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› Four new screenies posted
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Four new screenies posted (Read 6449 times)
Jan 28
th
, 2011 at 3:54pm
Al_Fallujah
Ex Member
Over at the Flight web page.
They look pretty good.
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Reply #1 -
Jan 28
th
, 2011 at 3:54pm
Al_Fallujah
Ex Member
Also a posting on the news page.
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Reply #2 -
Jan 28
th
, 2011 at 4:10pm
Steve M
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Cambridge On.
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Linky...
http://www.microsoft.com/games/flight/
Flying with twins is a lot of fun..
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Reply #3 -
Jan 28
th
, 2011 at 4:19pm
Al_Fallujah
Ex Member
I was gonna do that, but then I figured most had already found it.
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Reply #4 -
Jan 28
th
, 2011 at 7:04pm
BrandonF
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The Future of Flight
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The screenshot I am especially impressed with is Number 2. There are not only tree shadows, but shadows on the trees!
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Reply #5 -
Jan 30
th
, 2011 at 5:19am
Travis
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Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
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Screenshot 3 looks like it was taken from a FPS. If that's the quality that Flight is going with, I hate to think what kind of system you're gonna need to run it. I recently bought a dual-core, and I have serious doubts about whether or not it can even try to run this sim. These are no doubt the best I have ever seen from a sim, but as the past two installments of FS have shown: the package never quite delivers on the actual product.
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Reply #6 -
Jan 30
th
, 2011 at 11:50am
JSpahn
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Im too sexy for my hair
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Looking at the updates and reading the press releases I admit I am excited to see what flight will be. Personally I feel if they make the product more entry level for the enthusiast they will appeal to a larger audience.
Havent been simming much recently, I am ready for the next generation of simulators....
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Reply #7 -
Jan 30
th
, 2011 at 11:55pm
Capt.Propwash
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Colonel
Let's get a little mud
on the tires!
KCHS, Charleston, SC, USA
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Travis wrote
on Jan 30
th
, 2011 at 5:19am:
Screenshot 3 looks like it was taken from a FPS. If that's the quality that Flight is going with, I hate to think what kind of system you're gonna need to run it. I recently bought a dual-core, and I have serious doubts about whether or not it can even try to run this sim. These are no doubt the best I have ever seen from a sim, but as the past two installments of FS have shown: the package never quite delivers on the actual product.
from the rumors that I have heard, FSFlight will be less taxing on your system than FSX. basically if you can run FS9 wide open, then you should have no problem with Flight.
The thoughts and expressions contained in the post above are solely my own, and not necessarily those of Simviation.com, its Moderators, its Staff, its Members, or other guests. They can not, are not, and will not be held liable for any thoughts, or expressions, or posts that I have made, or will make in the future.
Computer Specs:: Acer Aspire Laptop..Win7 Home Premium 64-bit (sp1), AMD Athlon II X2 P340 (Dual Core) [2.2 Ghz], ATI Mobility Radeon HD 4250 (256mb), 4GB DDR3......FS9.1(sp3) / FSX (sp2)..... Ultimate Terrain X, Ground Environment X, REX, FTX ORBX PNW-PFJ-NRM-CRM, OZx, Tongass Fjords, Misty Moorings
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Reply #8 -
Jan 31
st
, 2011 at 1:07pm
Spindrift
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Simple things done well.
58N
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Anyone notice the news post? finally shot down the "Mandatory-online" rumour. Thank goodness!
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Reply #9 -
Jan 31
st
, 2011 at 4:17pm
Moach
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Jet-Powered PropellerHead
São Paulo, Brazil
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yay cool! no mandatory online!
but still... i've been flying with Tileproxy for the past few weeks, and i'm finding it hard to find that even the best that stock FSX can do still doesn't beat a streaming photoreal setup even in less than optimal conditions....
i have in highest hopes that Flight would at least include an openStreetmap integration feature to properly represent scenery at locations....
the "regular" scenery just seems cartoony and unsatisfying for me... even with autogen on full blast (which, in FSX, is nigh impossible without a multi-thousand-buck rig, even today)
Flight is looking damn good so far... but the screenies always do... then you get in there and find you need to dl' gigabytes worth of scenery to get something nice to look at out the cockpit...
i think i'm proxy-spoiled...
Come, one and all aboard! - The Russian Roullete in the sky!
One in each Six of my personalities knows not at all how to fly!
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Reply #10 -
Feb 6
th
, 2011 at 6:27pm
Fr. Bill
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I used to have a life;
now I have GMax!
Hammond, IN
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Moach wrote
on Jan 31
st
, 2011 at 4:17pm:
i think i'm proxy-spoiled...
Tile Proxy is just fine as long as you don't mind flying only in the daytime, and in whatever season(s) during which the photos were taken...
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
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Reply #11 -
Feb 8
th
, 2011 at 3:10pm
Moach
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Colonel
Jet-Powered PropellerHead
São Paulo, Brazil
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Posts: 991
Fr. Bill wrote
on Feb 6
th
, 2011 at 6:27pm:
Moach wrote
on Jan 31
st
, 2011 at 4:17pm:
i think i'm proxy-spoiled...
Tile Proxy is just fine as long as you don't mind flying only in the daytime, and in whatever season(s) during which the photos were taken...
yeah, i really don't
and the lack of autogen also makes for pretty decent FPS even on middle-aged rigs like mine... you'd think you'd miss it - but photoreal is sooooo much more appealing than default, even with autogen and whatnot set on max....
i was hoping "Flight" would at least look into what they can adapt from TileProxy as a general concept...
all sorts of ideas come to mind... streaming high-res mesh heights, roads and coastlines.... or even with actual imagery - it's a couple of clever image processing tricks away to get seasons in - and night lighting could be created using the vector roads and landclass info as a light-mask...
but i figure chances are, they won't do any of that.... so at least i should hope they keep the terrain architecture open enough so a descendant of TileProxy may perform it's magic.... 'cus as of now, that's my deal-breaking point - no TileProxy, no Moach - i'll surely stick with FSX if they shut that door down...
but it's looking good! - i hope it can actually RUN on our computers this time...
Come, one and all aboard! - The Russian Roullete in the sky!
One in each Six of my personalities knows not at all how to fly!
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Reply #12 -
Feb 9
th
, 2011 at 1:34pm
Fr. Bill
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I used to have a life;
now I have GMax!
Hammond, IN
Gender:
Posts: 962
Well, given that the goal is to have a sim that will still be "playable" without being connected to the internet, any such "streaming scenery" is highly unlikely!
Bill
Gauge Programming - 3d Modeling Eaglesoft Development Group
Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10
NOTE: Unless explicitly stated in the post, everything written by my hand is
MY
opinion. I do
NOT
speak for any company, real or imagined...
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Reply #13 -
Feb 28
th
, 2011 at 8:57am
Moach
Offline
Colonel
Jet-Powered PropellerHead
São Paulo, Brazil
Gender:
Posts: 991
Fr. Bill wrote
on Feb 9
th
, 2011 at 1:34pm:
Well, given that the goal is to have a sim that will still be "playable" without being connected to the internet, any such "streaming scenery" is highly unlikely!
by default, no doubt, extremely unlikely...
but it sincerely hope they make it easier to integrate an addon steamng module... without having to hack our ways into that.....
woud be highly appreciated
Come, one and all aboard! - The Russian Roullete in the sky!
One in each Six of my personalities knows not at all how to fly!
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