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Aircraft and Water (Read 538 times)
Apr 26th, 2011 at 12:51am

Boeing King   Offline
Lieutenant Colonel
I Like Flight Simulation!
In the skies above Auckland

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Hi , This is my first post ( hope I'm doing this right ) and I need some help!

I've seen on youtube and some planes I've seen can land on water , No I'm not that new , I know that some are amphibious but I'm talking about boeings ( which I am the king of ) crashing into the water or dithcing into the water.

If anyone can help with that please do!

Also I've downloaded many aircraft and would like to know any high quality airlines and jets Civil or military and any high speed aircraft ( I have AVRO and that can go mach 7.2 )

Thankyou very very much in advance!!!!
 

I've been playing FS 2004 for 3 months.
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Reply #1 - Apr 26th, 2011 at 3:08am

Hagar   Offline
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Boeing King wrote on Apr 26th, 2011 at 12:51am:
Hi , This is my first post ( hope I'm doing this right ) and I need some help!

I've seen on youtube and some planes I've seen can land on water , No I'm not that new , I know that some are amphibious but I'm talking about boeings ( which I am the king of ) crashing into the water or dithcing into the water.

If anyone can help with that please do!

Hi there. What is it you want to know? The most successful ditching in the history of aviation involved an Airbus. http://en.wikipedia.org/wiki/US_Airways_Flight_1549
 

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Reply #2 - Apr 26th, 2011 at 4:08am

pete   Offline
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Cloud Cuckoo Land

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Hi, Welcome.  Smiley
It helps to ask one question at a time  Wink

Regarding landing FS2004 jetliners on water they will usually 'crash' - is this what you want to simulate?

A modification to allow them to ditch without crashing would not be difficult if you wanted to do that.


Quote:
Also I've downloaded many aircraft and would like to know any high quality airlines and jets Civil or military and any high speed aircraft ( I have AVRO and that can go mach 7.2 )


If you are looking for flight gaming you would be better off with a combat simulator such as 'Lock on' or several others. MS Flight Simulator is really about trying to simulate real flight on a simple computer -- The idea, like in real flight is NOT to crash  Smiley

We all have the occasional fun but as a 'game' MSFS gets pretty boring pretty quickly.  It really was designed to be a serious, though simple, flight simulator.
 

Think Global. It's the world we live in.
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Reply #3 - Apr 26th, 2011 at 6:22am

Boeing King   Offline
Lieutenant Colonel
I Like Flight Simulation!
In the skies above Auckland

Gender: male
Posts: 5
*****
 
Hagar wrote on Apr 26th, 2011 at 3:08am:
Boeing King wrote on Apr 26th, 2011 at 12:51am:
Hi , This is my first post ( hope I'm doing this right ) and I need some help!

I've seen on youtube and some planes I've seen can land on water , No I'm not that new , I know that some are amphibious but I'm talking about boeings ( which I am the king of ) crashing into the water or dithcing into the water.

If anyone can help with that please do!

Hi there. What is it you want to know? The most successful ditching in the history of aviation involved an Airbus. http://en.wikipedia.org/wiki/US_Airways_Flight_1549



Ahh , sorry for the mistake , I was in a rush . What i want to know is how they did it because I wouldn't mind trying my emergency skills out Smiley.
 

I've been playing FS 2004 for 3 months.
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Reply #4 - Apr 26th, 2011 at 6:25am

Boeing King   Offline
Lieutenant Colonel
I Like Flight Simulation!
In the skies above Auckland

Gender: male
Posts: 5
*****
 
pete wrote on Apr 26th, 2011 at 4:08am:
Hi, Welcome.  Smiley
It helps to ask one question at a time  Wink

Regarding landing FS2004 jetliners on water they will usually 'crash' - is this what you want to simulate?

A modification to allow them to ditch without crashing would not be difficult if you wanted to do that.


Quote:
Also I've downloaded many aircraft and would like to know any high quality airlines and jets Civil or military and any high speed aircraft ( I have AVRO and that can go mach 7.2 )


If you are looking for flight gaming you would be better off with a combat simulator such as 'Lock on' or several others. MS Flight Simulator is really about trying to simulate real flight on a simple computer -- The idea, like in real flight is NOT to crash  Smiley

We all have the occasional fun but as a 'game' MSFS gets pretty boring pretty quickly.  It really was designed to be a serious, though simple, flight simulator.



Hello , yes I would like to know how they modified an aircraft to "ditch' in water.

I know fs2004 is a simulator however I do need some thrills and fun sometimes! . I use fs 2004 as a thing to do in my spare time so I won't be doing any long flights anytime soon . In an emergency situation It would be good to know how to ditch properly.
 

I've been playing FS 2004 for 3 months.
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Reply #5 - Apr 26th, 2011 at 9:51am

Strategic Retreat   Offline
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Boeing King wrote on Apr 26th, 2011 at 6:25am:
Hello , yes I would like to know how they modified an aircraft to "ditch' in water.


The simplest way, that does not require Aircraft.CFG editing, is entering in the realism settings and disable ALL the crash recognition options... thing this I suggest you have always off anyway because the collision routines of FS are quite pitiful. Tongue

After having disabled the collisions, your plane will not give you a crash with reset of the flight and, within reasons, you'll be able to simulate a ditch as well. Smiley

"Within reasons", because to simulate a well executed ditch, you MUST follow some rules (slow down the plane, touch water with a certain pitch, and so on) that if you don't follow, can make the plane bounce around like an almost unstoppable gum ball (to stop which press "Y")... but then, if your plane does that, you'll know without a doubt your ditch has failed, won't you? Grin
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #6 - Apr 26th, 2011 at 8:15pm

Boeing King   Offline
Lieutenant Colonel
I Like Flight Simulation!
In the skies above Auckland

Gender: male
Posts: 5
*****
 
Strategic Retreat wrote on Apr 26th, 2011 at 9:51am:
Boeing King wrote on Apr 26th, 2011 at 6:25am:
Hello , yes I would like to know how they modified an aircraft to "ditch' in water.


The simplest way, that does not require Aircraft.CFG editing, is entering in the realism settings and disable ALL the crash recognition options... thing this I suggest you have always off anyway because the collision routines of FS are quite pitiful. Tongue

After having disabled the collisions, your plane will not give you a crash with reset of the flight and, within reasons, you'll be able to simulate a ditch as well. Smiley

"Within reasons", because to simulate a well executed ditch, you MUST follow some rules (slow down the plane, touch water with a certain pitch, and so on) that if you don't follow, can make the plane bounce around like an almost unstoppable gum ball (to stop which press "Y")... but then, if your plane does that, you'll know without a doubt your ditch has failed, won't you? Grin



Thankyou so much.
 

I've been playing FS 2004 for 3 months.
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Reply #7 - Apr 26th, 2011 at 11:52pm

Jaypee Dippel   Offline
Colonel
Hello!
Columbus, Ohio U.S.A.

Gender: male
Posts: 77
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It is posible to add float points to the CONTACT POINTS section of the aircraft.cfg file. All amphibious and sea planes have float points, if they are added in the correct position your jumbo jet or any aircraft will land and float on water.

[contact_points] //AMPHIBIAN AIRCRAFT FOR REFERENCE

        //0  Class   <0=none,1=wheel, 2=scrape, 3 or 4=float 5=water rudder>
        //1  Longitudinal Position        (feet)
        //2  Lateral Position             (feet)
        //3  Vertical Position            (feet)
        //4  Impact Damage Threshold      (Feet Per Minute)
        //5  Brake Map                   (0=None, 1=Left, 2=Right)
        //6  Wheel Radius                (feet)
        //7  Steer Angle                         (degrees)
        //8  Static Compression          (feet)  (0 if rigid)
        //9  Max/Static Compression Ratio
        //10 Damping Ratio  (0=Undamped, 1=Critically Damped)
        //11 Extension Time              (seconds)
        //12 Retraction Time             (seconds)
        //13 Sound Type
        //14 Airspeed limit for retraction (KIAS)
        //15 Airspeed that gear gets damage at (KIAS)

max_number_of_points = 17
point.0 = 1, 7.46, 0, -3.17, 1500, 0, 0.5, 22, 0.45, 2.0, 0.7, 3.9, 4.1, 0, 101.2, 110            //nose gear
point.1 = 1, -1.44, -3.08, -3.27, 3500, 1, 0.7, 0, 0.6, 1.5, 0.7, 4.0, 3.9, 2, 101.2, 110      //left gear
point.2 = 1, -1.44, 3.08, -3.27, 3500, 2, 0.7, 0, 0.6, 1.5, 0.7, 4.1, 4.0, 3, 101.2, 110      //right gear

point.3 = 2, 7.46, 0, -1.25, 1800, 0, 0, 0, 0, 0, 0, 0, 0, 5                              //nose impact point
point.4 = 2, -14.73, 4.4, 6.3, 950, 0, 0, 0, 0, 0, 0, 0, 0, 9                              //rudders point
point.5 = 2, -14.73, -4.4, 6.3, 950, 0, 0, 0, 0, 0, 0, 0, 0, 9                              

point.6 = 2, 1.515, 16.96, 2.59, 1550, 0, 0, 0, 0, 0, 0, 0, 0, 5                        //right wing
point.7 = 2, 1.515, -16.96, 2.59, 1550, 0, 0, 0, 0, 0, 0, 0, 0, 5                        //left wing
//FLOAT POINTS BELOW
point.8 = 4,  5.25, -2.710, -3.40, 1600, 0, 0.00,  0.0, 0.65, 2.5, 0.85, 0, 0, 4, 0, 0            //hull
point.9 = 4,  5.25,  2.710, -3.40, 1600, 0, 0.00,  0.0, 0.65, 2.5, 0.85, 0, 0, 4, 0, 0
point.10 = 4, -8.00, -1.910, -3.10, 1600, 0, 0.00,  0.0, 0.65, 2.5, 0.85, 0, 0, 4, 0, 0
point.11 = 4, -8.00,  1.910, -3.10, 1600, 0, 0.00,  0.0, 0.65, 2.5, 0.85, 0, 0, 4, 0, 0

point.12= 5, -12.21,  0.00, -3.10, 1600, 0, 0.00, 25.0, 0.0,  0.0, 1.00, 1.1, 1.5, 4, 0, 0      //water rudder

Hope this helps
 
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