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Captain Sim weapon audio fix...? (Read 150 times)
Dec 7th, 2011 at 10:09am

brettt777   Offline
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Gadsden, AL

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Since getting into CS's forum seems to be next to impossible for me I guess I'll ask here. Like many, I got the weapons pack for FSX and while it works great for the most part, there was the issue with the audio looping, etc. and the fix for it was to go into the XML file and set the loop end for whatever weapon you are using to 0.000 . This was kind of a temporary fix in that while it did cure the endless audio loop problem, it also eliminated the loop entirely so that if you hold the trigger for more than half a second, the audio ends and you hear nothing. I am wondering if anyone has ever come up with a permenant fix for this? Captain Sim, are you listening?
 
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