23pm

Keep It Simple   Offline
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I suspect that the word "sim" has been drpoped purely for marketing reasons.

The general public equates a "sim" as boring, difficult to master and only for the hard core.

I have been told by a few people who have bought MSFS in the past that It is boring and they found it impossible
to land a plane etc.

We all know that is not true of couse and now MS wants  to simply give FS an more user friendly tiltle the general public will be more attracted to.
Then once they got them, offer some fun things to do to hold their interest until they can gain some expertise in sim type flight.

This of couse does not mean that a hard core sim is not included as its core. MS has aread stated that "Flight" will remain true to MSFS' "hard core" fans.

Remember the timeless words of wisdom from  Shakespeare as he was talking about renaming a rose Smiley


 
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Reply #78 - Aug 22nd, 2010 at 1:39pm

JBaymore   Offline
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Keep It Simple wrote on Aug 22nd, 2010 at 12:23pm:
I MS has aread stated that "Flight" will remain true to MSFS' "hard core" fans.


Where?

best,

...............john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #79 - Aug 22nd, 2010 at 1:45pm

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How many people bought their Flight sims for the 'gaming' experience?


 
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Reply #80 - Aug 22nd, 2010 at 2:48pm

Keep It Simple   Offline
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ShaneG wrote on Aug 22nd, 2010 at 1:45pm:
How many people bought their Flight sims for the 'gaming' experience?


Eaxctly! Wink
There has be little "gaming" in MSFS. By offering a sim with some added gaming, it will open up a new customer base for FS which can lead to further developement.

The word gaming has been often misrepesented. Let's not loose sight of the fact that MSFS is in it's self is  a simulation "game". Game does not nessasarirly equate with "arcade".

BTW, This is not directed at anyone in particular but, it really does seem that some are filtering out info to support there own particular point of view. Smiley

 
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Reply #81 - Aug 22nd, 2010 at 5:23pm

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JBaymore wrote on Aug 22nd, 2010 at 1:39pm:
Keep It Simple wrote on Aug 22nd, 2010 at 12:23pm:
I MS has aread stated that "Flight" will remain true to MSFS' "hard core" fans.


Where?

best,

...............john

 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #82 - Aug 22nd, 2010 at 8:07pm

Keep It Simple   Offline
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JBaymore wrote on Aug 22nd, 2010 at 5:23pm:
JBaymore wrote on Aug 22nd, 2010 at 1:39pm:
Keep It Simple wrote on Aug 22nd, 2010 at 12:23pm:
I MS has aread stated that "Flight" will remain true to MSFS' "hard core" fans.


Where?

best,

...............john


This sentiment has be expresed by a few who are in a position to say.
This is one of them.
http://uk.pc.ign.com/articles/111/1114324p1.html

Why do you think MS wiil no longer continue to market a flight simulator? A simple name change that is most likely just for marketing purposes?

BTW, my position is simply to wait and see some concrete details about "flight" before  tearing it down.
I really can't understand why some are taking a negitive stance on Flight  instead of having a bit of optimism.
There is plenty of time for optimism if future details about "Flight" warrent it.
All we have now is a name change Smiley
« Last Edit: Aug 22nd, 2010 at 9:42pm by Keep It Simple »  
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Reply #83 - Aug 22nd, 2010 at 10:10pm

JBaymore   Offline
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Keep It Simple wrote on Aug 22nd, 2010 at 12:23pm:
I MS has aread stated that "Flight" will remain true to MSFS' "hard core" fans.


Sorry, but I just read the article you posted..... and did not see that direct sentiment quoted from Microsoft in there anywhere.

Can you point it out?

What I did take notice of was the quote from the Microsoft guy:

"I think the one piece that was missing was a big significant commitment from Microsoft Game Studios to push the service the same way Halo pushed the service on the console…that's been the missing element and that's what we're doing now."

best,

................john
 

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Reply #84 - Aug 22nd, 2010 at 11:37pm

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Let's just say that we interpet certain things differently and leave it at that. Smiley
 
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Reply #85 - Aug 23rd, 2010 at 2:21pm

Fr. Bill   Offline
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JBaymore wrote on Aug 22nd, 2010 at 1:39pm:
Keep It Simple wrote on Aug 22nd, 2010 at 12:23pm:
I MS has aread stated that "Flight" will remain true to MSFS' "hard core" fans.


Where?

best,

...............john


Here:

http://news.cnet.com/8301-13860_3-20013915-56.html?utm_source=twitterfeed&utm_me...

Quote:
The game is in its early development stages, with an alpha version nearly ready for internal testing, according to Kevin Unangst, a senior director in Microsoft's game unit.

The company is offering few details on Flight, but Unangst said that it is looking to
appeal to flying enthusiasts with the realism, accuracy, and fidelity they expect
, but also imagines including other types of gameplay that might appeal more to novices.

 

Bill
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Reply #86 - Aug 23rd, 2010 at 2:50pm

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FrBill,

Thanks.

That was a third pary summary of some verbal discussion that supposedly went on.  Knowing how stuff that gets said can get interpreted, I don't value the third party stuff for all that much.  (I've been the subject for many journalists and reporters over the years... and they rarely get it all that accurate.)

I was thinking that there was an actual literal quote from a credited Microsoft employee.  Hoping for it really.

Actual quotes get more scruitiny in the publishing world.  When there are a mixture of quotes and paraphrasing in an article, there is a deliberate choice thing going on there.   Paraphrasing allows for the writer's biases or parsing skills to become a part of the documentation.

best,

.................john

 

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Reply #87 - Aug 23rd, 2010 at 3:17pm

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Sorry if this has already been mentioned... but is Aerosoft carrying on development of their flight simulator after this release?
 

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Reply #88 - Aug 23rd, 2010 at 6:43pm

Keep It Simple   Offline
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Rich H wrote on Aug 23rd, 2010 at 3:17pm:
Sorry if this has already been mentioned... but is Aerosoft carrying on development of their flight simulator after this release?


I seriously doubt that anyone knows, including Aerosoft.
However if you want wild speculation, you came to the right thread! Grin
 
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Reply #89 - Aug 23rd, 2010 at 9:30pm

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From what I'm seeing on the Aerosoft forums, they are not to happy with MS Flight now underway. They say they are continuing with their sim.

Cool
 
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Reply #90 - Aug 23rd, 2010 at 11:47pm

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If the Aerosoft payware that I own is any indication of the quality they will put out ....... then their sim likely will be a bit better than Microsoft's will be. 

However..... again... nothing to really go by.

best,

...............john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #91 - Aug 24th, 2010 at 3:13am

Flying Mouse   Offline
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Keep It Simple wrote on Aug 22nd, 2010 at 12:23pm:
I suspect that the word "sim" has been drpoped purely for marketing reasons.

The general public equates a "sim" as boring, difficult to master and only for the hard core.

I have been told by a few people who have bought MSFS in the past that It is boring and they found it impossible
to land a plane etc.

We all know that is not true of couse and now MS wants  to simply give FS an more user friendly tiltle the general public will be more attracted to.
Then once they got them, offer some fun things to do to hold their interest until they can gain some expertise in sim type flight.

This of couse does not mean that a hard core sim is not included as its core. MS has aread stated that "Flight" will remain true to MSFS' "hard core" fans.

Remember the timeless words of wisdom from  Shakespeare as he was talking about renaming a rose Smiley




UbiSoft did the same thing with the latest installment of Silent Hunter (The submarine sim).

They also went the more arcade style development to attract a wider audience.

It was such a fail it seems that Ubisoft in such an attempt managed to sink the silent hunter series completely.

How ironic, they sunk the sub.

Lets hope MS does not fly our beloved MFS series into Mt. Erebus.

Undecided
 

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Reply #92 - Aug 24th, 2010 at 2:58pm

Fr. Bill   Offline
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JBaymore wrote on Aug 23rd, 2010 at 2:50pm:
Actual quotes get more scruitiny in the publishing world.  When there are a mixture of quotes and paraphrasing in an article, there is a deliberate choice thing going on there.   Paraphrasing allows for the writer's biases or parsing skills to become a part of the documentation.


Well, I wish I could point you to a public source for the verbatim quote you seek, but I will wager that time will prove it to be accurate...

...given that I know it to be true, but cannot for what should be obvious reasons* document.  Cool

* and no, it wasn't my third-cousin's great nephew who's neighbor works as a janitor at MSGS...  Cheesy
 

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Reply #93 - Sep 8th, 2010 at 10:39pm

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Since I first posted in the beginning, I have changed my opinion.

Based on my reading, Microsoft Flight appears to have been in development for about 18 months now. Microsoft is officially announcing it now as a Beta version will soon undergo internal testing. Add-on development is supposed to be easier than ever, showing that 3rd party developers may benefit from Flight being released. Performance is the #1 goal in Flight and has been since day one of the project.

My final opinion is that MS Flight will be better than FSX, with more realism and better performance. Online flying is focused on much more than in FSX. Flight will not be a little flying game. It should be a simulator. We should look forward to it. (But still not get our hopes up too much.)

My post is based on reading many blog entries and forum posts with people giving inside information they are getting from someone on the Flight Team. My info may not be accurate, but I feel that the people who are being negative about MS Flight should stop and just wait. At the moment, we don't know much more of the big details other than that it has been announced and it's a flight simulator. Give it a chance. It may end up being great.

Cool
 
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Reply #94 - Sep 9th, 2010 at 4:54am

ShaneG   Offline
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BrandonF wrote on Sep 8th, 2010 at 10:39pm:
Since I first posted in the beginning, I have changed my opinion.

Based on my reading....

My post is based on reading many blog entries and forum posts with people giving inside information they are getting from someone on the Flight Team.

My info may not be accurate...





Sources, or it never happened.  Roll Eyes

Without sources, everything posted in this thread is to be considered speculation, and personal opinion.

No exceptions.   Wink

Even if Bill Gates himself came in here saying he "read it somewhere",
I'd say he was full of crap if he didn't post his source.  Grin
 
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Reply #95 - Sep 9th, 2010 at 10:20am

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this whole this is confusing ,I only wish one thing ,MS think above all in the designers roll ,the series MSFS has been succeeded because of the independent designers around the world ,so make things easy for them..
remember the serie MSFS was ,A simulator ,a game ,and a game of design..
 

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Reply #96 - Sep 9th, 2010 at 10:23am
SeanTK   Ex Member

 
Going off of what Shane mentioned above, we have to be wary of people that claim to know "insider info" but "cannot recall/release their sources". Many times, people will say this simply to draw attention to themselves and act as if they are extremely important and should be upheld as a valued asset (granted...with no substance).

There is absolutely no purpose to people stating "I know X,Y,Z about this project because I am so well connected, but I can't give you any details to back that up."

At the very least, it's a tease, and at the worst, it's being an "attention whore". If you have information to share about FSX, back it up with factual evidence. Teasing users here and elsewhere with claims of insider knowledge is not beneficial in any way. The only reason for teasing us with "facts and hints" from an "insider that you can't mention" is to stroke an ego.
 
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Reply #97 - Sep 9th, 2010 at 10:36am

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I know nothing.. And that's a fact! Grin
 

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Reply #98 - Sep 9th, 2010 at 3:18pm

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Quote:
Going off of what Shane mentioned above, we have to be wary of people that claim to know "insider info" but "cannot recall/release their sources". Many times, people will say this simply to draw attention to themselves and act as if they are extremely important and should be upheld as a valued asset (granted...with no substance).

There is absolutely no purpose to people stating "I know X,Y,Z about this project because I am so well connected, but I can't give you any details to back that up."

At the very least, it's a tease, and at the worst, it's being an "attention whore". If you have information to share about FSX, back it up with factual evidence. Teasing users here and elsewhere with claims of insider knowledge is not beneficial in any way. The only reason for teasing us with "facts and hints" from an "insider that you can't mention" is to stroke an ego.

+1

Just like alot of things, those that really know can't say, and those that say really don't know.
 

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...
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Reply #99 - Sep 9th, 2010 at 6:38pm

BrandonF   Offline
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Jeez! Why do I even post anything?  Grin My point is: The people being so negative about Flight should stop. We don't know many details at all. If you have anything bad to say, I assume you guys could make a better flight simulator?  Roll Eyes
 
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Reply #100 - Sep 9th, 2010 at 9:27pm

Keep It Simple   Offline
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BrandonF wrote on Sep 9th, 2010 at 6:38pm:
Jeez! Why do I even post anything?  Grin My point is: The people being so negative about Flight should stop. We don't know many details at all. If you have anything bad to say, I assume you guys could make a better flight simulator?  Roll Eyes


LOL Well, as I found out early on, if you become an optomist about "Flight" you have wear your flak jacket. Smiley
 
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Reply #101 - Sep 10th, 2010 at 5:00am

ShaneG   Offline
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BrandonF wrote on Sep 9th, 2010 at 6:38pm:
Jeez! Why do I even post anything?  Grin


To raise that little number under your avatar.  Grin







BrandonF wrote on Sep 9th, 2010 at 6:38pm:
My point is: The people being so negative about Flight should stop.




Are you the opinion police now?  Huh










BrandonF wrote on Sep 9th, 2010 at 6:38pm:
We don't know many details at all. Smiley





But, you said above:



BrandonF wrote on Sep 8th, 2010 at 10:39pm:
Since I first posted in the beginning, I have changed my opinion.
My post is based on reading many blog entries and forum posts with people giving inside information they are getting from someone on the Flight Team.



so I was hoping you could post these blog locations, so that the rest of us could become just as informed as you claimed to be.

So which is it?  Roll Eyes









BrandonF wrote on Sep 9th, 2010 at 6:38pm:
If you have anything bad to say, I assume you guys could make a better flight simulator?  Roll Eyes



Oh really?  Roll Eyes


BrandonF wrote on Sep 7th, 2010 at 6:56pm:
My opinion on Posky is this: Their jets don't fly well. The models aren't made well. They have terrible support. (rude people on their forums...never go to them!!!) They say the spend so much time working on making the flight dynamics real and accurate. Personally, I think they absolutely fail at this. You can't even takeoff by the end of the runway in their 747-8F. A friend completely overhauled the flight dynamics for our VA, and the jet flies really well now.

I say, Posky is not the #1 place to look for quality airliner add-ons.

Cool








Keep It Simple wrote on Sep 9th, 2010 at 9:27pm:
LOL Well, as I found out early on, if you become an optomist about "Flight" you have wear your flak jacket. Smiley



Optimism isn't bad, when there's actually something to base it off of. 
Going by M$ past performance record with new FS releases,
I'd say they are the ones who need to prove I'm wrong this time.
Wink
 
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Reply #102 - Sep 10th, 2010 at 9:50am

Keep It Simple   Offline
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Quote:
Are you the opinion police now?


That appears to be your job now.  Grin

 
 
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Reply #103 - Sep 10th, 2010 at 10:03am

ShaneG   Offline
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Keep It Simple wrote on Sep 10th, 2010 at 9:50am:
Quote:
Are you the opinion police now?


That appears to be your job now.  Grin

 


Show me one place in this thread, or any other, where I've told someone, to not state their opinion.

I'm simply replying to the b.s. claims that people are making, such as the one you made above.

After re-reading through this thread,
I'd say those who aren't jumping on the M$ bandwagon and sucking the sack,
are the ones who need the flak jacket, as we seem to be the minority in this thread.

You can have your opinion, and I'm fine with that and respect it,
but be aware, that I too have an opinion, and it doesn't have to agree with yours.
 
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Reply #104 - Sep 10th, 2010 at 10:43am

Theis   Offline
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Guys, guys.. Take a chill pill and relax!

Why all this speculation and accusing, and instead wait for it to be released??

Cheer up, be friendly, and have a laugh with each other, instead of all this unhappy, un-SimV like mood, like I know it.. Sad

...
 

... Bar by Mees
...
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Reply #105 - Sep 10th, 2010 at 12:36pm
SeanTK   Ex Member

 
^^Yeah! (What Theis said...)


It's a GAME. Yes, there may be a lot of changes, but let's not tear eachother apart because of OPINIONS ON A GAME!


Here's a summary of what we should have learned from this thread so far:

1. Everyone has a right to an opinion.
2. All we know about this situation is that "an aviation program from MS will be released".
3. If it ends up being a flop when it comes out in the coming months/years, we still have PLENTY of life left in both FS9 and FSX!
4. Don't tease others by saying that you have "connections". It serves no purpose unless you can prove it.
5. This is an online forum. We shouldn't get worked up over what some sweaty arse in a computer chair says from 1000 miles away. If you agree with someone, great....if you don't....feel free to politely state why, but don't start a nerd fight.
 
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Reply #106 - Sep 10th, 2010 at 1:01pm

Theis   Offline
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Quote:
5. This is an online forum. We shouldn't get worked up over what some sweaty arse in a computer chair says from 1000 miles away. If you agree with someone, great....if you don't....feel free to politely state why, but don't start a nerd fight.


Arguing on the internet is like running in the Special Olympics. Even if you win, you're still retarded...
 

... Bar by Mees
...
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Reply #107 - Sep 10th, 2010 at 3:50pm

ShaneG   Offline
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No arguments, or ill feelings here.  Smiley

Perhaps I wasn't throwing enough smileys in my posts to show how happy I am while discussing this subject.  Grin Grin

This is still the most civil discussion on this topic compared to any other FS forum.  Wink


@Theis, that reminds me of a rather funny South Park episode.  Grin  Wink
 
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Reply #108 - Sep 11th, 2010 at 11:35pm

JBaymore   Offline
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Add a few more smileys and it'll look like a Fozzer posting, Shane.   Wink

best,

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Reply #109 - Sep 12th, 2010 at 2:58am

patchz   Offline
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JBaymore wrote on Sep 11th, 2010 at 11:35pm:
Add a few more smileys and it'll look like a Fozzer posting, Shane.   Wink

best,

...............john

Grin Grin Grin Grin Grin
Touche John.
Smiley
 

...
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #110 - Sep 12th, 2010 at 3:19am

Fozzer   Offline
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I've been safely hiding under my Bed during the gradual progression of this Thread... Shocked...!

Paul... ...

P.S. I'm still there now... Roll Eyes...!
 

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Reply #111 - Sep 12th, 2010 at 3:26am

alrot   Offline
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I'd been ..
...
looks like one of those soap operas


(I love this Gif)
 

...

Venezuela
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Reply #112 - Sep 12th, 2010 at 3:56am

expat   Offline
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Theis wrote on Sep 10th, 2010 at 1:01pm:
Quote:
5. This is an online forum. We shouldn't get worked up over what some sweaty arse in a computer chair says from 1000 miles away. If you agree with someone, great....if you don't....feel free to politely state why, but don't start a nerd fight.




Arguing on the internet is like running in the Special Olympics. Even if you win, you're still retarded...


...
 

PETA ... People Eating Tasty Animals.

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Reply #113 - Sep 12th, 2010 at 9:51am

ShaneG   Offline
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JBaymore wrote on Sep 11th, 2010 at 11:35pm:
Add a few more smileys and it'll look like a Fozzer posting, Shane.   Wink

best,

...............john



What can I say, the man is my role model.  Grin  Wink
 
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Reply #114 - Sep 12th, 2010 at 9:59am

alrot   Offline
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Sad don't mess  up with fozzer, he really got "connections" and you don't wanna end up at the bottom of the river  Tongue
 

...

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Reply #115 - Sep 12th, 2010 at 11:21am

Fozzer   Offline
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alrot wrote on Sep 12th, 2010 at 9:59am:
Sad don't mess  up with fozzer, he really got "connections" and you don't wanna end up at the bottom of the river  Tongue


Concrete Pillars supporting Motorway bridges is my favourite method of disposal.

"Fingers" Malloney organises the Cement mix.

Father O'Leary says a few prayers.

No Flowers.

Paul. (Mr. Fixit).
 

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Reply #116 - Sep 12th, 2010 at 9:06pm
SeanTK   Ex Member

 
Here's some information about the forthcoming sim from G4TV. It's predicted to appear mid-way through 2011.
http://www.youtube.com/watch?v=oHg5SJYRHA0
 
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Reply #117 - Sep 12th, 2010 at 11:06pm

Webb   Ex Member
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*
 
Quote:
Here's some information about the forthcoming sim from G4TV. It's predicted to appear mid-way through 2011.
http://www.youtube.com/watch?v=oHg5SJYRHA0

Smiley
 
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Reply #118 - Sep 16th, 2010 at 2:32am

f-35simpilot   Offline
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Quote:
If the Mods want to get together and decide to name me the official Simviation Press Agent for a Newly formed Simviation News Bureau, I will contact the lady on that page for questions 

Her contact info says "Press Only"

Grin


I actually used that once... I was in a press only area @ a local airshow and was asked what agency I was from... I said I was the simviation photographer for the region Roll Eyes Roll Eyes


I bet that aircraft, pay or free... Will be uploaded to a download server and will update your sim so that all models (not necessarily usable to you) are in the system so no more "i didn't crash into you... You looked like a cessna... How was I supposed to know you are in a an-225" incidents occur!!!
 

Carriers would be so mush easier to land on if they would just stop turning!!!
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Reply #119 - Sep 21st, 2010 at 6:51pm

BrandonF   Offline
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A new video has been put up on the Flight website along with an FAQ. Very cool!

Cool
 
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Reply #120 - Sep 21st, 2010 at 7:09pm
SeanTK   Ex Member

 
Hughes-MDFlyer
Quote:
A new video has been put up on the Flight website along with an FAQ. Very cool!


http://www.microsoft.com/games/flight/

Interesting. Hopefully we'll see some in game movies/shots soon (those look like renders to me). I am very glad that a preliminary FAQ section is present now, and answers many questions that users in the community have had.

So......we "know" the following:

It will be for the PC....NOT X-Box.

MS is claiming that existing fans of the FS franchise will be accommodated with no decrease in realism/fidelity with the new program. "...full fidelity simulation" (their words)

MS claims that "some" members of the ACES team are working on this project.

It will be designed to take advantage of our increasingly social online societies. New, easy ways to connect with others in the FS community will be present through this program.

New features will be added to cater to users who have never before used or considered using a Flight Simulator program, and will be designed as to not scare them off due to the complexity.


Unknowns/Unanswered questions:


There are still many unknowns regarding the third party addon scene.

We do not know what game engine is being used. The wording implies that it is a completely different system/approach from the FS code/style. This could result in a very fresh new start for addon creators that wish to stay relevant when this program hits the market.

Internet connection required at all times to use the software? (increasingly common with many other programs)

We have no screenshots/videos to go off of showing what the new sim/progam will be like, unless what is shown is in game. (Again, they look like renders to me....but I could be wrong.)



The bottom line:

There will VERY likely be a tremendous amount of upheaval across all reaches of the flight simulation community as this knowledge and more comes to light. We still have many unknowns, but we also have some comforting assurances that I believe dominated many of the subject lines in queries about this program.
The only thing we can do is wait and see what Microsoft brings us.
Arguing, demanding, pleading, and rumor spouting will do no good as the FS community absorbs more knowledge about this.
A common trend will be to see some users claiming inside knowledge. They may be right in the long run, but it's worthwhile to be cautious. If you have knowledge of a particular aspect of this program and cannot back it up with sources, do not post it.
A new era begins in personal flight simulation, and I for one am now very optimistic about this program, thanks to these new updates.
 
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Reply #121 - Sep 21st, 2010 at 8:04pm

BrandonF   Offline
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Not going to fully believe this, as the guy has no proof that the info is from an actual Microsoft guy.


""Oh man, I wish I could share with you some of the tidbits of information I'm getting from developers. I'll say this... developers should be happier with the next iteration of FS. My understanding is it is more geared towards development than ever before. Let's hope the buzz I am hearing from several developers is true.""

Source:
http://forum.avsim.net/topic/294987-additional-clues-about-ms-flight/

Cool

PS: Sean, great post and conclusion. I agree 100%!!!  Smiley
 
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Reply #122 - Sep 22nd, 2010 at 10:11am

patchz   Offline
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I'll say this: if FSX aircraft don't work in it in a smooth transition, I'm not interested. It was just a few months ago that I finally got a machine that would run FSX and it has taken time and effort to build it to what I have now. If they can't create it to use previous aircraft and scenery well, they need to start over. That's my opinion, and I'm sticking too it. Roll Eyes
At least until I see something to change my mind.....

And what the heck is 'Silverlight'? I really hate following a link only to find out I have to download some new program to see anything.
 

...
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #123 - Sep 22nd, 2010 at 10:54am

Boikat   Offline
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From the linked post:  "Other interesting technologies for this team include: 3D Studio Max, Maya"

Well, now.  I have Maya (haven't fiddled with it yet) and the local Jr College's 3D animation course uses Maya.  Imay have to dust off the book, fiddle with Maya, and maybe go to colleg this coming spring..

I'm just curious as to how add-ons would be handled?
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #124 - Sep 22nd, 2010 at 12:13pm

JBaymore   Offline
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Boikat wrote on Sep 22nd, 2010 at 10:54am:
I'm just curious as to how add-ons would be handled?


THAT is the $10,000,000 question.  Wink

best,

.................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #125 - Sep 22nd, 2010 at 1:45pm

DaveSims   Offline
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Must be getting serious now, it has its own topic.

I am concerned about the "whole new from the ground up experience."  I do not even us FSX much as I am very comfortable with FS9.  I guess I will have to wait and see what comes of it, I just hope Microsoft remembers we don't all own supercomputers, and build a program that can run on your average computer.
 
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Reply #126 - Sep 22nd, 2010 at 8:21pm

Steve M   Offline
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My two cents. I think you cannot produce a better simulator that runs on average hardware unless the business end of the sim IS coming from a server. Lo and behold, the bottleneck would now become your internet provider AND your system. How will MS please us and their stockholders? I hope for the best, but I think the MS giant has been watching during the sim hiatus and seeing the payware and freeware deluge of products and downloads bypassing their cash registers. I'm truely sorry that my opinion of this is so negative but I know full well that MS is only doing this for the profits that they can reap.
(For the shareholders)..
                          FSX..
                          and FS9 is in the mail..     Cool
 

...
Flying with twins is a lot of fun..
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Reply #127 - Sep 22nd, 2010 at 8:27pm

BrandonF   Offline
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Computers are constantly being improved. FSX was released over four years ago. So by now, MS should be able to make their sim look good AND perform well on today's computers. Like they said, performance has been their #1 goal since day 1. I need to find that article....

Cool
 
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Reply #128 - Sep 22nd, 2010 at 10:44pm

Boikat   Offline
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I'm sure they are aiming at what would be considered a "high end" PC by todays standards.  Probably a 4 GHZ system, minimum, and a high end graphics card.  I saw an "Avatar on-line" game about a month after the movie came out, and just off the top of my head, I seem to remember it's system requirements were for a 3, or 3.5 GHZ, processor.  Again, that was the *minimum* requirement for the CPU.

Are 8 GHZ processors on the market yet?  I haven't checked lately....  Tongue
 

...
"I reject your reality, and substitute my own" Adam Savage, Mythbusters
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Reply #129 - Sep 22nd, 2010 at 10:54pm
U4EA   Ex Member

 
patchz wrote on Sep 22nd, 2010 at 10:11am:
I'll say this: if FSX aircraft don't work in it in a smooth transition, I'm not interested. It was just a few months ago that I finally got a machine that would run FSX and it has taken time and effort to build it to what I have now. If they can't create it to use previous aircraft and scenery well, they need to start over. That's my opinion, and I'm sticking too it. Roll Eyes
At least until I see something to change my mind.....


What he said! Cool
 
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Reply #130 - Sep 23rd, 2010 at 8:32am

patchz   Offline
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Guess I missed reading something somewhere. If Steve is right, and your internet speed is a factor in how well it runs, then my interest in it lessens even more.

[rant]And I am sick of the constant upgrade hardware/upgrade software war between the manufacturers. They need to slow down progress, not speed it up. There is such a thing as too much progress too fast, and imho, we

reached it about five or ten years ago, at least as far as personal computing goes. I guess I'm somewhat like Paul, I don't like change, and becoming a 'disposable' society is one of the biggest mistakes we have ever

allowed. [/rant]
 

...
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Reply #131 - Sep 23rd, 2010 at 11:31am

DaveSims   Offline
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patchz wrote on Sep 23rd, 2010 at 8:32am:
Guess I missed reading something somewhere. If Steve is right, and your internet speed is a factor in how well it runs, then my interest in it lessens even more.

[rant]And I am sick of the constant upgrade hardware/upgrade software war between the manufacturers. They need to slow down progress, not speed it up. There is such a thing as too much progress too fast, and imho, we

reached it about five or ten years ago, at least as far as personal computing goes. I guess I'm somewhat like Paul, I don't like change, and becoming a 'disposable' society is one of the biggest mistakes we have ever

allowed. [/rant]


Not get too far off topic, but I agree totally.  A woman that works with my girlfriend just asked us for advice on which laptop to buy.  All she wants to do is get online and look at photos of her grandkids.  She does not need a 1TB harddrive, 8G of RAM, and a quad core processor to do that, but that is what they tried to sell her.  Even my computer has a 750GB harddrive, packed full of music, FS9 and FSX, and pictures, and I still have 500GB open.  I have the 3Ghz quad core processor, 8G of RAM, and all that, but FSX still runs slow on low to middle graphic settings on a computer that is less than a year old.  I don't think should have to invest thousands of dollars in an Alienware type computer for flight sim.
 
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Reply #132 - Sep 23rd, 2010 at 11:45am

Fozzer   Offline
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Well.... Roll Eyes....

Without spending loadsamoney on a complete, very expensive, Computer build, I am (happily) limited to running my Trusty FS '98/2000/2002 and 2004, whilst my copy of FSX lies in darkness in my bottom drawer...
..and with other, more important, priorities in mind, that wont be happening any time soon... Smiley.... Wink...!

I must admit that I play this "stuff" just for fun, like I did on my old 8_bit Computers*, long, long ago... Grin...!

Paul...*Clive Sinclair: The King is Dead. Long live the King!... Grin...!

Win XP Pro. AMD Athlon Socket A, Thoroughbred 2600+ XP (2.1 GB). AGP, nVidia 7800GS 256 MB. 2 GB Memory. 700 Watt PSU.
..and a lot of Spiders and dead Mice...

...see what I mean!... Wink... Grin...!
 

Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
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Reply #133 - Sep 23rd, 2010 at 12:20pm

JBaymore   Offline
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Fozzer wrote on Sep 23rd, 2010 at 11:45am:
*Clive Sinclair: The King is Dead. Long live the King!... Grin...!.


+1  Wink

best,

.................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #134 - Sep 23rd, 2010 at 1:18pm

f-35simpilot   Offline
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they now have a general e-mail address posted for suggestions, I already sent a suggestion but would appreciate you all to second my thought.



military AI (all able to include)
RARE AI that you have to be lucky to come across (ex: AN-225, snowbirds, thunderbirds, lancaster and other vintage aircraft, red arrows, avro vulcan, etc.)

 

Carriers would be so mush easier to land on if they would just stop turning!!!
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Reply #135 - Sep 23rd, 2010 at 3:07pm

Boikat   Offline
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f-35simpilot wrote on Sep 23rd, 2010 at 1:18pm:
they now have a general e-mail address posted for suggestions, I already sent a suggestion but would appreciate you all to second my thought.



military AI (all able to include)
RARE AI that you have to be lucky to come across (ex: AN-225, snowbirds, thunderbirds, lancaster and other vintage aircraft, red arrows, avro vulcan, etc.)



I saw a "Feedback" e-mail link, but nothing that readily translates to "Suggestions".

But, other than that:

Patchz:  "Silverlight" is just a media player, and painless.  I did un-check the "automatic update" option during the install since they have a habit od popping up when you're in the middle of something else.  Nothing is more annoying than having an "update nag" minimize or otherwise interupt something else, like shooting a carrier landing.

After reading through the entire thread, I have to go with Fr. Bill's post, and just keep a level head, and wait and see. The folks at MS are not complete idiots (Window Millenium aside), so I'm optimistic, even to the point that I'm not too concerned about having to have to worry about getting a new, high end computer.

I do have reservations about the "unknowns", such as how they plan on handling add-ons.  Mention was made along the lines of add-on being submitted to MS, and they would add them into their MSFlight database, if they approve of the add-on.  But, after thinking about it, why?  The only aircraft they would really have to carry on their servers are AI.  To be sure, they will likely have some MSFlight aircraft (I'm pretty sure you'll have to either buy the software at the local Wally World, Best Buy, or other software outlet) or buy the DL directly from MS, and have native MSFlight aircraft, but they will most likely still be stored on your PC. 

I think, basically, you're going to be flying in the virtual world that MS Live will provide.  You're just "projected" into that world, either solo, or "groups" (just you and a couple of chums, knocking around the sky), or "Open" (With every Tom, Dick and Harry that's also running in an "Open" mode)

Much of the add-on discussion has been mostly about aircraft, which, if stored on your local drive, is no problem, but what about *scenery*?  That could get sticky.

At any rate, when MSFlight is released (Is it mid 2011?), that still does not mean nails in the coffin of FS9, FSX, or any earlier versions that people still fly.  Besides, if MSFlight Flops, then MS may do a re-think, and release an FSXI in a couple of years. Tongue

I'm just musing since I work mids, and should be in bed right now.  Sounds like a damn good idea! Smiley
 

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Reply #136 - Sep 24th, 2010 at 3:47pm

f-35simpilot   Offline
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just please e-mail them with my idea... l would love to fly with a formation of f-15s


thanks in advance
 

Carriers would be so mush easier to land on if they would just stop turning!!!
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Reply #137 - Sep 24th, 2010 at 6:21pm

Keep It Simple   Offline
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I could have sworn that someone said it was too early to have a dedicated "Flight'  forum until at least a beta  Wink

I'm glad it's  been implmented.  Smiley
Thanks. Smiley
 
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Reply #138 - Sep 24th, 2010 at 6:41pm

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Yeah, we need the forum to discuss it, even though it's not in beta yet.
 
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Reply #139 - Sep 24th, 2010 at 7:03pm

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Keep It Simple wrote on Sep 24th, 2010 at 6:21pm:
I could have sworn that someone said it was too early to have a dedicated "Flight'  forum until at least a beta  Wink

I'm glad it's  been implmented.  Smiley
Thanks. Smiley


At least now there is a dedicated website with some information,  more than just a 15 second rendering of an airplane flying that will likely look nothing like the new program.
 
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Reply #140 - Sep 24th, 2010 at 7:10pm

BrandonF   Offline
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DaveSims wrote on Sep 24th, 2010 at 7:03pm:
Keep It Simple wrote on Sep 24th, 2010 at 6:21pm:
I could have sworn that someone said it was too early to have a dedicated "Flight'  forum until at least a beta  Wink

I'm glad it's  been implmented.  Smiley
Thanks. Smiley


At least now there is a dedicated website with some information,  more than just a 15 second rendering of an airplane flying that will likely look nothing like the new program.


You never know what the sim will look like. A little early to say that.  Wink
 
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Reply #141 - Sep 25th, 2010 at 6:34am

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I don't mean to get drawn into any debate, but just to put my two cents in: I think it would be a big mistake if this sim is an online-only kind of thing. I'm not saying that just because I'm stuck with a slow connection either, believe me I would change it if I could.
 

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Reply #142 - Sep 25th, 2010 at 9:07am

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TacitBlue wrote on Sep 25th, 2010 at 6:34am:
I don't mean to get drawn into any debate, but just to put my two cents in: I think it would be a big mistake if this sim is an online-only kind of thing. I'm not saying that just because I'm stuck with a slow connection either, believe me I would change it if I could.

+1
 

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Reply #143 - Sep 25th, 2010 at 11:46am

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patchz wrote on Sep 25th, 2010 at 9:07am:
TacitBlue wrote on Sep 25th, 2010 at 6:34am:
I don't mean to get drawn into any debate, but just to put my two cents in: I think it would be a big mistake if this sim is an online-only kind of thing. I'm not saying that just because I'm stuck with a slow connection either, believe me I would change it if I could.

+1


+2


 

Cheers,
RB

...
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Reply #144 - Sep 25th, 2010 at 11:56am

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If it comes Please beautiful and smarter people on the earth Please, protect designer's work! (if there will be a future for FS design)

Gmax---->Mdl---->3ds---->gmax again
NO!


Gmax----->Mdl
  like in the old fs9-FS2004 makemdl9 compilation

many well known designers prefers to wait the 45 minutes that takes to decompile using the fs9 makemdl and use this old format and still are using it for FSX

but its so easy to steal their work ,this to me was the worse mistake and there is a program just to do ONLY ,and if it wasn't unfair enough you can reverse the dds or bmp DTX 5 to 24/32 bitmaps and see and reinsert them in 3d max or gmax ALL in a single program.
  this disencourage every one to do anything in this format
try to fix this please
   
 

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Reply #145 - Sep 25th, 2010 at 12:33pm

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If I understood correctly, they are going to incorporate Maya as their 3D modeling application.  How that impacts GMax or other 3D modeled add-ons is beyond me.  I think that's also one of the other questions that is hanging in the wind:  Will current (FS9 and FSX) add-ons be usable in MS Flight?
 

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Reply #146 - Sep 25th, 2010 at 12:41pm

alrot   Offline
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Boikat wrote on Sep 25th, 2010 at 12:33pm:
If I understood correctly, they are going to incorporate Maya as their 3D modeling application.  How that impacts GMax or other 3D modeled add-ons is beyond me.  I think that's also one of the other questions that is hanging in the wind:  Will current (FS9 and FSX) add-ons be usable in MS Flight?


That would be  the end, at least for me of what I do , Maya? I don't know how to work in Maya , I won't buy maya

I hope they Learn to LISTEN the customers ,and if Old models fs9 and FSX won't work in this "Flight" bye bye MSFS   Sad,

I really had a bad feelings ,I would better start to see Xplane
 

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Reply #147 - Sep 25th, 2010 at 12:45pm

Keep It Simple   Offline
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The online aspect (to run Flight) is most lkely only for mutiplayer that wiil be a big aspect of it.

Also, it goes withou saying that there will be an anti pirating aspect of Flight that will involve being connected to the net at least periodically.

I seriously doubt that you will need to be connected to the net  while you are actually running Flight in single player.
I believe MS is smarter than that.

As far as backwards compatability, perhaps it's time to move on to new code etc for the sake of the long term survival of FS
We can all run FSX in addition to Flight as Flight matures a bit.
Sometimes. we all have to know when to let go of things.   

Let's all wait for real facts before we panic. Smiley
      
 
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Reply #148 - Sep 25th, 2010 at 1:11pm

alrot   Offline
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Yeah ,I?m agree but these forum are being watch by them , look at it this

From every 10 airplanes available as a freeware 9 and a half are made using FS9-SDK because as I said FSX-SDK its vulnerable , and It did have many problems .

  If they DEAR to Jump in a new way of 3d model ,its a suicide ,or at least It will be more a game than a simulator .

I'm still surprise by the amount of realism hidden inside FSX ,there so much realism that this game came before were video card  and CPU ,were able to run this game, TWO SPs were release the same year of its release a clear sign that something didn't go well, and I didn't never bought that ACES team were fired just economical adjustment,they were fire because that program have too many issues ..

is today when some of us can see what is the FSX potential, because the hardware able to run this game just began to came out last year

   the same goes with VISTA, They haven't learn the lesson?

I hope this is just panic and lets wait and see ,but due to my personal experience in MSFS and in the Whole MS (Millenium/VISTA/ETC)
I don't see a nice future in this,indeed they give a surprises but not the kind the ones it makes you smile
 

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Reply #149 - Sep 25th, 2010 at 1:31pm

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alrot wrote on Sep 25th, 2010 at 12:41pm:
Boikat wrote on Sep 25th, 2010 at 12:33pm:
If I understood correctly, they are going to incorporate Maya as their 3D modeling application.  How that impacts GMax or other 3D modeled add-ons is beyond me.  I think that's also one of the other questions that is hanging in the wind:  Will current (FS9 and FSX) add-ons be usable in MS Flight?


That would be  the end, at least for me of what I do , Maya? I don't know how to work in Maya , I won't buy maya

I hope they Learn to LISTEN the customers ,and if Old models fs9 and FSX won't work in this "Flight" bye bye MSFS   Sad,

I really had a bad feelings ,I would better start to see Xplane



The important thing to remember, again, is that MS Flight is not the end of FS9 or FSX. 

I have a copy of Maya that I got with a book from BAM.  I haven't messed with it yet, since there didn't appear to be an easy way to port the models into FSX, though someone was working on a "translator".

Maya also seems the 3D app of choice of several colleges for their 3D animation courses Two colleges in my area offer 3D courses, and both use Maya, so there may be some advantage.

I'll have to dig it up (I think I have it installed already) and poke around with it a bit.

I also noticed that Maya is mentioned occasionally in the  "3D design" topic, so who knows?
 

...
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Reply #150 - Sep 28th, 2010 at 3:23am

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Wow.

Wasn't expecting this when I dropped by . . . but good to see that MS is finally dusting off the series to get it working.

Of course, like everyone else here, I'm filled with mixed feelings on the matter.

One of the important things that I think has been noted seems to be the naming of the thing.  "Flight" (sans "Simulator") seems to indicate to me that they aren't necessarily going for the low-brow market, but that they want to distinguish themselves from the previous versions, to let everyone know that this is an entirely new product that has nothing to do with the previous versions, which I find to be refreshing.  There was far too much backwards-compatible kowtowing in the last few releases.  So much so that it hindered the designers (and programmers from ACES) from grasping at the true potential of the release.  I for one will be glad to see a complete reboot for the series.

Another interesting aspect of this is how they will implement the 3rd-party software design.  After all, I know of no game that has a scope of this magnitude that doesn't allow modification and improvement.  Hell, that was what made MSFS so popular in the past: the ability to customize your heart out!

To that end, they can't simply release something that can ONLY be modified or fleshed-out by Maya.  The program is nearly $5,000 US, which is horribly outside most people's budget.  That was the issue they were working with for FS8 and FS9 with Gmax: they essentially needed a "dumbed-down" version of 3ds Max (a cousin of Maya!) so they stripped Max 6 (or was it 5?) down to it's bare bones and created Gmax.  So it would follow for one of two things: either they will create a Maya-esque version of Gmax, or they will restrict the content completely to authorized developers, in which case I give up on MS completely and move on to X-Plane! Wink

Whatever happens, I'm sure this will be a few years in the making, so we all have time to save up for that 12-core, 20-GB RAM, high-fidelity interactive VR system that will tremble under the mighty weight of M$'s latest foray into the ultra-crisp, yet slightly annoying area of cutting-edge graphics with disappointing simulation behind them! Tongue
 

...
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Reply #151 - Sep 28th, 2010 at 12:10pm

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has everyone forgot that MS. Sold the term "Flight Simulator" to Aerosoft or someone when they shut down that division (i am looking for the article), would that be the reason it is not called flight simulator 11???
 

Carriers would be so mush easier to land on if they would just stop turning!!!
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Reply #152 - Oct 1st, 2010 at 12:22pm

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Any speculation this might be a browser based platform like they did with PGATOUR.com
h**p://www.pgatour.com/players/00/87/93/

 
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Reply #153 - Oct 1st, 2010 at 1:28pm
SeanTK   Ex Member

 
This program will NOT be browser based. That has already been confirmed by Microsoft. Read the FAQ on the Flight website. It will be a program for PCs...(not Xbox either).
 
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Reply #154 - Oct 2nd, 2010 at 1:09am

BrandonF   Offline
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f-35simpilot wrote on Sep 28th, 2010 at 12:10pm:
has everyone forgot that MS. Sold the term "Flight Simulator" to Aerosoft or someone when they shut down that division (i am looking for the article), would that be the reason it is not called flight simulator 11???


They didn't sell the Flight Simulator name to Aerosoft. It's not called FS11 because it's separate from the original FS series. Flight is meant to replace it. They simply removed "Simulator" to give some distinction between the old series and the new sim. Also, FSX was such a wreck that the FS series had a bad name. They sure didn't want people to think this would be another FSX.

Cool
 
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Reply #155 - Oct 5th, 2010 at 1:16pm
SeanTK   Ex Member

 
Head's up, they changed the wording in a portion of the FAQ section that is pretty important!

Q: How does Games for Windows – LIVE factor in?

A: Games for Windows – LIVE introduces a new level of connectivity to virtual flight, enhancing both the social and game play experiences of the title.
Content is updated virtually.
You can fly solo or join an entire global flight community online. You can easily connect with and facilitate flight experiences with your friends. The addition of Games for Windows - LIVE creates an ubiquitous virtual world of flight that offers easy and engaging access to the magic of flight for all.
 
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Reply #156 - Oct 5th, 2010 at 1:23pm

BrandonF   Offline
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They also changed:

Q: What is "Microsoft Flight?"

A: "Microsoft Flight" is a new PC game from Microsoft Game Studios. The new title will be available on the Games for Windows – LIVE service and will bring a new perspective to the long-standing "Flight Simulator" franchise.
From new game play elements and enhanced scenery and terrain to new aircraft and integrated content marketplace,
it is an entirely new breed of virtual flight. The Games for Windows - LIVE platform sets the stage for all your virtual flight needs while connecting you to a global base of users, content and endless exploration. Microsoft Flight builds off its heritage of deep, immersive simulation and is redesigned to make the experience easier for virtual fliers of all interests and skills.

So, do these changes mean something good, or bad. (Referring to "Content is updated virtually)

Cool
 
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Reply #157 - Oct 5th, 2010 at 3:17pm

JBaymore   Offline
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As always... anything said is all speculation based on the minimal information that parsing of the official press releases provides.  And that ain't much.

Reading between the lines, it sounds to me like Micro$oft is likely planning on controlling the add-ons, so that they get at least a piece of the action on most if not all stuff involved in the new sim. 

".....integrated content marketplace......" sounds like it will focus on payware add-ons only, and only those offered thru that venue will maybe be available to work with the new sim.  They'll probably have a few "teaser" freebies... but I bet most of the content will be payware based.

If they allow freeware development to go on the download site, it sounds like they will still want to put their "stamp of approval" on it.  Which might eliminate stuff like real airline repaints (due to licensing issues) and other such stuff.

".....available on the Games for Windows – LIVE service......" seems to say that it is more focused on the LIVE market than on the stand alone PC market.  Which fitsd the predictions that stand alone PCs are becoming dinosaurs ....with apps and storage online being the wave of the future.

And I always cringe when I see the word "game play" applied to something that I think of as being a simulation.  But that is just me.

"......builds off its heritage of deep, immersive simulation and is redesigned to make the experience easier for virtual fliers of all interests and skills." is a bit worrisome to me.  What it seems to imply is that they are lookng to "dumb down" the program to attract the people who don't want to bother with the "deep heritage" that requires learning how to fly and navigate and such.  The BIG market is in games, not a technical simulation... so from a business standpoint, it makes sense.  For every hard-core "simulator addict" they disenfranchise... there will be 10 casual gamers that will stand in line to replace him/her.

best,

.................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #158 - Oct 5th, 2010 at 3:52pm

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alrot wrote on Sep 25th, 2010 at 12:41pm:
Boikat wrote on Sep 25th, 2010 at 12:33pm:
If I understood correctly, they are going to incorporate Maya as their 3D modeling application.  How that impacts GMax or other 3D modeled add-ons is beyond me.  I think that's also one of the other questions that is hanging in the wind:  Will current (FS9 and FSX) add-ons be usable in MS Flight?


That would be  the end, at least for me of what I do , Maya? I don't know how to work in Maya , I won't buy maya

I hope they Learn to LISTEN the customers ,and if Old models fs9 and FSX won't work in this "Flight" bye bye MSFS   Sad,

I really had a bad feelings ,I would better start to see Xplane


I don't know about the rest of you, but I'm at least another computer away from being close to running FSX how I want to. The computer to really max out FSX is probably available commercially, but I'm not spending the $4,000 or whatever it would cost to buy it. I guess the point of my post is this: if MSFlight is something completely different than the FS series - which would in turn make it pretty likely something I'm not interested in - I have years and years and years of FSX to go before I would consider it obsolete. Tons of people will still be playing it and developing for it - I mean for God's sake, people are still playing and developing add-ons for FS9, which I believe was released over 7 years ago.

I'm not really too worried about having to jump to X-Plane if MSFlight sucks.
 
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Reply #159 - Oct 5th, 2010 at 3:54pm

alrot   Offline
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JBaymore wrote on Oct 5th, 2010 at 3:17pm:
If they allow freeware development to go on the download site, it sounds like they will still want to put their "stamp of approval" on it.  Which might eliminate stuff like real airline repaints (due to licensing issues) and other such stuff.




they always being focused in just one thing  MONEY! and that's all it matter to them as always  ,typical


that will be the murder of what's being the key of what they always denied themselves,the successful of all MSFS is because of these freeware designers ,they want to earn more money at all cost and kill one part of this game which it was design .

So now if anyone wants to make and airplane ,will have to paid to M$ something somehow , well IMHO people always seems to like more to paid ,Ive seen crappy FSX Payware models and just because you have to paid is automatically better , You wishes has being listen. (maybe we will go back in the times of MSF98 when only they release other models I bought a 747..thats great)

"Flight"=this will be the room for only payware

FSX and FS2004 will be on the games for couple years and then will vanish behind this new style "Flight"

This is normal ,it doesn't surprise me its the M$ style ,but every lider has their end.      
 

...

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Reply #160 - Oct 5th, 2010 at 4:30pm

BrandonF   Offline
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JBaymore wrote on Oct 5th, 2010 at 3:17pm:
As always... anything said is all speculation based on the minimal information that parsing of the official press releases provides.  And that ain't much.

Reading between the lines, it sounds to me like Micro$oft is likely planning on controlling the add-ons, so that they get at least a piece of the action on most if not all stuff involved in the new sim. 

".....integrated content marketplace......" sounds like it will focus on payware add-ons only, and only those offered thru that venue will maybe be available to work with the new sim.  They'll probably have a few "teaser" freebies... but I bet most of the content will be payware based.

If they allow freeware development to go on the download site, it sounds like they will still want to put their "stamp of approval" on it.  Which might eliminate stuff like real airline repaints (due to licensing issues) and other such stuff.

".....available on the Games for Windows – LIVE service......" seems to say that it is more focused on the LIVE market than on the stand alone PC market.  Which fitsd the predictions that stand alone PCs are becoming dinosaurs ....with apps and storage online being the wave of the future.

And I always cringe when I see the word "game play" applied to something that I think of as being a simulation.  But that is just me.

"......builds off its heritage of deep, immersive simulation and is redesigned to make the experience easier for virtual fliers of all interests and skills." is a bit worrisome to me.  What it seems to imply is that they are lookng to "dumb down" the program to attract the people who don't want to bother with the "deep heritage" that requires learning how to fly and navigate and such.  The BIG market is in games, not a technical simulation... so from a business standpoint, it makes sense.  For every hard-core "simulator addict" they disenfranchise... there will be 10 casual gamers that will stand in line to replace him/her.



This could also be considered speculation. You can think of these things in different ways. The FAQ page can be taken positively or negatively. It all depends on how you look at it. We just have to wait and see what Microsoft gives us.

Cool
 
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Reply #161 - Oct 5th, 2010 at 4:35pm

Travis   Offline
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Don't get too angry yet, Alrot.  There is still the possibility of the upload/download system having alternatives . . . ah, who am I kidding?  With the way MS does things, it wouldn't surprise me a bit to find that they just took the easy route and eliminated all but the payware developers.

If anyone at Microsoft is paying attention to this website AT ALL: you will lose a large percentage of your clientele if freeware design is eliminated.
 

...
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Reply #162 - Oct 5th, 2010 at 5:09pm

Boikat   Offline
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Travis wrote on Oct 5th, 2010 at 4:35pm:
Don't get too angry yet, Alrot.  There is still the possibility of the upload/download system having alternatives . . . ah, who am I kidding?  With the way MS does things, it wouldn't surprise me a bit to find that they just took the easy route and eliminated all but the payware developers.

If anyone at Microsoft is paying attention to this website AT ALL: you will lose a large percentage of your clientele if freeware design is eliminated.


Keep in mind, also, that even after MS Flight is released, it will not be the end of FS9 or FSX. MS Flight will not put free-ware or pay-ware designers out of business. It will be MS's loss if they do snub the free-ware designers.  After all, assuming equal quality, if someone comes out with, for example, a Buck Rogers "Thunderfighter" freeware for FSX VS a MS Flight Add-on "Thunderfighter" that I have to pay for, guess which one I'll download and under what program I'll be flying in.
 

...
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Reply #163 - Oct 5th, 2010 at 5:24pm

JBaymore   Offline
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BrandonF wrote on Oct 5th, 2010 at 4:30pm:
This could also be considered speculation.


And you completly missed actually reading the first and second sentence I wrote in that posing exactly HOW?  Roll Eyes

JBaymore wrote on Oct 5th, 2010 at 3:17pm:
As always... anything said is all speculation based on the minimal information that parsing of the official press releases provides.  And that ain't much.

 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #164 - Oct 5th, 2010 at 5:37pm

alrot   Offline
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Boikat wrote on Oct 5th, 2010 at 5:09pm:
Travis wrote on Oct 5th, 2010 at 4:35pm:
Don't get too angry yet, Alrot.  There is still the possibility of the upload/download system having alternatives . . . ah, who am I kidding?  With the way MS does things, it wouldn't surprise me a bit to find that they just took the easy route and eliminated all but the payware developers.

If anyone at Microsoft is paying attention to this website AT ALL: you will lose a large percentage of your clientele if freeware design is eliminated.


Keep in mind, also, that even after MS Flight is released, it will not be the end of FS9 or FSX. MS Flight will not put free-ware or pay-ware designers out of business. It will be MS's loss if they do snub the free-ware designers.  After all, assuming equal quality, if someone comes out with, for example, a Buck Rogers "Thunderfighter" freeware for FSX VS a MS Flight Add-on "Thunderfighter" that I have to pay for, guess which one I'll download and under what program I'll be flying in.


ahh in my experience when something new as MSFS comes ,No matter if it works or not
its true that when FSX was released Didn't work at all but people focused on the new game ,every one bought the most expensive cpus ,video cards and RAM ,and nothing could fix that, then they release the two Service Pack ,and latter many like Nick deal with it

then  FS2004 came back because IT still didn't run too well .
It is Now that technology has achieve to the point that can run FSX ,but still we can't denied that this game has issues ,that ADD ON developers has fixed many of those details,details that YOU and ME Paid for it.


I'm sure that this new game will be much more realistic than FSX and it will not have problems 
and people will get used to it like FSX people will empty their bank accounts to buy the best computer ..

  Silly me ,we were talking about maya as a new 3d3 software develop tool, I was going to ask to allow plugins to export in their new format in gmax and 3d max ,

I was thinking to improve my models into this new FLIGHT , I was dreaming ..
M$ never listen to people ,they just wish to have xray vision to see your wallet to take your money..

all I can say is This is/was a society ,was born seriously in 1998, there are millions behind this world of MSFS , Forums ,Clubs are made because of this revolutionary Adult game
that children plays with it too, a game that allows people ,teams and companies to develop other business based in this (Payware people)  .
  Your about to destroy everything  and you will drag too , Try to listen to the people , make a better FS ,allow ANYONE built in the way YOU (M$) allow us (GMAX)
Don't be selfish ,You will earn a lot if a new MSFS comes and not this software that seems a killer of this culture.


Take a look around and see . PlaneX everyday more people are making models . what if they achieve what FSX couldn't one of these days?
 

...

Venezuela
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Reply #165 - Oct 5th, 2010 at 6:19pm

BrandonF   Offline
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JBaymore wrote on Oct 5th, 2010 at 5:24pm:
BrandonF wrote on Oct 5th, 2010 at 4:30pm:
This could also be considered speculation.


And you completly missed actually reading the first and second sentence I wrote in that posing exactly HOW?  Roll Eyes

JBaymore wrote on Oct 5th, 2010 at 3:17pm:
As always... anything said is all speculation based on the minimal information that parsing of the official press releases provides.  And that ain't much.



There I go again. Screwing up in more ways than one.  Roll Eyes
 
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Reply #166 - Oct 8th, 2010 at 6:55pm

mhoffman50   Offline
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I've read most of this thread and it's quite interesting and very speculative.  As I think about what I would expect out of a new title, things (in no particular order) such as these come to mind:

  - Externally visually appealing(scenery, weather, seasons, etc)
  - Physically accurate(lift, thrust, gravity, drag, crash & burn)
  - Environmentally accurate(ATC, navigation, proper procedures, etc)
  - Internally visually appealing(virtual cockpits, buttons that work, passengers, flight attendants, etc)
  - Some backward compatibilty of or convertabilty of previous add ons.
  - Smooth flight/good frame rates/no blurries on reasonable hardware

And I really don't care how they manage this and I don't worry about windows live if I can attain my expectations.

I don't want much do I  Wink


 
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Reply #167 - Nov 27th, 2010 at 12:03pm

New Light   Offline
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   It's been a couple of months since I've been in the forums section. I've been busy learning to make my own AI traffic plans. Yeah, I know, it took me long enough  Cool

  I'll first say, that my main use of Flight Simulator is to actually "fly" the aircraft as close to by-the-book as possible. Although, I realize many folks like making nice looking screenshots and such, which is fine with an ok pc. The "flyabilty" factor demands a bunch more "horsepower" though, in order to make good, smooth take offs and landings, as well as low level "flight" such as being in the flight pattern for practicing touch & go's. THAT'S where my problem starts with new sims.

  I bought FS 9 in the fall of '03, but didn't get serious about it until '05 so I had a pretty good pc to handle everything well by then. I began learning more and more about the sim (add ons, changing textures, etc) and I was happy with it.

  Then I heard about FSX and all the cool stuff that it be capable of doing. I was really interested in learning the G1000 glass panel. I bought FSX right when it came out, and like many of us, I bought a new pc for the sole purpose of running FSX. The biggest beef that I had when coming out with a new sim is, that, it usually takes the hardware folks quite awhile to catch up and build components to process all the bells and whistles that the new sim demands - that was a painful process. I went through 6 pcs before I found a pc (i7 920 w 12G memory - Windows 7 only recognizes 10.5Gs) that would allow good "flight" performance for FSX.

  I became so frustrated with the first 3 pcs that I returned them to the store. Then I got physical, the 4th one I took a small 10 lb sledge hammer and smashed it completely. The 5th one, I threw it off of my third floor balcony and watched it disintegrate on the concrete below. The 6th one I took to a private gun range and shot it up with armor piercing and incendiary rounds with an M4, two 37mm flare grenades and finished it off with four 12 Gauge "Dragons Breath" rounds. Needless-to-say, nothing was left, it was completely incinerated, and I felt much better. Then after about two years and all of that, the i7s came out. I still needed to upgrade the memory, but it is finally flawlessly "flyable" and I am happy again.

  Right now, I'm looking at motherboards and a 6-core processor to build myself, which, I'm figuring, would be great for FS 9 & especially FSX. This pc MIGHT be a good start for the new sim, but if history repeats itself, we would probably need a 12-16 core processor, a motherboard that can handle it, we would need a 6-10G vid card, and an incredible amount of memory (probably somewhere in the range of 24-32Gs or possibbly more) in order to make the sim look good and fly well without skipping, studdering and jumping. And, not to mention, a Windows program that will accommadate, recognize and use all of this system's hardware.

  Another beef I have is that, I, and many others, payed a premium price ($80 USD in my case) for FSX when it first came out and then Acceleration came out ($60 USD ?) and most of us couldn't use them for about two years. The "Gold Edition" (FSX & Acceleration) has been out for 1.5 years and sells for $40 USD - that's a bunch of bvllsh!t in my book.

  I hope that Microsoft would let the hardware companies know what to expect will be needed to run the new sim, so the hardware folks will have a running start this time around, but I'm not banking on that...  Undecided  Undecided  Undecided

Semper Fi,

Dave
 
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Reply #168 - Nov 27th, 2010 at 12:41pm

Steve M   Offline
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Shocked Wish I could have watched PC#6 go down! Kaboom! The worst punishment I ever inflicted on a stubborn PC was to put it in the bathtub and plug it in. Trying to reason with them doesn't work..
 

...
Flying with twins is a lot of fun..
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Reply #169 - Nov 28th, 2010 at 9:44am

New Light   Offline
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   As far as drowning a live pc, with my luck, it would shock the he!! outta me, fry my electrical box and burn the house down  Grin

  Blowing sh!t up and destruction, in general, is no big deal for me. I "came home" from the middle east when I was 19 and I could make Archie Bunker sound like a very pleasant guy. I've only gotten worse...  Cool

Semper Fi,

Dave
 
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Reply #170 - Dec 6th, 2010 at 2:35pm

Travis   Offline
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Universe halted.
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Quote:
I became so frustrated with the first 3 pcs that I returned them to the store. Then I got physical, the 4th one I took a small 10 lb sledge hammer and smashed it completely. The 5th one, I threw it off of my third floor balcony and watched it disintegrate on the concrete below. The 6th one I took to a private gun range and shot it up with armor piercing and incendiary rounds with an M4, two 37mm flare grenades and finished it off with four 12 Gauge "Dragons Breath" rounds. Needless-to-say, nothing was left, it was completely incinerated, and I felt much better. Then after about two years and all of that, the i7s came out. I still needed to upgrade the memory, but it is finally flawlessly "flyable" and I am happy again.


This entire paragraph actually makes me a bit ill.  To think that you intentionally destroyed not only fully functional computers but good ones at that, when you could have donated them to those in the world that don't have the good fortune to literally throw money away.  You used up some of our silicon and plastic and other precious metals to satisfy some latent testosterone-fueled rage at something you can probably not define, just because the items in question would not play a game.  That is just sick.
 

...
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Reply #171 - Dec 6th, 2010 at 9:07pm

BrandonF   Offline
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Travis wrote on Dec 6th, 2010 at 2:35pm:
This entire paragraph actually makes me a bit ill.  To think that you intentionally destroyed not only fully functional computers but good ones at that, when you could have donated them to those in the world that don't have the good fortune to literally throw money away.  You used up some of our silicon and plastic and other precious metals to satisfy some latent testosterone-fueled rage at something you can probably not define, just because the items in question would not play a game.  That is just sick.


I have to agree with you on this.  Sad
 
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Reply #172 - Dec 8th, 2010 at 10:32am

Fly2e   Offline
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Guys... the topic of this thread is called:
MS Flight › MS Announces New Flight!

Let's try to keep it on track, thanks!  Wink
 

Intel Core i7 Extreme Processor 965, 4.2GHz/8MB L3 Cache, Asus P6T Deluxe V2 Intel X58 Chipset Cross
Fire & SLI Supported, Mushkin Redline 6GB (3X2GB) Memory, eVGA NVIDIA GeForce GTX 285, Vista 64.

...

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Reply #173 - Dec 8th, 2010 at 1:15pm

New Light   Offline
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   Yeah, sorry Dave, I get side tracked a bit easily.

   Anyway, after some further thought on the subject, there are a few changes I'd like to see. Most have probably been mentioned numerous times already, but here goes...



  * Definately, a revamped ATC - everyone talks in order, planes are evenly spaced for take off and landing.

  * Maybe we can get some regional accents in the proper region that we are "flying" over.

  * Having a wider array of types of usable aircraft, meaning, we can keep the Wright Flyer, the Vickers, the trikes and the gliders, which are all fine aircraft, but are more niche type aircraft. For instance, the Piper PA28 Cherokee and the DeHavilland Dash 8 100 have been used solely for AI. Why not make them good "flyable" aircraft. Why not add a Piper Seneca so we can experience "flying" it compared to the Beechcraft Baron 58. Also, there are no Diamond or Cirrus' in the line up. New textures can always be found here on SimV, of course, if there are not as many textures available on the base Flight program.

  * Definately, backlit gauges. Most non-niche, modern aircraft have backlighting on there gauges. Why do we have to lose our "night vision" by turning on a bright dome light or the brightest flashlight available on the aircraft?

  * Definately, the ability to control the brightness of the backlighting. As nice as the Garmin G1000 is to fly during the day, at night you have a hard time seeing outside of the cockpit at night because the panel retains the same brightness as in the daytime. Other planes in the line up would greatly benefit from this also. Eaglesoft's Avidyne Entegra has this ability, and is my first, and only choice for night "flying" with a glass panel, so I know it can be done on the Garmin G1000.

  * Someone mentioned the ability to load only the section of "flight" included in the flight plan. I'd say maybe a 40 NM coridor to include some space for weather avoidance, alternate airport, and emergency airports if "flying" off course.

  * In the same vein as I mentioned in the above post, send a good, solid product to market. If the program is not ready for market, then it's not ready, don't send it. Get it right first Microsoft. Take your time with it, test it make sure the bugs and kinks are worked out. I'm sure something will come up after the product is sent to market, but let's try not to have such radical "patches" - read, reprogramming - like we had with FSX. That wastes your time and money, and it bums us out as consumers.

  * Also, please let the hardware side know what type of components will be necessary to run the program, so they will be available more quickly after the release of Flight. As I said above, most of us don't really want to wait a year or two with a great, but useless program. Most of us realize that the software and hardware folks rub shoulders. You can and will make money off of us, just try not aggrevate us so much in the process. We will buy new pcs and Flight when they come out - we always do, so get over your god complex, we get it already...
   


  Well, those are some of items that come to mind at the moment. I'm sure there will be more to come...

Semper Fi,

Dave
 
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