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a lone question (Read 637 times)
Jul 10
th
, 2006 at 2:56pm
gottoflynow
Offline
Colonel
I dont know I just like
this pic.
Posts: 738
I would like to know what the difference between bilinir and trilinir filtering is...if it helps i have a GeForce FX5500 V.Card.
help please!
-gottoflynow
Dell Dimension E520 &&Windows Vista Home Premium&&Intel Core 2 Duo 6300 1.86 GHZ&&2GB of ram&&ATI Radeon X1300 Pro 256MB&&Soundblaster Audigy 24bit Sound Card w/ Surround Sound Speakers &&160GB HD&&&&
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Reply #1 -
Jul 10
th
, 2006 at 3:05pm
LVA157
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Colonel
Andover
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Posts: 369
Quote:
Bilinear filtering samples the textures better than no filtering but may introduce flickering in the distance or on edges with textures.
Trilinear filtering is the highest level of texture filtering and reduces flickering considerably (however, not all graphics cards can handle this option correctly). The difference between bilinear and trilinear filtering is most noticeable when you're moving in Flight Simulator.
This is an article from FSinsider.com, it also has a lot of info on all the other settings. Hope that helps.
&&^^The first plane I flew!!
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