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Complete Scenery Design newbie (Read 1605 times)
Nov 24th, 2002 at 12:03pm

spotter   Offline
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Hi all,

I'm Jurgen (My parents liked it) and I want to start designing scenery with Gmax. I know it good enough now I think that I can atually start on the scenery. What do I need for that (except gmax)?? I read some topics here and I think this is the place to be.


Greets,

Jurgen
 
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Reply #1 - Nov 24th, 2002 at 12:59pm

Hagar   Offline
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Hi Jurgen. I'm not sure there are too many Gmax scenery designers round here.
The tutes posted on this site should give you a good start.
http://www.windowlight.co.nz/ontarget/gmax.html

Good luck. Wink
 

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Reply #2 - Nov 24th, 2002 at 1:18pm

Brett_Henderson   Ex Member
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GMAX is good for making objects like buildings, bridges etc.

But unless you plan to zoom right up to your bridges and count rivets,, EOD is much easier for such tasks.

To actually "make" scenery, terrain, runways and what-not,, you need to use a prog like FSSD or AIRPORT..

That's how you place it in the scenery environment (LAT/LON/Elevation)

Like plane design,,it takes practice, but it's fun..
 
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Reply #3 - Feb 28th, 2003 at 2:18pm

Beery   Offline
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I'm an even newer newbie to scenery design.  Where can I find the EOD, FSSD and Airport programs?

Thanks,

Beery
 
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Reply #4 - Feb 28th, 2003 at 2:46pm

Hagar   Offline
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Beery. Look in the Simv Scenery Design section. http://www.simviation.com/fsdutilsdesn.htm
If you like a particular program/utility check the designer's home page regularly for the latest updates.
 

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Reply #5 - Feb 28th, 2003 at 6:53pm
RollerBall   Ex Member

 
Smiley

Except look for FSSC (sorry Brett!) short for Flight Simulator Scenery Creator.

There were some recent threads on which prog people preferred (look back about 4-6 weeks?)

I THINK the overall preference was for FSSC over Airport (I started with Airport - now only use FSSC) but people have to try em and make their own minds up.

Anyway, they're all Freeware (thanks to all the creators who work tirelessly developing and updating these progs - where would we all be without em??) so you can download and get stuck in!

Roger
 
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Reply #6 - Feb 28th, 2003 at 10:37pm

Beery   Offline
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Thanks for the info.  I found a tutorial for Gmax and I've had some success getting to know it today.  I still don't know how to export finished structures (the tutorials don't seem to be in tune with version 1.2 on that point.

Can anyone tell me what I'm doing wrong?  When I go to export the file to a BGL...

(added later):  Never mind.  I figured it out.  It needed the gamepack.  Now I just have to figure out what I want to design first...
 
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Reply #7 - Feb 28th, 2003 at 10:58pm

Brett_Henderson   Ex Member
EVERY OUTER MARKER SHOULD
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Quote:
Except look for FSSC (sorry Brett!)


LOL,,, I forgot about that post,,, didja see the date (last Thanksgiving)

I think I'll modify it,,,nawwww   Smiley
 
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