Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Poll Poll
Question: See posted message below:



« Created by: JBaymore on: Sep 23rd, 2003 at 12:21pm »

Pages: 1 ... 5 6 7 8 9 
Send Topic Print
New Forum Survey: Homebrew Cockpits (see below) (Read 5052 times)
Reply #90 - Oct 9th, 2003 at 12:40pm

JBaymore   Offline
Global Moderator
Under the curse of the
hombuilt cockpit!

Gender: male
Posts: 10261
*****
 
Quote:
Thanks for your time John.  If I were to link 2 force feedback sticks using usb ports as you described, does that mean they will each perform their "feedback" motions simultaneously?  I do not want that to happen.


Bailey_Girl,

I am not sure.  Never tried .........but I think so. 

If it does,.......... you likely could simulate the "transfer" of control from the captain's sidestick to the first officer's side stick in something like an Airbus 320 cockpit (no yokes) by taking the DC power lead that powers the force feedback of the two sticks and putting them onto a switch.  You'd need a double pole, double throw.  Plus and minus power comes to the common terminals....then switched to eithrer one or the other "throw" positions....which lead to the sticks.  Pushbutton would look more like the real thing on an Airbus.  Rotary would work also. 

Push it to the "Captain" designation and the power is turned off to the first officer's force feedback... and switch it to "First Officer" and the power gets turned off to the captain's ff.  This would not disable the stick itself.... just the force feedback, I think.  Even better if it also disables the stick.

Hope this helps.  If you have two ff sticks...... just connect them and see what happens.  I don't here otherwise I'd try it.  I am interested in this myself... 'cause I want to use that force feedback circuit from the second stick to drive something ELSE  Wink.

best,

...................john

PS:  Sorry I responded down here...wanted to keep this "cockpit" stuff together for the moment.
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
IP Logged
 
Reply #91 - Oct 10th, 2003 at 1:16pm

JBaymore   Offline
Global Moderator
Under the curse of the
hombuilt cockpit!

Gender: male
Posts: 10261
*****
 
First Piece of Cockpit Structure Constructed

I wasn't up to doing any "fussy" wiring type stuff....... and I am waiting for some 10K ohm slide potentiometers to arrive anyway.... so I thought I'd take a couple of hours and tackle the first item for the construction of the cockpit structure itself.

The first section I decided to build for this project is the "shelf" unit that will sit directly behind the center console structure.  All of the design work for the simulated cockpit has been worked out in a CAD program.... so all the dimensional stuff has been resolved there.  Dimensions were lifted directly from that drawing and translated to the real wood parts.

This shelf unit will hold a single "glass cockpit" video monitor at a 15 degree upward angle, will support the right side of the main panel facing tipped at a 15 degree angle, will serve as the support for the glareshield unit that will sit on top of it, and then be topped by one of the exterior display monitors.  The sizing of the various components has been designed so that the center of the exterior view display monitor lines up with my eye level when seated in the pilot's chair.

The monitor located on the middle shelf of this unit will display the engine management instruments.  There is room underneath at the floor leve l to hold two tower style PC's.

It is constructed out of two thicknesses of medium density fiberboard....... 3/4" for the two upright sides..... and 1/2" for the shelves themselves.  The span is so short that I do not think I need a brace under the center of the shelf that holds the monitors.... but if neccessary I will add a piece of 2" x 2" pine across the middle.  Small pieces of pine are used to secure the fiberboard, utilizing screws and glue on all joints.

The holes in the various sections are cut using a standard holesaw in a hand drill.  These are to be utilized as pass-throughs for any necessary wiring.

Photo #1

...

This shot shows the use of Elmer's Glue in addition to screws for making the structure rigid.  MD fiberboard is weird stuff.  It tends to want to "rip apart" if you put too much stress on it.  The glue helps.  The wood strips are used to allow you to screw into the face of the fiberboard...... not drill into the edges.


Photo #2

...

Here you can see the center monitor shelf screwed securely to the pine furring strip that has been itself screwed to the side upright piece.  Again, glue was used for all joints.  The narrow board at the botton serves to stabilize the lower rear "legs" of the shelf.  The front does not get any, since PC CPU's will get placed in here.  The center console will locate directly in front of this part too.

Photo #3

...

Here is one view of the completed first shelf unit. 



Photo #4


...

Here is a second view of the same unit.  The location of most holes for the wiring can be seen.

None of this structure will be visible from the cockpit.  It will all be hidden behind the main panel facing, the center console, and the glareshield.

So....... get out your carpentry tools and join me folks  Wink.  About $12 USD of wood and screws and glue and 2 hours of time.


best,

................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
IP Logged
 
Reply #92 - Oct 11th, 2003 at 1:37pm

Smoke2much   Offline
Colonel
The Unrepentant Heretic
Sittingbourne, Kent,

Posts: 3879
*****
 
Starting to look interesting there John.

Will
 

Who switched the lights off?  I can't see a thing.......  Hold on, my eyes were closed.  Oops, my bad...............&&...
IP Logged
 
Reply #93 - Oct 11th, 2003 at 6:33pm

JBaymore   Offline
Global Moderator
Under the curse of the
hombuilt cockpit!

Gender: male
Posts: 10261
*****
 
Thanks Will.  Smiley

I may get another couple of hours tonight to tackle starting the next cockpit section.  Next part of the cockpit itself to make is the center console.  That will be a litle more complex... but not much.

The problem is that I am trying to cram in one more VDT down there (  Wink ) in the center console for a FMC or a radar display.  The logical place it should go puts it on the slanted part right next to where the center console butts up against the main panel facing.  But I can't put my hands on something like a 7" or 9" dirt cheap monitor right now.  I've got a small monochrome one that has a 7 3/4" x 10 1/4" screen... in a 11 1/2" x 13" "box".  But that size puts the font edge of the throttle quadrant back about 13" from the panel face.  I am thinking that is a little too far back for comfort for the right arm to conveniently reach it.

The real time consuming stuff with all of this will come when I have to do the wiring for all the switches and stuff.  Wink

You off your night shift thing yet?

best,

....................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
IP Logged
 
Reply #94 - Oct 12th, 2003 at 3:39am

Smoke2much   Offline
Colonel
The Unrepentant Heretic
Sittingbourne, Kent,

Posts: 3879
*****
 
You need some cheap flat screen monitors really, but where you get them from I've no idea.  I was sent home sick from my fourth night and have been feeling rank for a few days so at the moment design work has been suspended.  I have made a list of all of the possible key commands and listed them in excel.  I have removed from the list all of those that I want to use an axis for and that don't apply for a cessna (afterburner etc).

Currently the list is 80 functions but this would include a "working Radio" in addition to a console.  I just need an old keyboard now.

Will
 

Who switched the lights off?  I can't see a thing.......  Hold on, my eyes were closed.  Oops, my bad...............&&...
IP Logged
 
Reply #95 - Oct 12th, 2003 at 11:00am

JBaymore   Offline
Global Moderator
Under the curse of the
hombuilt cockpit!

Gender: male
Posts: 10261
*****
 
Construction Started On Cockpit Center Console

I managed to steal about 3 hours last night from 10 PM to 1 AM to get started on constructing the center console portion of my simulated cockpit.  The basic construction techniques here are the same as what was done for the part that I documented in a post prior to this one in this thread.

All of the design work was done in my CAD program and I again just transfered the dimensions onto the wood.  The center console is constructed mainly out of 1/2" medium density fiberboard, with 1/8" fiberboard "whiteboard" material for the panel facings.  All of the main wood for the console came out of 1/2 of a 4' x 8' sheet.  It is screwed and glued using scrap pine furring strips.  Total cost for this part was again about $12 USD.


Photo #1
...

As You can see in Photo #1 above...... I spent some time playing with the monitor that I want to add in here as a FMC / TCAS radar display.  Here I am checking to make sure that the dimensions are going to match the CAD design....... because I did not leave a lot of room here for this!  The paper CAD plans are in the foreground.  The already partially built throttle quadrant was also used to help visualize if this is going to all work out OK  Wink.

I really want to have that extra monitor in this console.  There are just too many things that you need to display in a large jet cockpit  Wink.  This will bring the number of monitors for the "glass cockpit" part of this cockpit project to four.  It will be driven by my old Tcera laptop...... which is small and can be tucked into a nook somewhere.

The monitor I am utilizing here is one I picked up at the dump a week and a half ago.  People just throw this kind of thing out.  It is a 7 3/4" x 10 1/4" display, monochrome white, 604 x 480 vga display in perfect working condition.  The monochrome is perfect for a TCAS type display...... although I would have prefered green, not white.  "One man's junk is another man's........ "

To save space in the console I decided to strip the housing off most of the monitor.  I just left the facing portion on the monitor to serve as a "flange" to mount it in the wood construction.  If you are following this project and decide to do this also....... be vary careful with opening monitors!  They can have pretty lethal charges still in them even when unplugged.  Watch how you handle them.  And the picture tube can implode badly if you bang it on anything.



Photo #2
...

Photo #2 shows the two main side panels cut out.  Note the sloping upper console section.  This area takes the most planning.  The edges of the boards you use must have the same slope so that the facing fits against it correctly.  Using a skillsaw at an angle is sufficient for these cuts..... you don't NEED a tablesaw.

The two side pieces were cut out and then set "back to back" to compare the cuts.  Slight adjustment was done with a saber saw so that the two matched as well as possible.

With careful planning the "scrap" from the two side panels will make all the other pieces.



Photo #3
...

In photo #3 you can see the trickiest cut in the project.  This large flat sheet with the bevel cut edge is the top rear console wall.  This angled cut has to match the slope of the upper portion ofthe console.  I used the skillsaw set at an angle.  The corner braces also have to be cut at an angle to match.  You can see the "screw and glue" construction here too.



Photo #4
...

In photo #4 you see the rear console wall where it butts up against the main panel support structures.  This section is cut out to allow good air circulation for the FMC/TCAS monitor that will be located there.  I will also likely install some boxer fans near each monitor in the setup (with "real" cooling controls located on the overhead panel) to help keep them all cool.  The holes in the bottom serve for more wiring passthroughs.  The corner construction of the "box" is also evident here.



Photo #5
...


Photo #5 shows the internal structure of the console a bit.  The wall that separates the lower console from the upper part does not go all the way to the bottom.  This will allow the lower area to be utilized to store all manner of electronic stuff.  It also facilitates wiring passthrough.  The "dividing wall" will get a strip of furring along it at the level of the lower panel facing to help support that material.

This lower section will eventually get some internal dividing and supporting walls.  These will be spaced to match the electronics that will get installed there.  I already know that on the lower left... next to the pilot seat...... there will be a section set up to take a couple of Goflight radio units.  So there will be a wall set up to support them on their panel mounting width of 7 1/4".



Photo #6
...


In photo #6 you can see the "stripped" monitor set in place in the upper center console.  The mount is simply two furring strips screwed into the console walls at the appropriate height so that the monitor face is flush with the console face.  The console panel facing will go over this...and have a cutout for the display screen.  The monitor is "friction fit" here.... no mounting screws or anything..... it just sits on the flange created by the wood.  It's quite stable 'cause the fit is so tight all around  Wink.  But it is easily lifted in and out for doing any work.  The two screws on the left side of the "mount" are evident on the dividing wall.  They will be covered by the throttle quadrant.



Photo #7
...

In photo #7 you see the center console from the rear, showing the monitor in place.  The ease of access to the monitor workings is self evident.  Also the wiring passthrough holes.  The monitor does NOT project beyond the outside of the rear wall..... so that the console will butt up flush with the other support structures for the main panel.



Photo #8
...

Photo # 8 shows the state of the project at this time.  The center console has had the sheets of 1/8" fiberboard "whiteboard" cut and put in place.  The hole for the monitor display in the upper panels section was cut out by drilling holes at the corners and then cutting with a sabre saw.  The throttle quadrant is just sitting on top of the lower console section at the moment.  The center console in this picture is butted up into its desired position next to the shelf unit that will hold the engine management display monitor and glaresheild (see prior posting in this thread).


So..... there you have the details about the status of my crazy "homebrew simulated cockpit" efforts so far.  There are 5 hours of labor so far into the cockpit "framing" part of this project.  Hope this documentation is inspiring someone else to "take the plunge" with this kind of thing Grin.  Undertaking this project is an incredible amount of fun!  And I haven't even FLOWN in it yet!

More as it all develops.


best,

.....................john
« Last Edit: Oct 12th, 2003 at 12:05pm by JBaymore »  

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
IP Logged
 
Reply #96 - Oct 12th, 2003 at 11:52am

pete   Offline
Admin
'That would be a network
issue'
Cloud Cuckoo Land

Posts: 8500
*****
 
Looks pretty amazing John!  Smiley
Great workspace you have there too ... makes a lot of difference!

 

Think Global. It's the world we live in.
IP Logged
 
Reply #97 - Oct 12th, 2003 at 12:17pm

JBaymore   Offline
Global Moderator
Under the curse of the
hombuilt cockpit!

Gender: male
Posts: 10261
*****
 
Quote:
You need some cheap flat screen monitors really, but where you get them from I've no idea.  


Will,

Aren't "flat screen monitor" and "cheap" mutually exclusive terms  Wink?  I finally solved the "space issue" by ripping the monitor apart a little bit as you can see above.  The throttle quadrant now appears to be in a comfortable location.

Sorry to hear that you are sick.  Take care of yourself.

Yeah ... I came up with a list of about 80-ish items too. What.... you don't want afterburners in a Cessna 172  Wink Cheesy Grin.?  

Some functions work well with "momentary" switches.  But I feel that some really need a different type of switch or selector to be more "real".  Plus for some switches I want to light a panel light when they are "activated".  This could be accomplished by soldering up a "latching relay" IC.... but what a pain.  Just using the second set of contacts to control 12VDC on a double pole switch is FAR easier. 

Toward this end, I am thinking of looking into a keyboard encoder module to accomplish this kind of stuff.  Those units replace (augment) the keyboard........ and are programmable for "switch on/ switch off" functions.  There are some pretty slick ones for about $100.

Momentarys work OK for certain things though, and I still plan to use a bunch of them.  All those Axispad FX buttons WILL get used  Wink.

I REALLY do not have the "financial ability" to get into an EPIC card and all the interfacing right now.  That would make this all FAR easier..... and WAY more realistic........but would "up the ante" into the many thousands of dollars range for that stuff alone.  Too rich for my blood.

So..... moving slowly forward.  Somehow having the cockpit framing coming along a bit makes this feel more "real" than just doing the wiring stuff for me.  Guess I'm a "hardware guy"  Wink.

Get better.


best,

................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
IP Logged
 
Reply #98 - Oct 12th, 2003 at 12:39pm

JBaymore   Offline
Global Moderator
Under the curse of the
hombuilt cockpit!

Gender: male
Posts: 10261
*****
 
Quote:
Looks pretty amazing John!  Smiley
Great workspace you have there too ... makes a lot of difference!


Pete,

Coming from you I will take that as a real compliment.  Thanks Grin. Wow.


Yes the workspace is nice to have... and I am quite lucky.  The "workspace" you see there in the photos is part of my studio.  I am a full time ceramic artist and adjunct professor of ceramics at a neaby art college.  The stuff in the background includes glimpses of potters wheels, clay mixers, ventialtion equipment, bags of clay, raw materials, and so on.


Well... this "homebrew simulated cockpit" topic seems to be getting a lot of views so far, and the feedback from the "new forum survey" so far has been pretty positive.  Even the one "you're crazy" response was posted in jest (at least according to his message  Wink.

best,

....................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
IP Logged
 
Reply #99 - Oct 13th, 2003 at 1:42am

JBaymore   Offline
Global Moderator
Under the curse of the
hombuilt cockpit!

Gender: male
Posts: 10261
*****
 
FANTASTIC website for simulated cockpit construction research!

I just came across the following website as I was researching information about general aircraft panel layouts and functions.  I think it is pretty useful for anyone who is looking at building homebrew simulated cockpits.  The wealth of general information it has is wonderful.  It is not heavy on stuff like exact dimensions.... but the breadth of stuff is pretty useful.  It tells you what is located where on the various panels, and what functions thay have... broken down by different aircraft.

Give it a shot at http://www.meriweather.com/flightdeck.html

best,

...................john

PS:  This site would be a good reference for "virtual" cockpit designers also.  Not to mention just generally learning about the instruments for flying the aircraft.
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
IP Logged
 
Reply #100 - Oct 15th, 2003 at 12:10am

JBaymore   Offline
Global Moderator
Under the curse of the
hombuilt cockpit!

Gender: male
Posts: 10261
*****
 
First Test of Electrical Control Panels "Look"

Didn't have too much time to devote to this project .... but wanted to do something today.

I noticed in studying real cockpit pictures that one of the important things that gives an aircraft cockpit it's general "look" is the fact that the instruments tend to be all connected with large prominent screw heads,and that they are mostly surface mounted so that they project off the background by about 1/8".  So to capture the "look" in my simulated cockpit.... I plan on making all the subsystem "panels" look like they are 1/8" metal and are screwed onto the background panel.

To that end, I used the 1/8" thick fiberboard "whiteboard" stuff I got from Home Depot and tried making a small switch panel that will get "bolted" onto the underlying support panel.  The whiteboard is VERY easily cut with a saw and beveled and rounded corners are easily made with sandpaper.  Add a coat of grey spraypaint..... and it comes out really looking like metal.

...

The switiches you see in this case will be used to power some "real" 12V DC functions in the cockpit.... like powering cockpit lights.  The rocker switches are illuminated.  The toggle is a center off double throw....and will power the green LEDs in addition to other stuff.

...

The whiteboard is SO easy to work that you can bang out these little panels really fast.

...

So.... slowly it moves forward.

best,

...................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
IP Logged
 
Reply #101 - Oct 15th, 2003 at 12:18am

JBaymore   Offline
Global Moderator
Under the curse of the
hombuilt cockpit!

Gender: male
Posts: 10261
*****
 
Quote:
Great workspace you have there too ... makes a lot of difference!


Pete,

This is what that "aircraft construction" table more typically looks like every day.....   Wink:

...
Best,

...............john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
IP Logged
 
Reply #102 - Oct 16th, 2003 at 11:26am

JBaymore   Offline
Global Moderator
Under the curse of the
hombuilt cockpit!

Gender: male
Posts: 10261
*****
 
Quote:
Before you go off screaming at me I would Like to tell you that I did read "Topic: dual sticks, throttles and rudders" and my question is different.

I would like to use the now not obsolete original Wingman and my now "replacement" sick for my "broken" friend of the same brand.

I realized I could fix the rudder problem and now I will have 2 joysticks...If I manage to fix the first.

WHat I would like to do is plug both joysticks at the same time to use in FS not as a CO-pilot thing as mentioned before but more as "extra buttons." THe thing is if I plug both at the same time, both joysticks have the same button assingnment. (eg. If I push either stick foreward, it will move the elevator) what I would like to do is push one stick foreward to move the elevator and one back to do something else, Like trim or something. Maybe like a program or some kind of tweak.

Anyone know of a way I could do that, or if it can be done what would be a good combination. Maybe one controls the plane while the other stick controls the gear flaps and trip. I know its unrealistic but that would kick @$$ kinda like controlling a robor... in a way



Randombeaner,

Hi.

From my experience with Win XP and two of another type of game input device (not Wingman) this should work just fine for you.  Not too hard at all.

When you go into "Settings" in the sim and then go to the joysticks section..... you will find a little pull down box that lists all the game controllers you have installed in the sim.  Select the one you want and then do whatever "change assignments" that you want to it.  The asignments of one controller have no impact on the assignments to the OTHER.  So you can even have two separate throttles if you want to.  (Beware that such double controls can have some interesting "hiccups" when you go from using one to using the other.  See one of the prior joystick posts on this "effect".)

If you want to use the other joystick for something like flaps, you probably will want to disable the centering action of that joystick.  You'll need the full range of the potentiometer to have a full range of control on the flaps.  Haven't taken one apart so I don't know how.  YOu can also just remove the actual "stick" part,....... and control the variable potentiometers some other way.

It is a short step from what you are talking about and taking the darn second joystick right out of the existing housing and creating a small "console" to house some different buttons you add and also the stick controls....whether as the original "stick" or as other controls... like sliders or rotary knobs.   (Rotary knobs work well for sort of reali-ish "trim" type controls.)

As to the buttons..... find where each existing switch connects on the printed circuit board..... there'll be two connections.  "Break" the connections there........ pick up a "momentary contact" push button at a place like Radio Shack...... and using some hookup wire....attach it in place of the old switch.  Mount it in a wooden or metal box and label the assigned function as appropriate.

Then you are on your way toward a simple "homebrew cockpit"  Wink.


best,

..................john

PS:  I answered this down here in this thread to keep this kind of subject together here.  If this "simulated cockpit" subject ever goes to a separate forum..... it would be nice to keep all this kind of discussion sort of together.
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
IP Logged
 
Reply #103 - Oct 18th, 2003 at 1:44pm

randombeaner   Offline
Colonel
MMM...Beans... MMM...Doughnuts
...MMM Hilary Duff.
Sothern California, USA

Gender: male
Posts: 406
*****
 
ok thanks I didn't know they had diffrent assignments on fs9. THe stick is still in my attick and I havent checked it yet. I'll try it as soon as I can

Thanks
 

Believe half of what you see, 1/4 of what you hear, and nothing that I say&&&&...
IP Logged
 
Reply #104 - Oct 18th, 2003 at 6:16pm

JBaymore   Offline
Global Moderator
Under the curse of the
hombuilt cockpit!

Gender: male
Posts: 10261
*****
 
randombeaner,

No problem.

When you do get around to doing it..... please post a note down here in this thread and let us all know how you made out.

If you start making a small "panel"..... send a picture too.

BEst,

....................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
IP Logged
 
Pages: 1 ... 5 6 7 8 9 
Send Topic Print