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someone to make an airport (Read 4189 times)
Reply #15 - May 6th, 2011 at 9:57am

Strategic Retreat   Offline
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Got it. Have a fair idea of how the thing must be laid down. In the next days will get on it. Smiley

Getting on it today is impossible for me, have to go pay taxes and all that cheerful jazz, then, as every year after paying the useless government money they'll use only for their personal advantage, I'll have to get really, Really, REALLY smashed, because too much cheer is just too much and I'll need to forget. Sad

Will write with new developments ASAP. Smiley
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #16 - May 6th, 2011 at 4:12pm

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First working report: Inspection of the place


Deciding that getting too smashed to forget taxes was not really cool, I've decided to begin this project instead, to get my mind elsewhere.

And it was there that I've stumbled on a something. Undecided

Fact is that on FS9 at  LAT 6° 20’ 0” S - LON 145° 54’ 0” E, on the very spot these coordinates point... it's 5421 feet high (calculating the about 3 feet default C172 clearance from ground into it), and if I try to define there a 5100 feet MSL airport, this is put in a beautiful deep gorge surrounded by sheer ravines. Tongue

Before you even start, I've tried excluding the world mesh I use. No dice. The height MSL remained the very same on that very spot. Try yourself if you do not believe me. Tongue

And that is not even the worse of the problems... on that point (C172's nose to 140) the terrain is sloping. Gets lower in a declivity on the right while on the left gets higher and at 15 maybe less feet always on the left from there there's a ROAD... Shocked

Now, I can see from the photos that a road is there in reality too, but what concerns me are the STREETLAMPS the FS road sports at regular intervals... those are a pain to try and exclude and they could compromise the airport's usability. Sad

So I've decided to edge the runway a little on the right, not a lot... let's say another 30 feet, not more... LAT 06° 20' 01" S - LON 145° 54'. 00" E is the place the new center of the airport will be.

And this generates a problem with FS9's management of slopes... I fear the apron of this airport will be on a 30 or so feet tall platform, as I will try and keep the runway flush with the above spoken of road, at... well, 5433 feet above sea level, circa.

Better that than a precise airport at the bottom of a ravine, you'd admit. Tongue

IF everything decides to proceed smoothly from now on, expect better news for the next days. Smiley


PS
Not sure I'll be able to replicate the concrete pad on the 32... I will try, but it's not so easy. Undecided
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #17 - May 8th, 2011 at 6:42am

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thats ok, it dosen't have to be that realistic... the points that i gave you, unless they were in what i fowarded from the pilot, were actually of a old school right near the airport, so not exact... the cement block at 32 isn't needed... i just would like to have something there that i can land, and take-off from, so no worries about the realism bit...

that road in real life dosen't have light poles, so it is annoying that fs put light poles in there... i will only be using small aircraft on it, so i should be able to get above the light poles...

i don't mind if the airport is higher than in real-life, just as long as with the default scenery it isn't in the air or something stupid like that...

like i said i am not that fussy about the realism of it... u haven't been here to see it in real-life, so something even remotely similar would satisfy me
 

You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
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Reply #18 - May 8th, 2011 at 2:34pm

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Nope. Not going to "that'll do" it. And anyway, I think something good has come out of it already... not quite payware level... more default-like style... but it's there already, and I'm not going to roll back to a lesser thing. Tongue

Especially after that I had a fight to the death with ADE9X, that did not display the scenery objects anymore after saving, leading to overlap of different objects that were, at one moment, an eyesore... Angry

Anyway, a fully usable version is ready. Want to try it? Mind you, it may still be quite rough, so it may be considered a beta. Just tell me what doesn't work and I'll try to put a patch to it.

first and foremost, gave the airport the ICAO name of AYAY, as you specified, then, due to FS limitation the hill on the 14 pretty much disappeared, but on the 34 is VERY marked (St Barth style, almost). Was able, with a small trick, to make the concrete pad appear, put a fuel switch with petrol pump, tried to shape the connection between apron and runway a little like in reality (with mixed results), though I was lead to understand that the airport's traffic is managed only by unicom decided to put a small eye candy tower, a hangar and a terminal. Five predetermined parkings only for GA. No VASI nor PAPI lights nor any other bauble... here's what it's came out from my struggle:

...

In the pic, for frame width reasons, is not visible the pretty much incumbent hill on the tarmac end of the 34, but it's there, while you can easily see that on the 14 there's no hill at all... send your complaints at Bill.Gates@Microsoft.Com ...I did what I could. Grin Wink

Send me a mail add and I'll send it to you ASAP. Smiley
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #19 - May 9th, 2011 at 1:40am

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thanx for making this...

if you were talking email, then send it to wadsered@gmail.com

otherwise you could upload it to one of the sites that share files like that... and give me a link
 

You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
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Reply #20 - May 9th, 2011 at 7:18am

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The unzipped .BGL file being less than 4Kb, and zipped doesn't reach even 2Kb, would be a waste of time to upload on a file sharing file. Wink

File sent. Unzip and copy the .BGL file into your FS9\Addon Scenery\Scenery\ folder and fire up the sim. Have fun and let me know if it works for you. Smiley
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #21 - May 10th, 2011 at 3:04am

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i haven't used the airport very much, but i like it...

i made about 5 missed approaches, as i couldn't see out of my plane very well... i have to get the stupid co-pilot out of the plane somehow... it might be built into the vc, though... annoying... or i could use another plane... will do a lot more flying in and out of it to find something that dosen't work... if any exist...
 

You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
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Reply #22 - May 10th, 2011 at 4:55pm

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Copilot? Inbuilt in the cockpit? What kind of plane are you using? I know NONE having a virtual copilot embedded in the panel. Huh

If you can't see out of the plane in landing maybe your Vref is too low and your plane is flying the final too nose-up for its good. Only big irons reach landing speeds in a nose-up attitude. Try dropping a notch of flaps more and/or take the plunge a little faster. Cool

Seen the kind of airport, the biggest plane to use among the [civil] contemporaries would be an ATR 72. Everything below that is legal and I can't see why you should deprive yourself of it. Wink
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #23 - May 11th, 2011 at 6:03am

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YUP, a co-pilot built into the model of the plane... i am using a cessna 402... yea, i got the landing, but not the vertical decent... i landed 1/2 way down the runway...  Roll Eyes

i am adding ai traffic now... will keep testing the airport...

as far as i can see, everything is working right
 

You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
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Reply #24 - May 11th, 2011 at 9:43am

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smeely wrote on May 11th, 2011 at 6:03am:
YUP, a co-pilot built into the model of the plane... i am using a cessna 402... yea, i got the landing, but not the vertical decent... i landed 1/2 way down the runway...  Roll Eyes


Practice, practice, practice... since the real thing doesn't have glideslope lights, nor these were implemented in the virtual one, things are harder, but not impossible.
Wink


smeely wrote on May 11th, 2011 at 6:03am:
I am adding ai traffic now... will keep testing the airport...


Keep me updated, then. In the unfortunate happenstance something with the AI doesn't work as it should, some variables may need to be ironed out in the airfield makeup.
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #25 - May 11th, 2011 at 10:38pm

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ai works, haven't actually seen one land, yet... but i have seen them leave, and seen one them after they had parked...
 

You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
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Reply #26 - May 12th, 2011 at 7:34am

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AI landing may be... not so easy to obtain on some runways. It all depends on the AI plane used. Even some (badly programmed) STOL AI planes sometimes find a runway like the one I did for you too short for a comfortable land and stop. In a case like this one you may see a lot of go-around and then, when the allotted time for the AI will end, they'll do a magical teleport from air on to a full stop on the runway or even directly on a parking spot. Undecided

Of course YOU or I may be even able to successfully land a full weight A380 on it, but I'm talking about AI here... Artificial Idiocy, you know... Wink

Content yourself with seeing them park and take off regularly... only the Lord knows all the times I tried to make AI land on short strips work, but failed every time. Roll Eyes


PS
To make your AI watching easier, if you haven't it already, download form a free add-on site the Traffic View Board with all the updates. It's quite the nice add-on for AI spotting. Smiley
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #27 - May 15th, 2011 at 4:01am

smeely   Offline
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lol, that was funny, i watched one land... it landed on rwy 32, the mountain at the end wasen't there for it or something, as it went straight through the mountain... Cheesy

 

You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
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Reply #28 - May 15th, 2011 at 2:25pm

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smeely wrote on May 15th, 2011 at 4:01am:
lol, that was funny, i watched one land... it landed on rwy 32, the mountain at the end wasen't there for it or something, as it went straight through the mountain... Cheesy


Yeah... even more insane things do the AI do to stupidly follow the general rules... Roll Eyes

The are just too stoopid to understand that the rules were made to find exceptions to them. Wink

Sometimes I'd like to find a little time to put together a small AI traffic file for Lukla, then set the wind appropriately and virtually seat there enjoying underground flight capable planes burst out of the mountain to try and land downhill. One of these days, I will. Grin
 

There is no such a thing as overkill. Only unworthy targets.
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Reply #29 - May 16th, 2011 at 1:36am

smeely   Offline
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yea, and they don't decend right, they fly straight down for a while, untill they are at the right altitude... Roll Eyes
 

You never know what other places/countries are like untill you travel there. More people should get out of their home contries, just so they can understand/know more of/about the world
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