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Question about Zoom function (FSX) (Read 1675 times)
Dec 25th, 2012 at 7:11pm

Steve Hess   Offline
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Pease AFB '76-'80
Shippensburg, Pa

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Is there a way to zoom in and out in the VC without zooming the scenery? It is a great source of irritation.
Thanks
 

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Reply #1 - Dec 25th, 2012 at 7:18pm

Formula_1   Offline
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You can try the Eyepoint keys. They are limited, but will normally allow a very close in view of the cockpit. I don't recall if they change the scenery or not. I don't use the feature, since I use 6DoF in TrackIR and it overrides the eyepoint adjustments.
 

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Reply #2 - Dec 25th, 2012 at 8:31pm

CHUCK79   Offline
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You can move your eyepoint closer in the aircraft cfg. so that you don't have to adjust it everytime. It looks like this:
[VIEWS]
eyepoint= 8.5, -1.45, -1.3

Adjusting the first number in the series moves the eyepoint forward and back. It'll take some trial and error to get it just right.
 

"Oh! I have slipped the surly bonds of Earth and danced the skies on laughter silvered wings. Sunward I've climbed and joined the tumbling mirth of sun split clouds.....and done a hundred things you have never dreamed of.....wheeled and soared and swung high in the sunlit silence. Hovering there, I've chased the shouting wind along and flung my eager craft through footless halls of air.

Up, up the long, delerious, burning blue I've topped the wind swept heights with easy grace where never Lark, nor even Eagle flew. While with silent lifting of mind I've trod the high untrespassed sanctity of space, put out my hand and touched the face of god"
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Reply #3 - Dec 26th, 2012 at 10:23am

brett   Offline
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When you "zoom in" when in VC you are adjusting your eyepoint view. The scenery looks closer because of this adjustment. FSX considers 100% as normal view for a person in a cockpit but as humans we have the ability to adjust our eyes for seeing close and far away plus add in peripheral vision that the sim can't match.
 

Take Care,
Brett
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Reply #4 - Dec 26th, 2012 at 10:38am

CHUCK79   Offline
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"Good grief"
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brett wrote on Dec 26th, 2012 at 10:23am:
When you "zoom in" when in VC you are adjusting your eyepoint view. The scenery looks closer because of this adjustment. FSX considers 100% as normal view for a person in a cockpit but as humans we have the ability to adjust our eyes for seeing close and far away plus add in peripheral vision that the sim can't match. 



When you zoom in you are adjusting the zoom level not moving your eyepoint. The eyepoint is the spot in space where the camera is located (editable in the aircraft cfg.). Adjusting the eyepoint does not adjust the zoom level or vice versa.
 

"Oh! I have slipped the surly bonds of Earth and danced the skies on laughter silvered wings. Sunward I've climbed and joined the tumbling mirth of sun split clouds.....and done a hundred things you have never dreamed of.....wheeled and soared and swung high in the sunlit silence. Hovering there, I've chased the shouting wind along and flung my eager craft through footless halls of air.

Up, up the long, delerious, burning blue I've topped the wind swept heights with easy grace where never Lark, nor even Eagle flew. While with silent lifting of mind I've trod the high untrespassed sanctity of space, put out my hand and touched the face of god"
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Reply #5 - Dec 26th, 2012 at 1:02pm

pegger   Offline
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Rather than messing about in the cfg file trying to guess what number is just right, use the following keys to adjust your eye point in-game....
Ctrl+Enter and Ctrl+Backspace will move it horizontally forward and backwards.
Shift+Enter and Shift+Backspace will move it vertically up and down.

This of course assumes you are in the virtual 3D cockpit view. This doesn't do anything if you fly in 2D cockpit mode. Hope that helps you get "perspective" on the issue!
 
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Reply #6 - Dec 26th, 2012 at 2:21pm

Formula_1   Offline
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Scuderia Ferrari Marlboro
Clearwater, Florida

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CHUCK79 wrote on Dec 25th, 2012 at 8:31pm:
You can move your eyepoint closer in the aircraft cfg. so that you don't have to adjust it everytime. It looks like this:
[VIEWS]
eyepoint= 8.5, -1.45, -1.3

Adjusting the first number in the series moves the eyepoint forward and back. It'll take some trial and error to get it just right.

Thank you!
I have noticed in some planes that the eyepoint is either directly on top of the seat, or in some cases behind the seat. Since I can't use the Eyepoint keys to change it (TIR will override the keys and put center to the planes default), I can use the edit info you posted to fix them.
 

Explore Everything, Then Decide
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Reply #7 - Dec 26th, 2012 at 3:39pm

CHUCK79   Offline
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"Good grief"
KOMK

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pegger wrote on Dec 26th, 2012 at 1:02pm:
Rather than messing about in the cfg file trying to guess what number is just right, use the following keys to adjust your eye point in-game....
Ctrl+Enter and Ctrl+Backspace will move it horizontally forward and backwards.
Shift+Enter and Shift+Backspace will move it vertically up and down.

This of course assumes you are in the virtual 3D cockpit view. This doesn't do anything if you fly in 2D cockpit mode. Hope that helps you get "perspective" on the issue!



The reason for the cfg. edit is so that you don't have to move the eyepoint to where you like it EVERY time Wink
 

"Oh! I have slipped the surly bonds of Earth and danced the skies on laughter silvered wings. Sunward I've climbed and joined the tumbling mirth of sun split clouds.....and done a hundred things you have never dreamed of.....wheeled and soared and swung high in the sunlit silence. Hovering there, I've chased the shouting wind along and flung my eager craft through footless halls of air.

Up, up the long, delerious, burning blue I've topped the wind swept heights with easy grace where never Lark, nor even Eagle flew. While with silent lifting of mind I've trod the high untrespassed sanctity of space, put out my hand and touched the face of god"
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Reply #8 - Dec 26th, 2012 at 10:14pm

Steve Hess   Offline
Colonel
Pease AFB '76-'80
Shippensburg, Pa

Gender: male
Posts: 91
*****
 
I know how to, and do not want to adjust the eyepiont.
When zooming in and out the scenery zooms with the virtual cockpit. I would like to zoom the cockpit without zooming the scenery. Can this be done?
Thanks
 

...
For the Best F-111 Experience get our Freeware SHRS F-111 at  http://sites.google.com/site/shess0757/home
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Reply #9 - Dec 26th, 2012 at 11:47pm

brett   Offline
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Gear Down,Gear Down!
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CHUCK79 wrote on Dec 26th, 2012 at 10:38am:
brett wrote on Dec 26th, 2012 at 10:23am:
When you "zoom in" when in VC you are adjusting your eyepoint view. The scenery looks closer because of this adjustment. FSX considers 100% as normal view for a person in a cockpit but as humans we have the ability to adjust our eyes for seeing close and far away plus add in peripheral vision that the sim can't match. 



When you zoom in you are adjusting the zoom level not moving your eyepoint. The eyepoint is the spot in space where the camera is located (editable in the aircraft cfg.). Adjusting the eyepoint does not adjust the zoom level or vice versa.


Thanks for the correction, wrong choice of words. Would focal point be better. If you zoom or focus closer in on something I would guess that everything would look closer, panel and scenery included. I wouldn't think or have I read anywhere about splitting the two.
 

Take Care,
Brett
...
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Reply #10 - Dec 27th, 2012 at 12:37am

Formula_1   Offline
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Scuderia Ferrari Marlboro
Clearwater, Florida

Gender: male
Posts: 309
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Steve Hess wrote on Dec 26th, 2012 at 10:14pm:
I would like to zoom the cockpit without zooming the scenery. Can this be done?
Thanks

I don't think there is way to do what you want with the Increase/Decrease Selected mode. You might try clicking on something in the cockpit and seeing if it will zoom in only on that object, but I don't think it will.

I believe moving the eyepoint is the only way to get a closer in view of the cockpit without using the zoom function. There may be mod that changes it, I've never noticed seeing one though.

TrackIR is probably your best bet. It will give you the most realistic way to look closer at the panel. It changes the eyepoint, but does so in a more natural way. You move your head closer to the screen and the closer the panels appears. It is very adjustable as to how far you move and the response you get from that movement. A little or alot, or anything in between. Plus it gives you the free look too. No need for a hatswitch to pan you view. In fact it does things a hatswitch can't do, like lean your view for one. It works extremely well in FSX.

Here is a really good video that shows much of what is possible with TIR. It will do EXACTLY what you are wanting to do Wink
http://www.youtube.com/watch?v=B5-wRIa9GDg
 

Explore Everything, Then Decide
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Reply #11 - Dec 28th, 2012 at 8:45am

Steve Hess   Offline
Colonel
Pease AFB '76-'80
Shippensburg, Pa

Gender: male
Posts: 91
*****
 
I did not think it could be done, but you never know unless you ask.
 

...
For the Best F-111 Experience get our Freeware SHRS F-111 at  http://sites.google.com/site/shess0757/home
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