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first succes. (Read 2580 times)
Oct 28
th
, 2011 at 12:33pm
jetprop
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Colonel
A freeware addict!
a chair infront of a monitor.
Posts: 1523
i finaly made an aircraft with more then 20 polys!
its an improved version of the one i showed a long time ago:
i don't know anything about animations and i failed at the gear over and over again+i can't export so i may just give it to someone with more knowlage.
but what do you guys think about it?
i will soon do a polycount but i think its about 1000...
it doesn't look like it has much polys in the pics but you must remember the body+cockpit window.
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Reply #1 -
Oct 28
th
, 2011 at 1:00pm
FSX_Dude
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I'm a dude that plays
FSX need any more info?
Near M34
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Looking good Jetprop.I don't really know about that stuff.
I don't need a Sign.....wait......Damn!
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Reply #2 -
Oct 28
th
, 2011 at 1:11pm
alrot
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Colonel
Freeware Designers Above
All..
Posts: 10231
jetprop wrote
on Oct 28
th
, 2011 at 12:33pm:
i finaly made an aircraft with more then 20 polys!
its an improved version of the one i showed a long time ago:
[img]
i can't export so i may just give it to someone with more knowlage.
I told yesterday to Skoker how to , check in the bottom of this topic and second page
/yabb?num=1319483899/0#0
Venezuela
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Reply #3 -
Oct 28
th
, 2011 at 1:26pm
jetprop
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a chair infront of a monitor.
Posts: 1523
there isn't anything with fsxgamepack....
not in the sdk or gmax...
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Reply #4 -
Oct 28
th
, 2011 at 2:02pm
alrot
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Colonel
Freeware Designers Above
All..
Posts: 10231
jetprop wrote
on Oct 28
th
, 2011 at 1:26pm:
there isn't anything with fsxgamepack....
not in the sdk or gmax...
yes there is , I can't remember right now where exactly is in the FSX-SDK-SP2 or aceleration, is a folder that has those 9 files , it says, FSX_GmaxGamePack
I think you also need to download FSX_SDK_Sp1 and FSX_SDK_SP2
Venezuela
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Reply #5 -
Oct 28
th
, 2011 at 2:08pm
jetprop
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Colonel
A freeware addict!
a chair infront of a monitor.
Posts: 1523
in the sdk part i only have the 'kits' and in the gmax part i only have the installer and the help files(wich i can't open because i don't have winzip).
and i have both service packs so...
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Reply #6 -
Oct 28
th
, 2011 at 2:24pm
jetprop
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Colonel
A freeware addict!
a chair infront of a monitor.
Posts: 1523
ok it isn't there.
i used search,i looked up tutorials but the folder isn't on this computer!
i have installed the sdk properly but it just isn't there!
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Reply #7 -
Oct 28
th
, 2011 at 3:07pm
alrot
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Colonel
Freeware Designers Above
All..
Posts: 10231
Ok lets calm down , I will give you this link that have instructions where is the files and how to install it
http://www.fsdeveloper.com/wiki/index.php?title=Installing_FSX_GMax_gamepack
Venezuela
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Reply #8 -
Oct 28
th
, 2011 at 3:42pm
jetprop
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a chair infront of a monitor.
Posts: 1523
tried that already.
didn't work.
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Reply #9 -
Oct 28
th
, 2011 at 4:04pm
Xpand
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Expert on flying bricks.
Portugal
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You're using gmax right? Go to the FSX SDK instalation folder (Microsoft games). Go to this directory: SDK/Environment kit/Modeling sdk/FSX_GMAXGamepack
and start gmax from the link presented there.
That is all you have to do. (IF you have the FSX SDK)
Up is the way to go.
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Reply #10 -
Oct 28
th
, 2011 at 4:16pm
jetprop
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Colonel
A freeware addict!
a chair infront of a monitor.
Posts: 1523
thats the problem:there is no FSX_GMAXGamepack.
sorry if i apear abit rude/impatient but...(i need to stop using ... all the time.)
this is my eviroment folder thing:
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Reply #11 -
Oct 28
th
, 2011 at 4:37pm
Xpand
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Expert on flying bricks.
Portugal
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You seem to be lacking the 3dsm9 folder as well...
But that's the first instalation or did you instal SP1, SP1a and Acceleration already?
Up is the way to go.
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Reply #12 -
Oct 29
th
, 2011 at 5:23am
jetprop
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Colonel
A freeware addict!
a chair infront of a monitor.
Posts: 1523
i am actualy not sure.
i have fsx gold edition and from what i can tell not many people have that.(gold edition= fsx deluxe and acceleration)
did a polycount on the new version,well,i think 10000 is a bit too much.
how do i remove excess polygons?
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Reply #13 -
Oct 29
th
, 2011 at 6:43am
Xpand
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Colonel
Expert on flying bricks.
Portugal
Gender:
Posts: 381
Bah, I have 35k on the Orca and 37k on the Blackfish. Not to mention the YAK-15, which is only at 40% and already has 30k....
That won't be a problem... But check the acceleration disk for the SP1a and Acceleration SDK
You can't simply remove them. Deleting them will create holes in the plane and won't make any diference in helping you to reduce the polycount. You should account for that when you are starting the plane from the basic shape.
Up is the way to go.
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Reply #14 -
Oct 29
th
, 2011 at 7:52am
jetprop
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a chair infront of a monitor.
Posts: 1523
ok thanks for the advice.
i will just have to cope with the slow loading.
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