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› Again another very dumb question...
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Again another very dumb question... (Read 606 times)
Oct 24
th
, 2011 at 10:33am
FSX_Dude
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Colonel
I'm a dude that plays
FSX need any more info?
Near M34
Gender:
Posts: 535
Ok I downloaded the Airport Design Editor and it supposed to link to FSX (well that is what it says)and it won't link to it and I can't figure out why.I need help soon or my head is ganna explode.
-FSX_Dude
I don't need a Sign.....wait......Damn!
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Oct 24
th
, 2011 at 1:59pm
Fr. Bill
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Colonel
I used to have a life;
now I have GMax!
Hammond, IN
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Posts: 962
Did you read the requirements? ADE requires the freeware version of FSUIPC to be installed.
If you do have FSUIPC installed and still have connection problems, ask Jon for help in the official support forum at FS Developer:
http://www.fsdeveloper.com/forum/forumdisplay.php?f=95
Have you opened and read the extensive manual yet? There are other requirements for ADE to function, including dotNet Framework 3.5...
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
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Reply #2 -
Oct 24
th
, 2011 at 2:35pm
FSX_Dude
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Colonel
I'm a dude that plays
FSX need any more info?
Near M34
Gender:
Posts: 535
I have all the requirements but still it don't work and I have followed the instructions too.
I don't need a Sign.....wait......Damn!
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Reply #3 -
Oct 24
th
, 2011 at 6:18pm
FSX_Dude
Offline
Colonel
I'm a dude that plays
FSX need any more info?
Near M34
Gender:
Posts: 535
I got it to work.
Time to start a making/fixing airports
I don't need a Sign.....wait......Damn!
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Reply #4 -
Oct 24
th
, 2011 at 10:35pm
Capt.Propwash
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Colonel
Let's get a little mud
on the tires!
KCHS, Charleston, SC, USA
Gender:
Posts: 1958
SO...... what was the problem?
The thoughts and expressions contained in the post above are solely my own, and not necessarily those of Simviation.com, its Moderators, its Staff, its Members, or other guests. They can not, are not, and will not be held liable for any thoughts, or expressions, or posts that I have made, or will make in the future.
Computer Specs:: Acer Aspire Laptop..Win7 Home Premium 64-bit (sp1), AMD Athlon II X2 P340 (Dual Core) [2.2 Ghz], ATI Mobility Radeon HD 4250 (256mb), 4GB DDR3......FS9.1(sp3) / FSX (sp2)..... Ultimate Terrain X, Ground Environment X, REX, FTX ORBX PNW-PFJ-NRM-CRM, OZx, Tongass Fjords, Misty Moorings
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Reply #5 -
Oct 26
th
, 2011 at 8:51pm
FSX_Dude
Offline
Colonel
I'm a dude that plays
FSX need any more info?
Near M34
Gender:
Posts: 535
I had to start a airport project then it would connect which goes against the manual.
I don't need a Sign.....wait......Damn!
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Reply #6 -
Oct 28
th
, 2011 at 5:06am
Scruffyduck
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Colonel
Posts: 164
It doesn't make a lot of sense to connect to FS before a project is loaded which is why you need to start a project and then connect. Why - well perhaps we are wrong but that would just place the ADE display somewhere or the other on the surface of the earth and then the user would need to load whatever was there afterwards.
We need to make the manual clear on that. We are updating it now and I will make sure it is clear on the sequence of events for connecting to the sim.
Jon&&Microsoft Flight Sim MVP&&------&&
www.airportdesigneditor.co.uk
&&
www.scruffyduck.org.uk/scenery
&&
www.fsdeveloper.com
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