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MS Flight X (Read 3919 times)
Apr 13th, 2011 at 2:51am

F35LightningII   Offline
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Lets think ahead about 20 years in the future. Hopefully by then, MS Flight 10 should have come out. What do you think it will be like? Huh
 

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Reply #1 - Apr 13th, 2011 at 3:36am

littlebenny   Offline
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See those cumuli ? A perfect
day for soaring !
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full 3D panoramic vieuw, gloves and socks or something that you can 'grab' the trottle with motion sensors etc.  Cheesy Cheesy




... or we'll all die 21/12/2012  Grin
 

just a pair of long wings and some rising air.
...
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Reply #2 - Apr 18th, 2011 at 1:14pm

TXGrunt   Offline
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But in all honesty, what are going to be some main differences between FSX and microsoft flight? By looking at the images, they both look the same. Huh
 
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Reply #3 - Apr 18th, 2011 at 2:17pm

littlebenny   Offline
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See those cumuli ? A perfect
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TXGrunt wrote on Apr 18th, 2011 at 1:14pm:
But in all honesty, what are going to be some main differences between FSX and microsoft flight? By looking at the images, they both look the same. Huh

the same as the diffrences between all flightsimulators : more detailed scenery, planes...
better flight dynamics, greater variety of planes, better interface and a special feature.  Wink
 

just a pair of long wings and some rising air.
...
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Reply #4 - May 6th, 2011 at 12:15am

F35LightningII   Offline
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TXGrunt wrote on Apr 18th, 2011 at 1:14pm:
But in all honesty, what are going to be some main differences between FSX and microsoft flight? By looking at the images, they both look the same. Huh


MS has said on the announcement website "we're still early in the development cycle, so the fact that you comment on similarity to FSX is great!". They are obviously saying that once completed, MS Flight will be very different to what it looks like now.

http://www.microsoft.com/games/flight/#news2
 

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Reply #5 - Jun 25th, 2011 at 12:15pm

Bubblehead   Offline
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Will there be anything in the market in terms of hardware (mobo, cpu, memory, video card, etc) that can handle the requirements of the new fltsim software? Something that will EXCEED the requirements as opposed to meeting the requirements. Up to this point even with an upgraded rig, I still have to stay at mediocre settings for my FSX.
 
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Reply #6 - Jun 26th, 2011 at 2:16am

Travis   Offline
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No one knows (as has been stated multiple times) what the requirements for Flight will be.  To date, we've only seen screencaps and vids from the sim, with no actual system specs available for the platforms they are running on.  So it is currently impossible to give an accurate prediction on what systems are going to run Flight well.  However, MS has stated that they intend the new sim to be much easier to run than past installments.  How they plan on achieving this is open to speculation. Wink
 

...
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Reply #7 - Jun 26th, 2011 at 11:46am

JBaymore   Offline
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Whatever Microsoft lists for "requirements", historical evidence says, will likely be WAY below what is actually needed to ENJOY all of the stuff about the program that they will MARKET agressively.

They'll likely tout all the nice new whiz-bang stuff the program CAN do....... but unless you are Bill Gates... you likely will not be able to afford a computer to GET those things for many years after the program's release.

A long past history indicates this.  Why they suddenly will change that pattern......... who knows.

I HOPE that I am wrong.  I likely am not.

best,

...................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #8 - Jun 26th, 2011 at 2:41pm

BrandonF   Offline
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Really bugs me that people would assume something based off of the past. It's been 5 years. Lets repeat...how long? 4 YEARS!!!! Flight isn't being developed by the same team and is being aimed at a wider audience. That does not mean that things will be the same.

Also, on the FSX box, it says "increased performance will be noticed in more powerful systems." What does this mean? It means that the requirements on the box are the MINIMUM requirements. They are not going to list hardware that would add up to be thousands of dollars and expect us to buy it. They are going to put the minimum requirements on there so that more people buy it. They'd also likely optimize the engine to take advantage of modern hardware. (multicore support, to be specific.)

I feel like I've said this too many times, but Microsoft did say that their past approach to flight simulator was not the best. To be more specific, here's a quote from PC Pilot Magazine:

Quote:
...previous approach to performance was to maintain a long life over a five-year period (time enough for simmers to go thru two or more computers). This approach was seen as a benefit, until now. The side affect was that no PC could run it with the settings maxed out at product introduction. The new goal is to provide a fantastic experience "out of the box" on the first day......on your current computer.


Now you ask, why should we believe them? Well, a former ACES member did say that releasing the DX10 artist rendition was a mistake. It was supposed to be a goal for the team to meet, NOT what the product was going to look like. So far, they have not made that mistake at all. Will they continue this? Hopefully.
 
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Reply #9 - Jun 26th, 2011 at 3:16pm

JBaymore   Offline
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BrandonF wrote on Jun 26th, 2011 at 2:41pm:
They are not going to list hardware that would add up to be thousands of dollars and expect us to buy it. They are going to put the minimum requirements on there so that more people buy it.


Bingo!  Wink

best,

.................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #10 - Jun 26th, 2011 at 7:11pm

Steve M   Offline
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After Flight is released some of us will likely trot off to the PC hardware stores to grab a new set of atom processers. I fully intend to buy a copy when its released but unless it's the heavenly flight program it's promising to be, I can't say I'll use it much.
 

...
Flying with twins is a lot of fun..
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Reply #11 - Jun 28th, 2011 at 3:51pm

alrot   Offline
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BrandonF wrote on Jun 26th, 2011 at 2:41pm:
They are not going to list hardware that would add up to be thousands of dollars and expect us to buy it.
They are going to put the minimum requirements on there so that more people buy it
. They'd also likely optimize the engine to take advantage of modern hardware. (multicore support, to be specific.)


That in my country (Which is the worse out of law of the world) Calls "To Swindle" to lie ,to take advantage of the good will of the people , to trust the name Micro$soft and be betrayed ..etc

to sale something offering a lie ?
I will sale you and air conditioner system that can be use in a bicycle and motocycles  after you buy it turns out its for trucks?
 

...

Venezuela
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Reply #12 - Jul 2nd, 2011 at 9:21am

Strategic Retreat   Offline
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alrot wrote on Jun 28th, 2011 at 3:51pm:
That in my country (Which is the worse out of law of the world) Calls "To Swindle" to lie ,to take advantage of the good will of the people , to trust the name Micro$soft and be betrayed ..etc

to sale something offering a lie ?
I will sale you and air conditioner system that can be use in a bicycle and motocycles  after you buy it turns out its for trucks? 


Nothing new under the sun.
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #13 - Jul 2nd, 2011 at 1:27pm

alrot   Offline
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Strategic Retreat wrote on Jul 2nd, 2011 at 9:21am:
Nothing new under the sun.


indeed

Quote:
FSX Minimum System Requirements

    Windows XP SP2 / Windows Vista / Windows 7
    Processor: 1.0 Ghz
   
RAM: Windows XP SP2 - 256MB, Windows Vista – 512MB

    Hard Drive: 14GB
   
Video Card: 32MB
DirectX 9 compatible
    Other: DX9 hardware compatibility and audio board with speakers and/or headphones
    Online/Multiplayer Requirements: 56.6 kbps or better for online play


http://www.microsoft.com/games/flightsimulatorx/product_info.html


.
Tongue
 

...

Venezuela
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Reply #14 - Jul 2nd, 2011 at 1:59pm

Steve M   Offline
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alrot wrote on Jul 2nd, 2011 at 1:27pm:
Strategic Retreat wrote on Jul 2nd, 2011 at 9:21am:
Nothing new under the sun.


indeed

Quote:
FSX Minimum System Requirements

    Windows XP SP2 / Windows Vista / Windows 7
    Processor: 1.0 Ghz
   
RAM: Windows XP SP2 - 256MB, Windows Vista – 512MB

    Hard Drive: 14GB
   
Video Card: 32MB
DirectX 9 compatible
    Other: DX9 hardware compatibility and audio board with speakers and/or headphones
    Online/Multiplayer Requirements: 56.6 kbps or better for online play


http://www.microsoft.com/games/flightsimulatorx/product_info.html


.
Tongue




Ha! Before my last PC crash I was up to 85 GB harddrive space!   Roll Eyes
           (With all the addons)
 

...
Flying with twins is a lot of fun..
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Reply #15 - Jul 2nd, 2011 at 2:33pm

Strategic Retreat   Offline
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Yeah, seem almost otherworldly, doesn't it? Yet, if you ask M$, they will tell you that those specs are the bare minimum to make the program start... not to use it. That's the clever excuse (that NO law has EVER seen for what it is FOR REAL) to snag uninformed and unaware people. Tongue

After all... try and mount a legal case against MICROSOFT if you dare... Grin
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #16 - Jul 2nd, 2011 at 10:02pm

BrandonF   Offline
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I love how you guys think that because FSX required a super computer to run, that Flight will be the same way. It's very funny.  Grin
 
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Reply #17 - Jul 3rd, 2011 at 7:49am

Strategic Retreat   Offline
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No, Brandon, EVERYONE of us can tell FOR SURE that Flight will perhaps have the performances angle corrected, but WILL be beleaguered by ANOTHER set of mistakes and errors that will make it unsuitable for some people... mistakes and errors we all spoke about in other threads and I'm not going to resume here because merely writing about it, here or elsewhere, never resolved NOTHING anyway.

And anyway, we were nor talking about it. We were simply examining the crystalline honesty M$ used into defining the minimum suggested specs for FSX.
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #18 - Jul 3rd, 2011 at 10:03am

JBaymore   Offline
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Strategic Retreat wrote on Jul 3rd, 2011 at 7:49am:
We were simply examining the crystalline honesty M$ used into defining the minimum suggested specs for FSX.


This was not limited to FSX.  Look backward.

Looking at the early pages and threads in the other MS simulator sections can be very enlightening.  As can living through every version since the original.

best,

............john


 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #19 - Jul 18th, 2011 at 11:44am

Kim2506   Offline
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TXGrunt wrote on Apr 18th, 2011 at 1:14pm:
But in all honesty, what are going to be some main differences between FSX and microsoft flight? By looking at the images, they both look the same. Huh

"same same, but different"...
 

"The surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us." Bill Watterson
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Reply #20 - Jul 31st, 2011 at 5:31pm

lollebol   Offline
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[quote author=Hughes-MDflyer4 link=1302677508/16#16 date=1309658576]I love how you guys think that because FSX required a super computer to run, that Flight will be the same way. It's very funny.  ;D[/quote]
Yeah it's quite amusing to read.

FSX's render engine is, by now, outdated and just horribly optimized for multi-core processors and newer graphic cards. That's why you can't take full advantage of newer CPUs/GPUs. DX10 for example was simply implemented, like it says in the settings menu, as a preview, never fully. So even if you have a modern high-end PC, you'll never push the most out of fsx because the engine is limited. This does not mean the game cannot be fun.

With the new title coming up, I hope they get rid of these limits and implement true multi-core support & full DX10.1 features and I even hope to see DX11 features.
DX11 Tesselation is one of the features that I would love to see in the terrain and water. An example:
http://www.youtube.com/watch?v=4G9anRoYGko
[i]Be sure to look at the difference before and the after the wire-frame part between 0:35 and 0:55. It does require some high-end hardware, but they could simply put it in the new engine and leave it to the user whether they enable it or not[/i]

@Strategic Retreat,
Nobody is perfect, even companies (including Microsoft) make mistakes whether big or small.

If you don't like the game and/or are only here to bash Microsoft (Yes, Microsoft, not M$), simply refrain from posting on forums like these. Suggestions:
-Delete Windows and install linux or get a Mac;
-Get alternative flight simulator from a different company like x-plane;
There are people that do enjoy playing these games and like to discuss about it on forums, who do not want to read your rants about Microsoft/Flight Simulator. Thanks.

For example, I don't like Apple-branded stuff, but you don't hear me ranting all over the place how shitty I think they are?
 
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