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NEED help with Sound channels. (Read 748 times)
Nov 23
rd
, 2010 at 11:27pm
snippyfsxer
Offline
Colonel
Posts: 404
I have some aircraft whose sound configurations apparently don't support 4.1, 5.1, or 7.1 sound setups. Both of them have engines located behind the cockpit, and I want the engine sounds to come from behind me, out of the rear channel speakers.
I need to modify the Sound.Cfg files to support this.
I've been reading the SDK documentation about the sound config file. I still have no idea how to simply move the engine sounds from the front to the rear.
Can anyone help me, or give me some advice on how to get started with the editing??
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Reply #1 -
Nov 30
th
, 2010 at 7:06pm
snippyfsxer
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Colonel
Posts: 404
Sorry to bump, but is there
anybody
here that knows anything about sound?
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Reply #2 -
Dec 1
st
, 2010 at 3:01am
alrot
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Colonel
Freeware Designers Above
All..
Posts: 10231
all I can tell you that most of the sounds VC and exterior are two different files ..
I do have to do this "manually" ,most of the default airplanes sounds comes in stereo so this mean right and left or two sounds ,two files or sometimes one sound is divided into two channels .this is the effect you hear by moving the view in VC mode and outside when we pan around the engines the Doppler effect we hear..this is complex my friend maybe thats the reason why no buddy has reply you yet.
there should be a software like FS Panel Studio ,but I don't know ..
what I do with my sound is modified each wav file putting a little bit of bass here another sound there mixing channels ,all using a sound editor which In that i'm and expert
Venezuela
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Reply #3 -
Dec 2
nd
, 2010 at 1:21am
snippyfsxer
Offline
Colonel
Posts: 404
Thanks for replying Alrot,
Based partially on what you told me, plus some additional research, I simply converted all of the Internal Cockpit Engine sounds from STEREO to MONO. And it works...all the sounds are now coming from the appropriate quadrant. From what I gather, after the fact, FSX can place the sounds in the correct channel based on where the engines are located in the .Air file, but only if those .wavs are MONO. Much to my surprise, sound placement apparently has nothing to do whatsoever with the Sound.cfg file.
It seems that a number of highly acclaimed payware products get this all wrong!
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Last Edit: Dec 2
nd
, 2010 at 3:36am by snippyfsxer
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Reply #4 -
Dec 2
nd
, 2010 at 1:25pm
skoker
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Jordan never wore his
safety goggles...
1G3
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Posts: 4611
Where the sound comes from has nothing to do with the sound.cfg, but whee the engines are placed in the aircraft.cfg.
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Reply #5 -
Dec 2
nd
, 2010 at 3:42pm
snippyfsxer
Offline
Colonel
Posts: 404
skoker wrote
on Dec 2
nd
, 2010 at 1:25pm:
Where the sound comes from has nothing to do with the sound.cfg, but whee the engines are placed in the aircraft.cfg.
righto...and the .wavs apparently need to be Mono...this explains why all of the otherwise good sound sets (such as TSS sound sets), weren't coming out of the correct channel. They are all encoded as 16 bit Stereo.
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