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aircraft API macro problem (Read 527 times)
Apr 10
th
, 2003 at 4:45am
roswell
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Colonel
get off my runway!!!!!
Roswell, new mexico
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Posts: 47
I have bean useing the M98toBGL program which converts Aircraft .mdl files to API macros.it does not work to good on FS2002 aircraft so i have converted some FS2000 and FS98 aircraft.The following are the only ones i have had trouble with. Image 1 is a huey that tilts up,Image 2 is a tr3 with sunken main gear,Image 3 is a u-2 with sunken gear,Image4 is a x-15 pointing up in the air.i am useing the API's in the FSSC program.i have tried altitude adjustments and have not figured out how to fix this.I am new to scenery design and could use any help you pros out there can offer...
http://www.simviation.com/yabbuploads/Image1.jpg
http://www.simviation.com/yabbuploads/Image2.jpg
http://www.simviation.com/yabbuploads/Image3.jpg
http://www.simviation.com/yabbuploads/Image4.jpg
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Reply #1 -
Apr 10
th
, 2003 at 4:55am
Hagar
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roswell. You can usually fix this by changing the Vertical Translation & Pitch Angle in M98toBGL. For the Huey change the Pitch Angle to 0 & take it from there.
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Reply #2 -
Apr 10
th
, 2003 at 5:31am
roswell
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Colonel
get off my runway!!!!!
Roswell, new mexico
Gender:
Posts: 47
Thanks for the response.I figured that i missed something with the M98toBGL program.I just recently got it and have not fully explored the program.I'll try it out ......
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