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DHC - 2 Turbo Beaver problem.... (Read 2393 times)
Sep 6th, 2011 at 1:05pm

jon157uk   Offline
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Any ideas please guys? I've just installed the Beaver at this link http://simviation.com/1/download?file=DHC2T_Emerald.zip&fileId=13274 and everything works great apart from in VC view the prop is just a big black spinning circle that I can't see through. Is there a fix for this type of thing please?

Thanks... Jon T.
 
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Reply #1 - Sep 6th, 2011 at 1:44pm

Capt.Propwash   Offline
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downloading it now, will take a look in the Textures folder.  I think you have to delete one of the textures due to this being a "port-over" from FS9
 

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Reply #2 - Sep 6th, 2011 at 1:57pm

Sir Puma   Offline
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I've seen that on a few other aircraft that are originally from 2004 (FS9). I wish I knew the fix myself. Undecided
 

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Reply #3 - Sep 6th, 2011 at 2:26pm

Hagar   Offline
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Works fine for me. Which version of FSX do you have? You might need to install the SP1 & SP2 updates.
 

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Reply #4 - Sep 6th, 2011 at 2:45pm

jon157uk   Offline
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Hagar wrote on Sep 6th, 2011 at 2:26pm:
Works fine for me. Which version of FSX do you have? You might need to install the SP1 & SP2 updates.


I'm already using sp1 & 2 mate.
 
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Reply #5 - Sep 6th, 2011 at 3:00pm

JoBee   Offline
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You might look at some of the fixes here- http://www.premaircraft.com/support/FSX_fixes/index.html

cheers,
Joe
 

Don't argue with idiots, they drag you down to their level and beat you with experience.
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Reply #6 - Sep 6th, 2011 at 3:21pm

Capt.Propwash   Offline
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I do believe that THIS is what you are seeing.  I am still looking at the Texture folder to see what the problem is.  I believe that it is the "alpha channel" on the 'prop_TBX.bmp'  ... upon opening that .bmp in DXTBMP it is a black square with the propeller as the alpha channel.

FSX (sp2)
DHC2 Turbo Beaver - Emerald
Friday Harbor
REX
Orbx PNW

...
 

The thoughts and expressions contained in the post above are solely my own, and not necessarily those of Simviation.com, its Moderators, its Staff, its Members, or other guests. They can not, are not, and will not be held liable for any thoughts, or expressions, or posts that I have made, or will make in the future.

Computer Specs:: Acer Aspire Laptop..Win7 Home Premium 64-bit (sp1), AMD Athlon II X2 P340 (Dual Core) [2.2 Ghz], ATI Mobility Radeon HD 4250 (256mb), 4GB DDR3......FS9.1(sp3) / FSX (sp2)..... Ultimate Terrain X, Ground Environment X, REX, FTX ORBX PNW-PFJ-NRM-CRM, OZx, Tongass Fjords, Misty Moorings
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Reply #7 - Sep 6th, 2011 at 3:47pm

JoBee   Offline
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Go to the link in my previous post and download the fix for the FMPC Viking, filename- fmpc_vik.zip

That will fix it.

The problem lies not only with the prop texture, but the model as well.

cheers,
Joe
 

Don't argue with idiots, they drag you down to their level and beat you with experience.
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Reply #8 - Sep 6th, 2011 at 3:56pm

Capt.Propwash   Offline
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Let's get a little mud
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ok ill stop helping you now that the ALL KNOWING JOBEE is here.


I downloaded the fix and it DOES NOT WORK!!!!! but who am i to say that.   oh well.   


Sorry that I can not help you.
 

The thoughts and expressions contained in the post above are solely my own, and not necessarily those of Simviation.com, its Moderators, its Staff, its Members, or other guests. They can not, are not, and will not be held liable for any thoughts, or expressions, or posts that I have made, or will make in the future.

Computer Specs:: Acer Aspire Laptop..Win7 Home Premium 64-bit (sp1), AMD Athlon II X2 P340 (Dual Core) [2.2 Ghz], ATI Mobility Radeon HD 4250 (256mb), 4GB DDR3......FS9.1(sp3) / FSX (sp2)..... Ultimate Terrain X, Ground Environment X, REX, FTX ORBX PNW-PFJ-NRM-CRM, OZx, Tongass Fjords, Misty Moorings
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Reply #9 - Sep 6th, 2011 at 4:57pm

jon157uk   Offline
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Capt.Propwash wrote on Sep 6th, 2011 at 3:56pm:
ok ill stop helping you now that the ALL KNOWING JOBEE is here.


I downloaded the fix and it DOES NOT WORK!!!!! but who am i to say that.   oh well.   


Sorry that I can not help you.


I tried the 'fix' too and you're right mate, it doesn't work so on that note I'd appreciate it if you carried on looking at the problem as will I and if I find a cure I'll post here accordingly....thanks for the help!
 
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Reply #10 - Sep 6th, 2011 at 5:09pm

JoBee   Offline
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Works great for me, I will add I am using FSX/Accel.

Maybe a different sim version?

cheers,
Joe
 

Don't argue with idiots, they drag you down to their level and beat you with experience.
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Reply #11 - Sep 6th, 2011 at 5:18pm

Capt.Propwash   Offline
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Let's get a little mud
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AS I WAS SAYING....

i even tried changing the prop_TBX.bmp to a prop_TBX.dds and that did not work either.  Some aircraft's prop texture is a .dds and I was hoping that by changing it to a .dds that it would work.  .. guess not. 

I have another option up my sleeve, but I doubt that it will work too, but let me take a look before I open my keyboard.
 

The thoughts and expressions contained in the post above are solely my own, and not necessarily those of Simviation.com, its Moderators, its Staff, its Members, or other guests. They can not, are not, and will not be held liable for any thoughts, or expressions, or posts that I have made, or will make in the future.

Computer Specs:: Acer Aspire Laptop..Win7 Home Premium 64-bit (sp1), AMD Athlon II X2 P340 (Dual Core) [2.2 Ghz], ATI Mobility Radeon HD 4250 (256mb), 4GB DDR3......FS9.1(sp3) / FSX (sp2)..... Ultimate Terrain X, Ground Environment X, REX, FTX ORBX PNW-PFJ-NRM-CRM, OZx, Tongass Fjords, Misty Moorings
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Reply #12 - Sep 6th, 2011 at 5:42pm

Capt.Propwash   Offline
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Let's get a little mud
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KCHS, Charleston, SC, USA

Gender: male
Posts: 1958
*****
 
ok, i got the fix.


DO install the fix from the page supplied.

go into the MODEL folder, and rename the model file (the one ending in .mdl) BACK to:

BeaverMK3_viking_fix9.mdl (instead of it reading: BeaverMK3_viking_fix10.mdl)

[there should be only 1 .mdl file.   Delete the original fix9.mdl, and rename the fix10.mdl BACK to fix9.mdl as I describe]



THEN go into the model.cfg and change the only line in there to say:

[models]
normal=BeaverMK3_viking_fix9   ( NOT fix10 )


YOU WILL NOW BE ABLE TO SEE THOUGH THE PROP.


------- Be forewarned ... this being an FS9 "port over" you will still have the problem of the prop hiding behind clouds, and trees like other prop-port overs have.  To my knowledge, there is no fix for this...... that is unless JOBEE has a solution to it.  Roll Eyes
 

The thoughts and expressions contained in the post above are solely my own, and not necessarily those of Simviation.com, its Moderators, its Staff, its Members, or other guests. They can not, are not, and will not be held liable for any thoughts, or expressions, or posts that I have made, or will make in the future.

Computer Specs:: Acer Aspire Laptop..Win7 Home Premium 64-bit (sp1), AMD Athlon II X2 P340 (Dual Core) [2.2 Ghz], ATI Mobility Radeon HD 4250 (256mb), 4GB DDR3......FS9.1(sp3) / FSX (sp2)..... Ultimate Terrain X, Ground Environment X, REX, FTX ORBX PNW-PFJ-NRM-CRM, OZx, Tongass Fjords, Misty Moorings
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Reply #13 - Sep 6th, 2011 at 5:46pm

JoBee   Offline
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Capt.Propwash wrote on Sep 6th, 2011 at 5:18pm:
AS I WAS SAYING....

i even tried changing the prop_TBX.bmp to a prop_TBX.dds and that did not work either.  Some aircraft's prop texture is a .dds and I was hoping that by changing it to a .dds that it would work.  .. guess not. 

I have another option up my sleeve, but I doubt that it will work too, but let me take a look before I open my keyboard.

Changing the prop texture to a .dds won't work because this is not an FSX native model.

Changing the alpha won't work either because the texture works in spot view. So if changing the alpha would fix the VC, it would screw up the spot view.

I am only saying this so others don't waste their time trying these approaches.

cheers,
Joe
 

Don't argue with idiots, they drag you down to their level and beat you with experience.
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Reply #14 - Sep 6th, 2011 at 6:13pm

Hagar   Offline
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As I said earlier - it works fine for me (FSX Gold + Acceleration). Possibly a display setting on your system or FSX.
 

...

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