Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Aircraft Repainting
› Crash?
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages: 1
Crash? (Read 1371 times)
Nov 7
th
, 2010 at 11:44pm
TXGrunt
Offline
Colonel
621st CRW
Posts: 228
I did a Continental Airlines repaint on a Carenado Piper Arrow. Something different! I saved the file as a BMP which is what the original image was. Now when I go to select that texture from FS9 it crashes to desktop! Did I save the image wrong?
Back to top
IP Logged
Reply #1 -
Nov 8
th
, 2010 at 3:15am
patchz
Offline
Colonel
What, me worry?
IN THE FUNNY PAPERS
Gender:
Posts: 10589
TXGrunt wrote
on Nov 7
th
, 2010 at 11:44pm:
I did a Continental Airlines repaint on a Carenado Piper Arrow. Something different! I saved the file as a BMP which is what the original image was. Now when I go to select that texture from FS9 it crashes to desktop! Did I save the image wrong?
I have no way of knowing that, but my first thought is to double check your changes to the aircraft.cfg for the new texture. We often make some small error/typo that keeps it from showing up or some other problem.
If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
Back to top
IP Logged
Reply #2 -
Nov 8
th
, 2010 at 6:27am
ShaneG
Offline
Colonel
I turned into a Martian!
Posts: 10000
TXGrunt wrote
on Nov 7
th
, 2010 at 11:44pm:
I saved the file as a BMP which is what the original image was.
What program did you use to do the repaint & save?
Not all .bmp files are the same, and if you saved as the wrong one, this would cause your problem.
♪♫♪‼
Back to top
IP Logged
Reply #3 -
Nov 8
th
, 2010 at 7:53am
TXGrunt
Offline
Colonel
621st CRW
Posts: 228
ShaneG wrote
on Nov 8
th
, 2010 at 6:27am:
TXGrunt wrote
on Nov 7
th
, 2010 at 11:44pm:
I saved the file as a BMP which is what the original image was.
What program did you use to do the repaint & save?
Not all .bmp files are the same, and if you saved as the wrong one, this would cause your problem.
I used photoshop to do the repaint.
Back to top
IP Logged
Reply #4 -
Nov 8
th
, 2010 at 7:58am
garryrussell
Offline
Colonel
Hello!
Gender:
Posts: 677
Did you call it into DXT.BMP and resave as an extended biutmap???.....if not your sim will crash as you describe.
Garry
Back to top
IP Logged
Reply #5 -
Nov 8
th
, 2010 at 8:32am
TXGrunt
Offline
Colonel
621st CRW
Posts: 228
garryrussell wrote
on Nov 8
th
, 2010 at 7:58am:
Did you call it into DXT.BMP and resave as an extended biutmap???.....if not your sim will crash as you describe.
Garry
How do I do that?
Back to top
IP Logged
Reply #6 -
Nov 8
th
, 2010 at 9:41am
ShaneG
Offline
Colonel
I turned into a Martian!
Posts: 10000
TXGrunt wrote
on Nov 8
th
, 2010 at 8:32am:
garryrussell wrote
on Nov 8
th
, 2010 at 7:58am:
Did you call it into DXT.BMP and resave as an extended biutmap???.....if not your sim will crash as you describe.
Garry
How do I do that?
First, if you don't have it, you will need the program, DXTBmp.
You can download it here, and it is free:
http://www.btinternet.com/~mnwright/programs/dxtbmp.htm
Next, open the original texture that you are going to repaint in DXTBmp, and note what format it is,
like this:
Now, at this point, it's probably a good idea to save a copy as a 24bit .bmp,
as this is what most graphics programs work with.
This can be done like so:
NOTE!
- don't save this copy in the same folder, as it
will
overwrite the original file!! Save the copy in a different location.
Use the copy to do all of your repainting & editing with, so that you always have the original to fall back on.
Finally, when you are done with your repaint, load the texture into DXTBMP again, and go to the file menu in DXTBMP, and select "Save as --> Extended bitmap"
and then you will be able to select the proper .bmp format for your selected texture from this menu:
Hope this helps you out!
«
Last Edit: Nov 8
th
, 2010 at 12:10pm by ShaneG
»
♪♫♪‼
Back to top
IP Logged
Reply #7 -
Nov 8
th
, 2010 at 9:49am
TXGrunt
Offline
Colonel
621st CRW
Posts: 228
ShaneG wrote
on Nov 8
th
, 2010 at 9:41am:
TXGrunt wrote
on Nov 8
th
, 2010 at 8:32am:
garryrussell wrote
on Nov 8
th
, 2010 at 7:58am:
Did you call it into DXT.BMP and resave as an extended biutmap???.....if not your sim will crash as you describe.
Garry
How do I do that?
First, if you don't have it, you will need the program, DXTBmp.
You can download it here, and it is free:
http://www.btinternet.com/~mnwright/programs/dxtbmp.htm
Next, open the original texture that you are going to repaint in DXTBmp, and note what format it is,
like this:
[img]
Now, at this point, it's probably a good idea to save a copy as a 24bit .bmp,
as this is what most graphics programs work with.
This can be done like so:
[img]
NOTE!
- don't save this copy in the same folder, as it
will
overwrite the original file!! Save the copy in a different location.
Use the copy to do all of your repainting & editing with, so that you always have the original to fall back on.
Finally, when you are done with your repaint, load the texture into DXTBMP again, and go to the file menu in DXTBMP, and select "Save as --> Extended bitmap"
[img]
and then you will be able to select the proper .bmp format for your selected texture from this menu:
[img]
Hope this helps you out!
Thank you for heading me in the right direction but the program to convert to BMP puts a "water mark" on the image when converted....
«
Last Edit: Nov 8
th
, 2010 at 12:11pm by ShaneG
»
Back to top
IP Logged
Reply #8 -
Nov 8
th
, 2010 at 9:53am
TXGrunt
Offline
Colonel
621st CRW
Posts: 228
I dont think that is the exact program but this is what it came out to when converted to BMP from PSD.
Back to top
IP Logged
Reply #9 -
Nov 8
th
, 2010 at 9:58am
ShaneG
Offline
Colonel
I turned into a Martian!
Posts: 10000
DXTBMP won't do that to you, and will replace that program you are using.
You won't need to convert from bmp to PSD, just do as I mentioned above and save as a 24bit bmp and Photoshop will treat it as a psd.
♪♫♪‼
Back to top
IP Logged
Reply #10 -
Nov 8
th
, 2010 at 10:22am
TXGrunt
Offline
Colonel
621st CRW
Posts: 228
ShaneG wrote
on Nov 8
th
, 2010 at 9:58am:
DXTBMP won't do that to you, and will replace that program you are using.
You won't need to convert from bmp to PSD, just do as I mentioned above and save as a 24bit bmp and Photoshop will treat it as a psd.
PM'd
Back to top
IP Logged
Reply #11 -
Nov 8
th
, 2010 at 12:11pm
ShaneG
Offline
Colonel
I turned into a Martian!
Posts: 10000
PM received, try the download from this link:
http://www.btinternet.com/~mnwright/programs/dxtbmp.htm
all the way at the bottom.
♪♫♪‼
Back to top
IP Logged
Reply #12 -
Nov 8
th
, 2010 at 1:40pm
SeanTK
Ex Member
Don't forget that you may need to reapply the alpha channel using DXTBmp.
Back to top
IP Logged
Pages: 1
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design
- Scenery & Panel Design
- Aircraft Repainting ««
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.