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Sporty Little Thing! (Read 1168 times)
Reply #15 - Sep 1st, 2011 at 7:37am

Club508   Offline
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I like repainting aircraft!
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freeflyer wrote on Sep 1st, 2011 at 7:32am:
The Stingray is a great little aircraft, fun to fly and quick, looks good as well, any chance of some different colour schemes, all over gray is a bit . . . . dull.

thanks
Roll Eyes
freeflyer

i don't know.  let me download real quick and check the textures and readme.  I might be able to help you out.
 

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Reply #16 - Sep 1st, 2011 at 7:54am

Club508   Offline
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I like repainting aircraft!
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Okay, lets see here....
Okay, it gives permission, and i have the textures.  The main body textures are pretty basic, and it's hard to tell where some parts go, but I can give you diffrent body colors instead of grey.  I'll go ahead and get to work on a color pack.
 

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Reply #17 - Sep 1st, 2011 at 8:01am

hyperpep111   Offline
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Club508 wrote on Sep 1st, 2011 at 7:54am:
Okay, lets see here....
Okay, it gives permission, and i have the textures.  The main body textures are pretty basic, and it's hard to tell where some parts go, but I can give you diffrent body colors instead of grey.  I'll go ahead and get to work on a color pack.


I'm sure it would look pretty cool in some funky colors red green e.t.c
 

Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
                                    
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Reply #18 - Sep 1st, 2011 at 8:26am

Club508   Offline
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I like repainting aircraft!
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Don't worry, when I make color packs, I make LOTS of colors. Wink
 

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Reply #19 - Sep 1st, 2011 at 9:11am

Club508   Offline
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I like repainting aircraft!
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Man, I hit one thing I didn't think about before this.  Data size.  Man, these textures are so big my computer keeps running out of memory trying to edit them!  the textures are over 15 MB EACH!   I think I might have found a way to fix it, but it may take about an hour longer than expected, but I'm halfway done with a dark color package for it.  I'll get to work on lighter ones right after this one.
 

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Reply #20 - Sep 1st, 2011 at 9:46am

garryrussell   Offline
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On my project I am dealing with raw psds that are over 300MB EACH

THE basic working PSD are 20-30 MB each

If you can't handle 15MB then you have serious problems...that's not large for a graphics file

Garry
 
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Reply #21 - Sep 1st, 2011 at 10:06am

hyperpep111   Offline
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garryrussell wrote on Sep 1st, 2011 at 9:46am:
On my project I am dealing with raw psds that are over 300MB EACH

THE basic working PSD are 20-30 MB each

If you can't handle 15MB then you have serious problems...that's not large for a graphics file

Garry


Which project is that? Shocked
And Club what are your specs? I have a basic comp and it handles that pretty well Huh


Renč
 

Most people think that flying a plane is dangerous, except pilots because they know how easy it is.
Arguing with a pilot is like wrestling with a pig in the mud, after a while you begin to think the pig likes it.
                                    
...
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Reply #22 - Sep 1st, 2011 at 10:32am

garryrussell   Offline
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CL-44 but the Superfreighter was the same.

The huge files are the raws with many things on separate layers

Once they are merged into fewer layer that size comes down a lot...the 20-30 are the working docs with the idividual paints being worked on

That is the on disk size

When opened they are about 56MB

Point is though when high quality graphics are concerned 15MB is small.

I worked in the reproduction industry whenre many colour pics for printing were 100MB+ per picture

Garry
 
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Reply #23 - Sep 1st, 2011 at 10:35am

Club508   Offline
Colonel
I like repainting aircraft!
Planet Earth

Gender: male
Posts: 1528
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garryrussell wrote on Sep 1st, 2011 at 9:46am:
On my project I am dealing with raw psds that are over 300MB EACH

THE basic working PSD are 20-30 MB each

If you can't handle 15MB then you have serious problems...that's not large for a graphics file

Garry

Thing is, with the amout of diffrent colors I'm making, its adding up to be about 536.8MB, plus 4 internets (one playing a video), plus the program itself (takes a lot, it's actually programmed to make computer games, so it takes more than just image editors), plus a windows explorer, plus paint.NET, plus DXTbmp, and that equals a TON of data.  Probably atleast 1-2 Gb. Tongue  Mostly because my editor has to open all the images AT ONCE.  And also because it's kinda messed up.  I don't know what it is, but it just does some odd things, because only IT will run out of memory, not the rest of my computer, and if you make too much in one game, for some reason, only the save function might not respond, but the rest of the program will still work.  try to save it again, it might work that time.  It's just messed up somehow.  I should have rephrased that on my earlier post.  My computer runs fine, only my editor runs out of memory, nothing else.


By the the colors are done.  There are 16 colors in the dark pack.  All that's left is for me to convert them to work in FS and put them through my tester.
 

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Reply #24 - Sep 1st, 2011 at 10:39am

garryrussell   Offline
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How long before you realise your editior is not fit for purpose.??

 
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Reply #25 - Sep 1st, 2011 at 10:40am

Club508   Offline
Colonel
I like repainting aircraft!
Planet Earth

Gender: male
Posts: 1528
*****
 
garryrussell wrote on Sep 1st, 2011 at 10:39am:
How long before you realise your editior is not fit for purpose.??


Thing is, I love the thing.  it works perfectly in sync with the way I edit.  And if it does run out of memory, all you have to do is shut it down and reopen it and it's fine again.

It works so well for me I got this whole package of 16 done in about 1 hour.  Using Paint.NET or some other program, I may never have gotten it finished.
 

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