How ya doing Yancovitch.
Whats happening is this,
in the aircraft.cfg file you have this:
[fltsim.0]title=
Cessna Skyhawk 172SP Paint1sim=Cessna172SP
model=
panel=
sound=
texture=1
kb_checklists=Cessna172SP_check
kb_reference=Cessna172SP_ref
atc_id=G-BAFM
ui_manufacturer="Cessna"
ui_type="C172SP Skyhawk"
ui_variation=" Blue, Gold"
ui_typerole="Single Engine Prop"
ui_createdby="Microsoft Corporation"
fltsim.1title=
Cessna Skyhawk 172SP Paint2sim=Cessna172SP
model=
panel=
sound=
texture=2
kb_checklists=Cessna172SP_check
kb_reference=Cessna172SP_ref
atc_id=HB-MES
ui_manufacturer="Cessna"
ui_type="C172SP Skyhawk"
ui_variation=" White,Green"
ui_typerole="Single Engine Prop"
ui_createdby="Microsoft Corporation"
So say you downloaded another Cessna Skyhawk
172SP
Paint1, you would have to change the
title to something diffrent such as
Paint3 and if it's a standalone in it's own folder, that's all you have to do.
But if it's a texture that your adding to your 172SP, just make sure it has it's own title and all you have to do is make sure you add it in by putting in the next fltsim.#:
[fltsim.2]title=Cessna Skyhawk 172SP TEXTURE add-onsim=Cessna172SP
model=
panel=
sound=
texture=3
kb_checklists=Cessna172SP_check
kb_reference=Cessna172SP_ref
atc_id=N176CM
atc_id_color=0xffffffff
ui_manufacturer="Cessna"
ui_type="C172SP Skyhawk"
ui_variation=" Orange, Black"
ui_typerole="Single Engine Prop"
ui_createdby="Microsoft Corporation"
That's all there is to it!