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New Fs2004 Beechcraft Starship 2000 (Read 1896 times)
Aug 29th, 2012 at 3:23pm

stanova   Offline
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Hello! This is my first upload so hopefully all goes well. I made this with my brothers and my dad a few years ago.All the gauges were custom programmed, backlit VC, full interior.Posting some more screenshots in a bit.
 
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Reply #1 - Aug 29th, 2012 at 3:29pm

stanova   Offline
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Just uploaded this aircraft , so it may be awhile before it shows up in simviation downloads
 
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Reply #2 - Aug 29th, 2012 at 5:13pm

wahubna   Offline
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Oh...my..gosh....give me a moment here, *sniffle*, words cannot describe my happiness!

Thank you so much!

Tailwinds,
Adam
 

‎"At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation."- Igor Sikorsky
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Reply #3 - Sep 16th, 2012 at 2:35pm

stanova   Offline
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sorry, it seems to be taking awhile for this plane to get uploaded to the simviation downloads. how long does it usually take before a freeware file is available? never uploaded a plane before...lol
 
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Reply #4 - Sep 16th, 2012 at 3:34pm

pete   Offline
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stanova wrote on Sep 16th, 2012 at 2:35pm:
sorry, it seems to be taking awhile for this plane to get uploaded to the simviation downloads. how long does it usually take before a freeware file is available? never uploaded a plane before...lol


Hi

Files will nearly always be approved within 24 hrs - often within the hour.

This file contained no credits - files without credits are not usually genuine files.

Also this file was uploaded while I was taken away from my usual duties due to something beyond my control. Meanwhile it fell down the list ...

It looks like a great file so some details should be included (If you provide credits I can add them) .  Cool

Meanwhile I'll approve it now ....
Thanks

Edit: - Just checked it out - nice aircraft!!  Cool
 

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Reply #5 - Sep 17th, 2012 at 8:47am

BlackAce   Offline
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Can it be used in FSX?????
 

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Reply #6 - Sep 17th, 2012 at 4:40pm

Boikat   Offline
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BlackAce wrote on Sep 17th, 2012 at 8:47am:
Can it be used in FSX?????


Yes, except for the props.  But that's not unusual for an addon designed for FS9 

All-in-all, a very nice addon! Smiley
 

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Reply #7 - Sep 19th, 2012 at 5:51pm

gtirob01   Offline
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I saw a posting about this over a SOH.... the guys there love it, and several of them are looking to make it more FSX compatible... they just wanted permissions to do so, but as Pete said, there are no credits or contact information.

Looks great and very eager to fly it! Once of the nicest looking planes ever designed!
 

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Reply #8 - Sep 19th, 2012 at 10:54pm

wahubna   Offline
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Just to let you folks know, yes it is amazing. Very well done pack, although it will take some time to get used to how this bad boy slows down...hint: it does not!  Grin
It took me 3 times coasting around the pattern to bring the speed down after a max speed trial at mid-low weight.
Feels good though and the cockpit is wonderfully well done. I am enjoying the sound of it too, reminds me of the scale test bed Starship when I saw it fly at Oshkosh (2011).
 

‎"At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation."- Igor Sikorsky
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Reply #9 - Sep 20th, 2012 at 2:06am

ejwells   Offline
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Has anyone attempted to do any repaints for this airplane? I've been doing repaints for a long time, but I've never seen one textured the way this is. Unless I'm missing something here, there is no way to do a proper livery as there are no textures for the wings, fuselage, tail, stabs, etc. There is a texture named fuselage_T, but it only consists of small sections of the exterior (some panels). The bulk of the fuselage gets its color from a small square of color and the stripes must have been done on the model itself.

The only other explanation is that there are textures missing, but since there's no way to contact the developer, we'll probably never know for sure. Too bad really because it has gotten a very good reception on my home forum (SOH). The lack of any useable textures is unfortunate.
 
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Reply #10 - Sep 20th, 2012 at 4:13am

Fozzer   Offline
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wahubna wrote on Sep 19th, 2012 at 10:54pm:
Just to let you folks know, yes it is amazing. Very well done pack, although it will take some time to get used to how this bad boy slows down...hint: it does not!  Grin
It took me 3 times coasting around the pattern to bring the speed down after a max speed trial at mid-low weight.
Feels good though and the cockpit is wonderfully well done. I am enjoying the sound of it too, reminds me of the scale test bed Starship when I saw it fly at Oshkosh (2011).


I noticed that as soon as I tried landing at KSFO...without running out of runway!
(The Air Brakes didn't seem to reduce the speed quickly enough!).
I big sigh of relief....followed quickly by loading my more familiar Beech Baron instead... Grin...!

Its an excellent model, but takes a lot of getting used to, overall!... Wink...!

Paul...Star-struck... Cool...!
 

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Reply #11 - Sep 22nd, 2012 at 11:55am

ejwells   Offline
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Too bad Matt has not found it necessary to fwd his contact information to the Admins as requested. The initial excitement over his model at SOH has dropped to zero after I discovered the lack of repaintable textures, leaving no way to do additional liveries. This may have been an oversight on his part or it was due to a lack of knowledge concerning proper texturing of a model or he simply did not want his model tampered with....not sure why.

Also, there was interest in modifying the airfile to a more "Starship like" setup, but permission to do so was being requested, and again, with no way to contact him, that project has also be scrapped.

So it appears that what started out as a very anticipated and promising model has fizzled to indifference and that's a shame because even with the problems it has it's the only Starship with a VC and with Matt's help it could have become a classic.

Anyway, it's too bad he has left with no forwarding address. Matt if you see fit to come back online. . .get some information together based on the concerns I've raised and reply please.
 
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Reply #12 - Sep 22nd, 2012 at 1:37pm

stanova   Offline
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hey, sorry for not checking in.Ive been busy the past week. My email is chodekus@gmail.com. I am sorry for not providing the proper credits. I will get on this. I would like to tell the people over at SOH that  I will get back to them ASAP. I don't have an account over there, but I will get to contacting people soon.

I checked the post over at SOH, and StuartCox posted that the AIR is from a Canadair CL-2-15. I believe this is correct. My dad Gerry Labelle worked on the flight characteristics. I have no idea how to modify CFGs and flight dynamics, so that was his corner.

Now the texture...yes, majority of the textures are placed in small coloured blocks. Our texture mapping skills at this time were "amateur" at best. Sorry about this.

Model by Tom Stanova, Panel and Gauges by Leo Stanova, Gauge and Textures by Gerald Labelle, Animations and VC by Matt Stanova



« Last Edit: Sep 22nd, 2012 at 3:40pm by stanova »  
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Reply #13 - Sep 22nd, 2012 at 1:54pm

ejwells   Offline
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Great to hear back from you. The biggest concern is the lack of texturing. So my question to you would be...are you still designing aircraft/have your texturing skills increased to the point that you would consider re-texturing the Starship to make it user-friendly?

There is no payware developer interested in producing a Starship at this time. Even if they were to consider doing one, it would be a year or longer before it would ever be close to release. Your Starship is the best that both FS9 and FSX has right now, largely due to the excellent work that was done with the VC. Is there any chance that you would consider revisiting that airplane to make some changes?

Thanks again for the Starship and coming back online to respond.
 
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Reply #14 - Sep 22nd, 2012 at 1:59pm

stanova   Offline
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ejwells,  if you have anyone interested in gaining permission to mod, fix, and polish this plane, please have them contact me at chodekus@gmail.com.
We built this over 4 years ago, and after unpacking it, some files went corrupt and missing ( the AIR went missing so all the aircraft flight dynamics  had to be reconstructed ), the last month we have been patching holes. But there is some problems. Fx files missing, and a couple gauges have problems in FSX. Maybe the xml gauge needs to be reprogrammed to work for fsx?
 
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Reply #15 - Sep 22nd, 2012 at 2:28pm

ejwells   Offline
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I'll be contacting you and there may be others as well. Thanks!
 
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Reply #16 - Sep 22nd, 2012 at 2:56pm

stanova   Offline
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ejwells wrote on Sep 22nd, 2012 at 1:54pm:
Great to hear back from you. The biggest concern is the lack of texturing. So my question to you would be...are you still designing aircraft/have your texturing skills increased to the point that you would consider re-texturing the Starship to make it user-friendly?

There is no payware developer interested in producing a Starship at this time. Even if they were to consider doing one, it would be a year or longer before it would ever be close to release. Your Starship is the best that both FS9 and FSX has right now, largely due to the excellent work that was done with the VC. Is there any chance that you would consider revisiting that airplane to make some changes?

Thanks again for the Starship and coming back online to respond.


I believe we still have the original model files, I may go back and re texture map the fuselage. Thanks for the compliments everyone, I did not expect this kind of reaction! We were working on making everything compatible with FSX at the time of its release in 2006. Due to a popularity of the Starship recently, I thought it would be great to get it out there for enthusiasts to enjoy.
 
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Reply #17 - Sep 22nd, 2012 at 6:17pm

ejwells   Offline
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stanova wrote on Sep 22nd, 2012 at 2:56pm:
ejwells wrote on Sep 22nd, 2012 at 1:54pm:
Great to hear back from you. The biggest concern is the lack of texturing. So my question to you would be...are you still designing aircraft/have your texturing skills increased to the point that you would consider re-texturing the Starship to make it user-friendly?

There is no payware developer interested in producing a Starship at this time. Even if they were to consider doing one, it would be a year or longer before it would ever be close to release. Your Starship is the best that both FS9 and FSX has right now, largely due to the excellent work that was done with the VC. Is there any chance that you would consider revisiting that airplane to make some changes?

Thanks again for the Starship and coming back online to respond.


I believe we still have the original model files, I may go back and re texture map the fuselage. Thanks for the compliments everyone, I did not expect this kind of reaction! We were working on making everything compatible with FSX at the time of its release in 2006. Due to a popularity of the Starship recently, I thought it would be great to get it out there for enthusiasts to enjoy.

I know the Starship seems to be a kind of "Cult Favorite" and the only other one available is a very basic aircraft without a VC which a lot of folks expect to have with newer aircraft.
It would be great to have the external areas re-textured and would probably add to the enthusiasm seen with it's initial release. If you decide to do that, let me know and I'll help with a few suggestions on what should be textured and how. Thanks again!
 
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