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Adding instability to the controls (Read 71 times)
Nov 29th, 2011 at 3:29pm

machineman9   Offline
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Nantwich, England

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I was just having a thought, and I am wondering if this is possible - or if there's a better means to accomplish this.

As we know, a lot of the FS aircraft are fairly well restrained. If you leave the joystick alone, they pretty much keep to themselves and it's all a bit boring. I am looking to add some instability to the aircraft... As in real flight there is wind, turbulance, etc. The weather system doesn't really cut it for me and it doesn't produce a realistic force on the aircraft.

So I'm wondering if there is a script or a way to add minute random variations to the controls that the game thinks are going on. For example, you could leave the stick neutral, but the script would add +y direction, -z direction, -x direction, then a second later this could vary. Not huge controls, just additions to the joystick input to either make a control more apparent or less so. The end result - Less stability, as the aircraft will be pitching and rolling and you'd actually have to hold it off.


Is there a means to do this? Or does anyone fancy the challenge of doing it?


Cheers
 

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Reply #1 - Nov 29th, 2011 at 3:53pm

Fozzer   Offline
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An elderly FS 2004 addict!
Hereford. England. EGBS.

Posts: 24861
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Well I don't know..

I find that if I select Custom Weather in FS 2004, and insert wind direction and speed, and add spot of turbulence and some angry-looking clouds, etc, my aircraft get pitched and rolled all over the place....
I constantly have to make corrections in the flight.
I can get quite queasy at times!
I'm often quite impressed with the various FS 2004 default Weather options...!

Paul....Weathering the Storm... Wink...!
 

Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
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Reply #2 - Nov 29th, 2011 at 4:07pm

machineman9   Offline
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Nantwich, England

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I always found that the FS weather was more like being gently pushed around on a swingset. Compared to my incredibly limited flying experience, this isn't very realistic... I always remember the controls feeling jittery because of the aerodynamics over the control surfaces.
 

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Reply #3 - Nov 29th, 2011 at 4:16pm

Fozzer   Offline
Colonel
An elderly FS 2004 addict!
Hereford. England. EGBS.

Posts: 24861
*****
 
machineman9 wrote on Nov 29th, 2011 at 4:07pm:
I always found that the FS weather was more like being gently pushed around on a swingset. Compared to my incredibly limited flying experience, this isn't very realistic... I always remember the controls feeling jittery because of the aerodynamics over the control surfaces.


The thing you don't get in the Flight Sim compared to real flight, are the effects of gravity on your body...
..for that you would need a special hydraulically operated chair coupled to the Joystick Force Feedback motors!

You don't get that sudden sinking feeling in your stomach when you enter a low pressure region!.. Shocked...!

Paul.... Wink...!

...I could stand behind you, and shake you about a bit... Roll Eyes...!
 

Dell Dimension 5000 BTX Tower. Win7 Home Edition, 32 Bit. Intel Pentium 4, dual 2.8 GHz. 2.5GB RAM, nVidia GF 9500GT 1GB. SATA 500GB + 80GB. Philips 17" LCD Monitor. Micronet ADSL Modem only. Saitek Cyborg Evo Force. FS 2004 + FSX. Briggs and Stratton Petrol Lawn Mower...Motor Bikes. Gas Cooker... and lots of musical instruments!.... ...!
Yamaha MO6,MM6,DX7,DX11,DX21,DX100,MK100,EMT10,PSR400,PSS780,Roland GW-8L v2,TR505,Casio MT-205,Korg CX3v2 dual manual,+ Leslie 760,M-Audio Prokeys88,KeyRig,Cubase,Keyfax4,Guitars,Orchestral,Baroque,Renaissance,Medieval Instruments.
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Reply #4 - Nov 29th, 2011 at 8:16pm

aeroart   Offline
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Fly the good-old good
ones: Convairs, DC-6,
Connie
Michigan

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If you're comfortable making changes to the aircraft.cfg file, you can try reducing the stability settings a few tenths at a time in the [flight_tuning] section. Here are the applicable lines from that file in the default DC-3:

[flight_tuning]
pitch_stability        = 1.0
roll_stability         = 1.0
yaw_stability          = 1.0

I don't know if this will give you the randomness you want. It may only make the airplane harder to control. But if you make a backup copy of the file (do that anyway, just in case), you can always delete the original you're working on and rename the copy to restore it.

Art
 
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Reply #5 - Nov 29th, 2011 at 8:22pm

machineman9   Offline
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Nantwich, England

Gender: male
Posts: 5255
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aeroart wrote on Nov 29th, 2011 at 8:16pm:
If you're comfortable making changes to the aircraft.cfg file, you can try reducing the stability settings a few tenths at a time in the [flight_tuning] section. Here are the applicable lines from that file in the default DC-3:

[flight_tuning]
pitch_stability        = 1.0
roll_stability         = 1.0
yaw_stability          = 1.0

I don't know if this will give you the randomness you want. It may only make the airplane harder to control. But if you make a backup copy of the file (do that anyway, just in case), you can always delete the original you're working on and rename the copy to restore it.

Art

Might be worth a shot! I was hoping for a method that provided this to every aeroplane without editing each config, but knowing MSFS, that's usually not going to happen  Grin
 

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