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symmetry (Read 558 times)
Nov 28
th
, 2011 at 5:25pm
c130lover
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Allons-y!
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After years and years of flying on fsx, I decided to start doing repaints. I am curious if theres any method for making the paint symetrical on both sides, or if you just estimate?
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Nov 28
th
, 2011 at 6:36pm
ArcticFox
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Posts: 77
I have a method, imagine I'm painting the starboard side of a delta a330 in photoshop
First off ofcourse I make a layer for that blue underside it has and use some sort of blend on it.
When I'm happy with that I take a tiny slice out of a nearby component from the main template. I usually invert that slice and set it to 40% transparency.
Then I duplicate the color layer for the starboard side. I select both the duplicate layer and the slice and simply move them up to the port side until the slice I copied aligns. I delete that slice and I am left with a color layer that matches the position of the starboard side.
Usually I use things like a door-corner to align since it's the same on both sides.
Other times I use the model grid if the paint-kit supplies it and align according to the 3d models lines.
[ASUS P8H67]- [Intel core5 2500k]- [4gb Corsair DDR] - [Asus 560ti]
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Nov 28
th
, 2011 at 7:36pm
Club508
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I like repainting aircraft!
Planet Earth
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I just tend to find something on one of the default paints like a stripe or a line of bolts, screws, nuts, etc. and just count up and/or down from all the sections like that the same amount.
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Nov 29
th
, 2011 at 12:30pm
garryrussell
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The second side is simply a copy of the first side placed into position which should be easy enough
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Dec 16
th
, 2011 at 8:04pm
J2Summit
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I Like Flight Simulation!
Littleton, CO
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A more vague answer for you since there are some "interesting" aspects to some models. If all else fails create a TEMP layer in your paint file. I have such a layer in all of my paints. I lay down grid lines, notes, registration marks, etc - anything to help myself that doesn't end up in the final paint. It's my playground layer.
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