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› Mitch sparked my intrest again...
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
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Mitch sparked my intrest again... (Read 4902 times)
Oct 24
th
, 2011 at 3:18pm
skoker
Offline
Colonel
Jordan never wore his
safety goggles...
1G3
Gender:
Posts: 4611
Lets see if anyone can tell what it is, but I highly doubt it since its fairly new and there is literally no detail right now.
If anyone wants to help/has experience in gmax/3ds with texturing send me a message. I would like some help with this.
Also Mitch... can you teach me how to export properly for FSX?
This is the first export so I have a lot of cleaning up to do...
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Reply #1 -
Oct 24
th
, 2011 at 3:39pm
gtirob01
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Colonel
FSXer
Ft. Walton Beach, FL
Gender:
Posts: 3522
Hmmm, Citation Latitude?
My specs... A hard drive, motherboard, graphics card, some memory, a keyboard, mouse, and monitor - in other words, nothing special.
&&
&&My Posky 777 VC settings -
http://www.simviation.com/cgi-bin/yabb2/YaBB.pl?num=1218341439&&Posky
777 and FSX jetways -
http://www.simviation.com/cgi-bin/yabb2/YaBB.pl?num=1228448408
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Reply #2 -
Oct 24
th
, 2011 at 4:23pm
skoker
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Colonel
Jordan never wore his
safety goggles...
1G3
Gender:
Posts: 4611
Nope! Not even a Cessna jet... here is the fixed wing root:
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Reply #3 -
Oct 24
th
, 2011 at 4:53pm
jetprop
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Colonel
A freeware addict!
a chair infront of a monitor.
Posts: 1523
nimrod?
its hard to see the size.
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Reply #4 -
Oct 25
th
, 2011 at 6:04am
Mitch.
Offline
Global Moderator
If you don't like my driving,
get off the footpath
Australia
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Posts: 3923
Wow, glad to see your back into it Jordan. Its a great feeling seeing something you work on actually in the sim. And I'm sorry.
If you can see the model in the sim then it has exported just fine.
Perhpas an Embraer Phenom 300?
---------->Currently building a native FSX Beechcraft Starship 2000<----------
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
^^^ Click above to check out MySimshots.net ^^^
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Reply #5 -
Oct 25
th
, 2011 at 9:46am
skoker
Offline
Colonel
Jordan never wore his
safety goggles...
1G3
Gender:
Posts: 4611
Mitch. wrote
on Oct 25
th
, 2011 at 6:04am:
Wow, glad to see your back into it Jordan. Its a great feeling seeing something you work on actually in the sim. And I'm sorry.
If you can see the model in the sim then it has exported just fine.
Perhpas an Embraer Phenom 300?
Its actually going to be a Hawker 4000.
And I ask how to export because I exported as a Fs9 model and I want to make it a FSX native model... which I don't quite know how to do.
Also here is a new render:
«
Last Edit: Oct 25
th
, 2011 at 10:53pm by skoker
»
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Reply #6 -
Oct 26
th
, 2011 at 6:35am
jrbirdman
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Colonel
I love the Bell 222
Posts: 290
Looks great!! What platform are you aiming for with this beauty? Kind regards, Jeremy
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Reply #7 -
Oct 26
th
, 2011 at 2:33pm
alrot
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Colonel
Freeware Designers Above
All..
Posts: 10231
wow! that begins to looks good !
do you know how to cut Jordan and Mitch?
I mean to open the cockpit and landing gears etc..
anything just let me know
Venezuela
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Reply #8 -
Oct 26
th
, 2011 at 5:04pm
Xpand
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Colonel
Expert on flying bricks.
Portugal
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Posts: 381
Looks nice, but you might want to take care of the dark edges on the wing. They're usualy caused by the wing having a very proeminent edge separating the bottom wing from the top wing. That's solved with using prevent indirect smoothing and autosmooth on the smooth modifier.
Up is the way to go.
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Reply #9 -
Oct 26
th
, 2011 at 7:22pm
skoker
Offline
Colonel
Jordan never wore his
safety goggles...
1G3
Gender:
Posts: 4611
Xpand wrote
on Oct 26
th
, 2011 at 5:04pm:
Looks nice, but you might want to take care of the dark edges on the wing. They're usualy caused by the wing having a very proeminent edge separating the bottom wing from the top wing. That's solved with using prevent indirect smoothing and autosmooth on the smooth modifier.
I still need to cut out the flap parts and such, hopefully I can do that soon and fix it.
alrot wrote
on Oct 26
th
, 2011 at 2:33pm:
wow! that begins to looks good !
do you know how to cut Jordan and Mitch?
I mean to open the cockpit and landing gears etc..
anything just let me know
Yeah, I'm going to need a lot of help with that, and probably the animating too. (I can model just not animate yet)
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Reply #10 -
Oct 27
th
, 2011 at 6:47am
Mitch.
Offline
Global Moderator
If you don't like my driving,
get off the footpath
Australia
Gender:
Posts: 3923
skoker wrote
on Oct 25
th
, 2011 at 9:46am:
And I ask how to export because I exported as a Fs9 model and I want to make it a FSX native model... which I don't quite know how to do.
In that case, you will need to use the FSX supplied Gmax within the SDK. Then just export as an .mdl and it will give you a bunch of options to choose such as DDS textures or BMP textures. If all goes well and no problems occur during the export process it should be a native FSX model, check in FSX if the model has self-shadowing.
BTW, looking good.
---------->Currently building a native FSX Beechcraft Starship 2000<----------
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
^^^ Click above to check out MySimshots.net ^^^
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Reply #11 -
Oct 27
th
, 2011 at 9:40am
alrot
Offline
Colonel
Freeware Designers Above
All..
Posts: 10231
wait a minute
are those edited pics?
are you using gmax? I mean I'm SO willing to help YOU Jordan and Mitch ,but I can't guess what you know and what you don't , all you have to do is ask
I see also that Mitch haven't exported to FSX game his
Beechcraft Starship
Venezuela
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Reply #12 -
Oct 27
th
, 2011 at 10:42am
skoker
Offline
Colonel
Jordan never wore his
safety goggles...
1G3
Gender:
Posts: 4611
I've tried to install the FSX gmax but it doesn't like me and will only give me the FS9 options. I have no idea on how to fix it. Anyone have an idea or just wants to send me theirs?
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Reply #13 -
Oct 27
th
, 2011 at 11:02am
alrot
Offline
Colonel
Freeware Designers Above
All..
Posts: 10231
skoker wrote
on Oct 27
th
, 2011 at 10:42am:
I've tried to install the FSX gmax but it doesn't like me and will only give me the FS9 options. I have no idea on how to fix it. Anyone have an idea or just wants to send me theirs?
ok ,I'm sure you are in Windows 7 ,I'm on Xp :Make sure you have added the Gmax pack inside Gmax gamepacks like this (Gmax gamepack is in the SDK)
To export a model first you got to give it a Friendly name,like this
Venezuela
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Reply #14 -
Oct 27
th
, 2011 at 1:50pm
skoker
Offline
Colonel
Jordan never wore his
safety goggles...
1G3
Gender:
Posts: 4611
Good news: It's now FSX native!
Bad news: Smoothing issue...
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